The Beast Within - Passive Werewolf Perks
94 Kommentare
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(IWUBIT)OkamiFlame 6. Dez. um 19:00 Uhr 
i have the mod installed, and have the dlc, but have no idea what to do!
¤ Clever Wolf ¤ 2. Dez. um 17:01 Uhr 
Can you use this without the dlc
Balthias 14. Nov. um 7:50 Uhr 
So is this compatible with werewolf correction? I know what it said in the explanation but was wondering if it had been tested to avoid any complications.
Bradlestar 12. Okt. um 10:03 Uhr 
This mod seems to have overwritten the disease resistance from being a werewolf. I'm getting diseases actually way more often than I did even before being a werewolf.
General Sherman 9. Okt. um 4:30 Uhr 
cool, looks like changes in 1.3 ruined this mod.
Hannibal 22. Sep. um 17:45 Uhr 
What are the passive non beast form buffs?
IPROASSASSIN 20. Sep. um 8:04 Uhr 
kurrgaag 3. Sep. um 12:05 Uhr 
love the mod have liked it and added to favorites but i can not find the key to turn on nighteye
kurrgaag 3. Sep. um 12:00 Uhr 
what key turns on the nighteye?
elGrecoLoco  [Autor] 4. Aug. um 17:23 Uhr 
They go away. The ability is technically still on you but it checks for lycanthropy, you will keep the passive abilities if you become a werewolf again.
Thraxis, Lord of Chaos 31. Juli um 18:44 Uhr 
This mod is great, but I had a question: do these passive abilities go away if you lose your lycanthropy? IE, I ranked up my perks as a werewolf, will I keep the passive perks if I become a vampire?
Akatosh 31. Juli um 11:14 Uhr 

Nice mod, i like it, thanks !

For the record, please note that your mod block the Achievement "Get 11 perks for werewolf"; maybe you should add a little note about it in your description.

It is easy to get the achievement, just quit the game before putting the last point, disable the mod, load the save and put the last perk point. I just did it.
JurgenVren 29. Juli um 14:58 Uhr 
I have found a mod for the transformation problem but it's impossible to find a mod with night vision so if you could split your mod into the shifting and nightvision would benefit more for ppl who want those changes for werewolves
but if you know a good mod with working nightvision for werewolf I wouldn
t mind if you told me/us
elGrecoLoco  [Autor] 27. Juli um 13:10 Uhr 
If it's crashing it's not this mod. There aren't even any scripts in it.
Dragonfire 26. Juli um 19:27 Uhr 
can somebody PLEASE make a mod that adds in the werewolf tree WITHOUT having to buy dawnguard? its like Gmod, having to buy a $20 dollar game to add textures to a $3 dollar game.
xXHELLBoYXx 26. Juli um 14:04 Uhr 
i would get it but there is a lot of people are complaining about the mod crashing
xXHELLBoYXx 26. Juli um 14:03 Uhr 
i dont want to get this mod because my game might crash, so i dont want to risk it
sromshek 25. Juli um 12:35 Uhr 
This mod has completly ruined my game.Even after uninstall and unsube my game won't stop crashing.This is a very buggy mod.This is going to take hours too fix!!!!
Kyr'ek 4. Juli um 22:49 Uhr 
whenever I open the skill tree it crashes my game =/ thanks?
SniperOwned 23. Juni um 18:05 Uhr 
i just thought id ad my picture to the comments. cos it goes here.
sooo........i did :p
Techno person 9. Mai um 1:22 Uhr 
it looks awesome!
Techno person 9. Mai um 1:22 Uhr 
i saw venturian use this mod
Wuuffles 7. Mai um 15:19 Uhr 
TheDestroyer 26. Apr. um 8:20 Uhr 
Hey,werewolves don't have anything to do with dawnguard. Dawnguard adds vampires.
TheDestroyer 3. Apr. um 4:54 Uhr 
It just crashes every time I try to join. Shame. I would've really enjoyed this mod
TheDestroyer 3. Apr. um 4:51 Uhr 
I already have ancient knowledge. Do I have to get it again?
TacoTroll232 26. März um 10:30 Uhr 
TacoTroll232 26. März um 10:30 Uhr 
what does this mod even do does it change howling and roaring?
Murtin 16. März um 5:41 Uhr 
i got the smae question as angus: does it require dawnguard?
blizzardcontact 15. März um 13:47 Uhr 
Is there a way to Revert back to Human Form?
angus.martin75 15. Feb. um 12:59 Uhr 
does it require Dawnguard???
elGrecoLoco  [Autor] 13. Feb. um 16:12 Uhr 
It should be compatible, keep in mind you need to craft and use the tome for this mod's abilities to apply to you.
[xG] Gorillabot3000 12. Feb. um 19:38 Uhr 
I know it said that it wasn't compatible with all other werewolf mods, but is it compatible with the ones that allow use of both Vampire Lord and werewolf abilities, such as this one?
Zeimaster 2. Feb. um 0:56 Uhr 
Oh hold on, i mistook two mods.. I am very sorry
wont happen agian i must have clicked on the wrong one..
elGrecoLoco  [Autor] 1. Feb. um 18:25 Uhr 
There is no disarm perk, this mod only adds the passive stat boosts listed in the description.
elGrecoLoco  [Autor] 23. Jan. um 15:46 Uhr 
If you already previously have werewolf perks, this mod is still compatible; you will already have the extra humanform abilities as long as you have learned Ancient Knowledge: The Beast Within from the craftable tome.
Ewarrior17 23. Jan. um 12:57 Uhr 
@elgrecoloco Do you know if its possible to add your perks through the command console using player.addperk? Im asking because i already had all the perks for the werewolf before i tried this mod and it prevents me from gaining further perks to spend on what you added. btw cool mod and thanks!
Commander Wosh-Lazer Kapow 1. Jan. um 11:47 Uhr 
Okay, I'll check them. Thanks!
elGrecoLoco  [Autor] 1. Jan. um 10:25 Uhr 
This mod doesn't touch Totem of Terror at all so it may be another mod.
Commander Wosh-Lazer Kapow 1. Jan. um 7:57 Uhr 
When I pick the Totem of Terror perk, Howl of Terror stops working. No one gets feared. Anyone else experiencing this?
Antichri5 12. Nov. 2013 um 21:25 Uhr 
So no more NIght Eye while in human form? Damn. Any other mods out there add it?
Grubbs008 8. Nov. 2013 um 14:26 Uhr 
You could just add it through the console Mick. But if you don't want to, the easiest place to get it from is aretino residence in windhelm, take the carriage and boom your their, plus u can start the dark brotherhood quest. Or you can go to Orphan Rock, there should be one there.

