The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Enhanced Blood Textures 3.6b
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1,757 comentarii
Paladin Kochen 6 dec. @ 4:06pm 
Skyrim is such a cruel and hard place to live. Many dangers can end one's journey fast. This mod makes the world of Skyrim even more realistic and brutal.
Schokomania 6 dec. @ 2:48pm 
Well I must say I was a little bit frustrated with the blood textures from the game and this mod improves it greatly. Many thanks. ;-) *thumb*
lupus_hegemonia 3 dec. @ 12:59pm 
Hi there... After I started the LOOT, I've got a message (for your mod) saying "Requires: Dragonborn-Dawnguard_Compatibility Patch \ Dawnguard + Dragonborn."... I pressed the link, and it drove me to this mod's Nexus page.

So... what am I suppose to do, next?
Cheesychicken 2 dec. @ 6:44pm 
cool but sick, literally
rfzm ↑ 2 dec. @ 10:04am 
Ait, will try that.
BakaKemono  [autor] 2 dec. @ 7:37am 
@rfzm
Yes
sdack 2 dec. @ 5:29am 
What a bloody mess. Thumbs up!
rfzm ↑ 1 dec. @ 1:18pm 
Are you referring to this?
-Goto:
...\Documents\My Games\Skyrim

-Open Skyrim.ini
-Find [Display] and add this line below it:
fDecalLifetime=256.000
-Save

-Open SkyrimPrefs.ini
-Find iMaxDecalsPerFrame=
-Change the number to 350

-Next add this line below [decals]
bDecalsOnSkinnedGeometry=1
-Save

DONE
lupus_hegemonia 1 dec. @ 12:54am 
I couldn't "catch" a screenshot yesterday, with a JET OF BLOOD from a deep head wound!
Hahaha... Thxs, mate. Great mod.
BakaKemono  [autor] 30 nov. @ 9:00pm 
@rfzm
Make changes to your ini files according to the install instructions on Nexus. Increase your decal amount in the game's graphic settings. My wounds work in SE.

@lupus_hegemonia
thanks
rfzm ↑ 30 nov. @ 2:15pm 
I'm aware that the hit detection might be off, but now its not registering impacts on ragdolls at all.
lupus_hegemonia 29 nov. @ 5:32pm 
*bleeding!
lupus_hegemonia 29 nov. @ 5:32pm 
Mate, I'm using your mod... and they F**KIN' blooding like hell, hehehehehe!!! LOVE IT!
BakaKemono  [autor] 29 nov. @ 3:32pm 
@Gravewir
Fine with any body mod.

@rfzm
If you only talking about dead bodies then that's a game bug. The hitbox and the ragdolls will not always sync when you hit them. They will only sync if they are wearing nothing.

lupus_hegemonia @lupus_hegemonia
IIRC, they are not suppose to bleed. I think even the default hit uses stone effects.
rfzm ↑ 28 nov. @ 4:04pm 
@BakaKemono


So any word yet as to why it isnt working as intended in SE?
lupus_hegemonia 28 nov. @ 1:57am 
Great mod, I've post already a screenshot from a "blood-bath" blow I gave!
That mod making the battles far more realistic - watching the blood flows like hell, after a great blow, from the dead body.
Greywir 27 nov. @ 1:14am 
Is it work with CBBE?/
Nevermind it was another mod xD
lupus_hegemonia 24 nov. @ 1:42am 
Aye, author, I understood what you mean - in the "Vampire" Quest, the huge Gargoyles are not bleeding like hell, as they should - since I'm using a... "lovely" axe and CHOPPING HEADS like hell!
Shock'Z 23 nov. @ 2:16pm 
@BakaKemono ohh sorry then, my mistake, but thanks for the suport! xD
rfzm ↑ 23 nov. @ 12:35pm 
It is installed. 95% of the mod works, but the lack of the remaining 5% is what bothers me.
BakaKemono  [autor] 22 nov. @ 8:45pm 
@rfzm
Sounds like the mod isn't installed

@Shock'Z
The mod doesn't change the killmove chance. It is only used for the mod's spasm feature.
Shock'Z 22 nov. @ 6:21am 
Hello, thanks for that mod, it's amazing, but i'm havin a little problem... The mod offer you to change the kill move chances i already change it and it's not getting mor kill moves :/, i even instal the mod The Dance of Death and didnt work for me, can you tell me what to do? Thanks again!
rfzm ↑ 22 nov. @ 6:20am 
Perhaps. I haven't edited anything, it's all just plain, default. But then again, that's exactly what I was running in the original edt. and everything worked fine.
BakaKemono  [autor] 22 nov. @ 12:12am 
@rfzm
I've never found the wounds to be accurate even in the original Skyrim. If your not seeing any wounds it could be that your decal setting is too low or you didn't edit the ini file.

