The Beast Within - Passive Werewolf Perks
91 Comments
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Bradlestar Oct 12 @ 10:03am 
This mod seems to have overwritten the disease resistance from being a werewolf. I'm getting diseases actually way more often than I did even before being a werewolf.
General Sherman Oct 9 @ 4:30am 
cool, looks like changes in 1.3 ruined this mod.
Hannibal Sep 22 @ 5:45pm 
What are the passive non beast form buffs?
IPROASSASSIN Sep 20 @ 8:04am 
AWESOME
kurrgaag Sep 3 @ 12:05pm 
love the mod have liked it and added to favorites but i can not find the key to turn on nighteye
kurrgaag Sep 3 @ 12:00pm 
what key turns on the nighteye?
elGrecoLoco  [author] Aug 4 @ 5:23pm 
They go away. The ability is technically still on you but it checks for lycanthropy, you will keep the passive abilities if you become a werewolf again.
Thraxis, Lord of Chaos Jul 31 @ 6:44pm 
This mod is great, but I had a question: do these passive abilities go away if you lose your lycanthropy? IE, I ranked up my perks as a werewolf, will I keep the passive perks if I become a vampire?
Akatosh Jul 31 @ 11:14am 
Hello

Nice mod, i like it, thanks !

For the record, please note that your mod block the Achievement "Get 11 perks for werewolf"; maybe you should add a little note about it in your description.

It is easy to get the achievement, just quit the game before putting the last point, disable the mod, load the save and put the last perk point. I just did it.
JurgenVren Jul 29 @ 2:58pm 
I have found a mod for the transformation problem but it's impossible to find a mod with night vision so if you could split your mod into the shifting and nightvision would benefit more for ppl who want those changes for werewolves
but if you know a good mod with working nightvision for werewolf I wouldn
t mind if you told me/us
elGrecoLoco  [author] Jul 27 @ 1:10pm 
If it's crashing it's not this mod. There aren't even any scripts in it.
Dragonfire Jul 26 @ 7:27pm 
can somebody PLEASE make a mod that adds in the werewolf tree WITHOUT having to buy dawnguard? its like Gmod, having to buy a $20 dollar game to add textures to a $3 dollar game.
xXPythonZz Jul 26 @ 2:04pm 
i would get it but there is a lot of people are complaining about the mod crashing
xXPythonZz Jul 26 @ 2:03pm 
i dont want to get this mod because my game might crash, so i dont want to risk it
sromshek Jul 25 @ 12:35pm 
This mod has completly ruined my game.Even after uninstall and unsube my game won't stop crashing.This is a very buggy mod.This is going to take hours too fix!!!!
Kyr'ek Jul 4 @ 10:49pm 
whenever I open the skill tree it crashes my game =/ thanks?
SniperOwned Jun 23 @ 6:05pm 
i just thought id ad my picture to the comments. cos it goes here.
sooo........i did :p
Techno person May 9 @ 1:22am 
it looks awesome!
Techno person May 9 @ 1:22am 
i saw venturian use this mod
Wuuffles May 7 @ 3:19pm 
vvv THIS STATEMENT IS INVALID vvv
TheDestroyer Apr 26 @ 8:20am 
Hey,werewolves don't have anything to do with dawnguard. Dawnguard adds vampires.
TheDestroyer Apr 3 @ 4:54am 
It just crashes every time I try to join. Shame. I would've really enjoyed this mod
TheDestroyer Apr 3 @ 4:51am 
I already have ancient knowledge. Do I have to get it again?
TacoTroll232 Mar 26 @ 10:30am 
TELL ME DANGIT
TacoTroll232 Mar 26 @ 10:30am 
what does this mod even do does it change howling and roaring?
silencer Mar 16 @ 5:41am 
i got the smae question as angus: does it require dawnguard?
blizzardcontact Mar 15 @ 1:47pm 
Is there a way to Revert back to Human Form?
angus.martin75 Feb 15 @ 12:59pm 
does it require Dawnguard???
elGrecoLoco  [author] Feb 13 @ 4:12pm 
It should be compatible, keep in mind you need to craft and use the tome for this mod's abilities to apply to you.
[xG] Gorillabot3000 Feb 12 @ 7:38pm 
I know it said that it wasn't compatible with all other werewolf mods, but is it compatible with the ones that allow use of both Vampire Lord and werewolf abilities, such as this one? http://steamcommunity.com/sharedfiles/filedetails/?id=104120041
Zeimaster Feb 2 @ 12:56am 
Oh hold on, i mistook two mods.. I am very sorry
wont happen agian i must have clicked on the wrong one..
elGrecoLoco  [author] Feb 1 @ 6:25pm 
There is no disarm perk, this mod only adds the passive stat boosts listed in the description.
elGrecoLoco  [author] Jan 23 @ 3:46pm 
If you already previously have werewolf perks, this mod is still compatible; you will already have the extra humanform abilities as long as you have learned Ancient Knowledge: The Beast Within from the craftable tome.
Ewarrior17 Jan 23 @ 12:57pm 
@elgrecoloco Do you know if its possible to add your perks through the command console using player.addperk? Im asking because i already had all the perks for the werewolf before i tried this mod and it prevents me from gaining further perks to spend on what you added. btw cool mod and thanks!
Commander Wosh-Lazer Kapow Jan 1 @ 11:47am 
Okay, I'll check them. Thanks!
elGrecoLoco  [author] Jan 1 @ 10:25am 
This mod doesn't touch Totem of Terror at all so it may be another mod.
Commander Wosh-Lazer Kapow Jan 1 @ 7:57am 
When I pick the Totem of Terror perk, Howl of Terror stops working. No one gets feared. Anyone else experiencing this?
Antichri5 Nov 12, 2013 @ 9:25pm 
So no more NIght Eye while in human form? Damn. Any other mods out there add it?
Grubbs008 Nov 8, 2013 @ 2:26pm 
You could just add it through the console Mick. But if you don't want to, the easiest place to get it from is aretino residence in windhelm, take the carriage and boom your their, plus u can start the dark brotherhood quest. Or you can go to Orphan Rock, there should be one there.