Player.additem 000B18CD #.

P.s. The console tends to cause people to crash or lag, the only way to fix it, after using it, is to save the game, load that game, delete that save, then save it agian, and reload that save, exit and go back into the game. When i do this, i never have problems.
MRAWESOME 26. Okt. 2013 um 14:19 Uhr 
does this need any dlc
Decepticon4Life 21. Okt. 2013 um 6:35 Uhr 
can't i get it in a shop or loot it from certain dead bodies?
elGrecoLoco  [Autor] 20. Okt. 2013 um 15:16 Uhr 
The easiest human heart to get is probably the one in the Aretino Residence in Windhelm, in the ritual circle.
Decepticon4Life 20. Okt. 2013 um 10:01 Uhr 
maybe a stupid question, but how can i get a human heart? i really dont know !!
Five Night's At Freddy's 3. Sep. 2013 um 18:51 Uhr 
this mod is epic
elGrecoLoco  [Autor] 25. Aug. 2013 um 10:34 Uhr 
Easier than reading a tome? If you wanted I guess you could use the console and type "help "Beast Within"" to find the spell id and then manually "player.addspell xxxx" and it would accomplish the same thing, no need for a script just to add the effect. Feel free to do whatever you like in your own game :)
Hategrin 24. Aug. 2013 um 21:29 Uhr 
Instead of doing it automatically, just make a command. Something like...

"install beastWithin"
"uninstall beastWithin"

this way it wouldn't in any way conflict with anything else.
elGrecoLoco  [Autor] 23. Aug. 2013 um 16:47 Uhr 
I had a script that would automatically add the powers to you when you leave Beast Form and remove them while a werewolf but I removed it in favor of keeping the mod script-free. The power already checks whether you have the ability to shift or not (i.e. are a werewolf in human form). The only way I can think to have the powers not apply to werewolf form without a script is to do a boolean check for equipped werewolf claws, or being a member of the werewolf faction. The problem with either way is it also breaks some compatibility with other werewolf mods, but I may add the check in the next version since it will still leave the mod script-free.