@lupus
Yes it will work, but any new creatures from the DLCs will not bleed correctly.
lupus_hegemonia 21 nov. @ 11:56pm 
I'm playing the Vanilla Legendary version, without Nexus and such staff... Will this work on my version?
rfzm ↑ 20 nov. @ 11:17am 
It's not looking the same. For example, the original version that I love, has blood seen on the ragdolls on impact (for example, say you have killed a guard and you smack him with a hammer, blood will appear on the place where you smack him, same with arrows, but it doesnt happen in the SE)
BakaKemono  [autor] 20 nov. @ 12:25am 
@I'm Yellow
Use a mod that changes the killmove chance

@rfzm
Poor in what way? It is the same mod just made for SE.

@Blurryface
Check your load order.
rfzm ↑ 19 nov. @ 10:43pm 
The SE version of this is really poor, is it even made by the same developer? It's not even compareable to the original.
I'm Yellow 19 nov. @ 9:57pm 
How do I decapitate someone? It doesnt seem to work for me
Morty Smith C137.5 9 nov. @ 5:16am 
I'm speachless... And this is for free? Man thank you! The mod looks amazing just tryed it now and I love it!
TheUnknownWarrior 4 nov. @ 11:30am 
Well one way or another, @modmaker, thanks a lot for bringing this over to the special edition.
rfzm ↑ 3 nov. @ 9:44pm 
This mod should've become an official - integrated part of the game. Like they shouldve literally replaced the ingame blood with this, or at least make it a toggleable option to "enable enhanced blood"
PRIMALUS 2 nov. @ 5:04am 
This mod is very good. Please make this mod for the special version of Skyrim as well.
TheUnknownWarrior 1 nov. @ 8:31am 
haha now i have to make sure, this is going to be on the PC as well? not JUST Xbox One i hope :D
BakaKemono  [autor] 31 oct. @ 7:42pm 
Yes, the full version should be supported on the Xbox
Based Sarg 31 oct. @ 7:24pm 
Hate to ask, but will this be coming to the Xbox One version of SSE in some form? The default textures are just sooo bad, would love to get this on Xbox in some form.
TheUnknownWarrior 31 oct. @ 5:49pm 
appreciate the effort though ;)
BakaKemono  [autor] 31 oct. @ 4:47pm 
OK I checked it and it's out now. I guess they decided to release it early. The mod still has script extender and skyui code which are not updated yet. So it still might take some to port it.
BakaKemono  [autor] 31 oct. @ 3:41pm 
Next week
ASizeableDingo 31 oct. @ 2:23pm 
It is now ;)
BakaKemono  [autor] 31 oct. @ 12:31pm 
I have plans to but the Creation Kit isn't out yet.
TheUnknownWarrior 31 oct. @ 11:55am 
Could you bring this over to the bethesda workshop to make it available for the Skyrim special edition?
Thx u m8
BakaKemono  [autor] 29 oct. @ 11:48am 
You most likely have a modded blood texture in the area where you saved your game. Follow the uninstall instructions for further information.
Hei, i got a problem with your mod, when i uninstall this mod i cant load my last save file and it crash, can u help me ?
BakaKemono  [autor] 27 oct. @ 6:42pm 
The Creation Kit for this is out next week so we're going to have to wait.
Crazy Red Vulpes 27 oct. @ 6:39pm 
Can you pls make a Version for Skyrim Special Edition...
Now without your mod its like there is no blood in the game :(
It feels like a Cutversion :(
Star_Weather 27 oct. @ 8:09am 
some good shit..but uh i dont want the police to see it
Cobalt 23 oct. @ 11:01am 
Now I can murder in HD!