Player.additem 000B18CD #.

P.s. The console tends to cause people to crash or lag, the only way to fix it, after using it, is to save the game, load that game, delete that save, then save it agian, and reload that save, exit and go back into the game. When i do this, i never have problems.
MR. AWESOME Oct 26, 2013 @ 2:19pm 
does this need any dlc
Decepticon4Life Oct 21, 2013 @ 6:35am 
can't i get it in a shop or loot it from certain dead bodies?
elGrecoLoco  [author] Oct 20, 2013 @ 3:16pm 
The easiest human heart to get is probably the one in the Aretino Residence in Windhelm, in the ritual circle.
Decepticon4Life Oct 20, 2013 @ 10:01am 
maybe a stupid question, but how can i get a human heart? i really dont know !!
Flinstone Sep 3, 2013 @ 6:51pm 
this mod is epic
elGrecoLoco  [author] Aug 25, 2013 @ 10:34am 
Easier than reading a tome? If you wanted I guess you could use the console and type "help "Beast Within"" to find the spell id and then manually "player.addspell xxxx" and it would accomplish the same thing, no need for a script just to add the effect. Feel free to do whatever you like in your own game :)
Hategrin Aug 24, 2013 @ 9:29pm 
Instead of doing it automatically, just make a command. Something like...

"install beastWithin"
and
"uninstall beastWithin"

this way it wouldn't in any way conflict with anything else.
elGrecoLoco  [author] Aug 23, 2013 @ 4:47pm 
I had a script that would automatically add the powers to you when you leave Beast Form and remove them while a werewolf but I removed it in favor of keeping the mod script-free. The power already checks whether you have the ability to shift or not (i.e. are a werewolf in human form). The only way I can think to have the powers not apply to werewolf form without a script is to do a boolean check for equipped werewolf claws, or being a member of the werewolf faction. The problem with either way is it also breaks some compatibility with other werewolf mods, but I may add the check in the next version since it will still leave the mod script-free.
Hategrin Aug 22, 2013 @ 7:48pm 
Just to clarify.

It could even have "checks" in place, so if you weren't a werewolf it would spit out an error message, or even better still enable the mod, enabling the human percs but keeping their bonuses at zero.

I really like your Beast Within and Power of Blood mods. And would like to do this to help out.
Hategrin Aug 22, 2013 @ 7:46pm 
I noticed the "eat heart to enable" deal.

If you would like, I could write a script that would enable the powers through the command line instead.

Something like
Mod.BeastWithin.enable
or
Mod.BeastWithin.disable
kazu Aug 18, 2013 @ 5:27pm 
will someone make a mod that make werewolves have some sort of passive abiltiy