The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Enhanced Blood Textures 3.6b
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1,765 Kommentare
brandini30 14. Jan. um 13:35 Uhr 
looks realy good
Epic Player M.K FIN 14. Jan. um 10:03 Uhr 
AWESOME WORK
๖KawaiI๖ 14. Jan. um 6:40 Uhr 
I found mu mistake... everyting is OK
๖KawaiI๖ 14. Jan. um 6:38 Uhr 
It doesnt works( Help
Flopacch 14. Jan. um 3:21 Uhr 
Super pour rendre un coté plus gore a votre aventure
zangatti 5. Jan. um 10:12 Uhr 
Lol, it's a bit over-the-top, but it's pretty nice
Lornak 2. Jan. um 9:48 Uhr 
This is the best blood mod i'd ever seen. Hardly recomended!
BOB the hazmat 21. Dez. 2016 um 10:41 Uhr 
i didnt bother to read the description so does the blood go away after awhile
Horakhty 18. Dez. 2016 um 15:25 Uhr 
loved it
Кochen 6. Dez. 2016 um 16:06 Uhr 
Skyrim is such a cruel and hard place to live. Many dangers can end one's journey fast. This mod makes the world of Skyrim even more realistic and brutal.
Schokomania 6. Dez. 2016 um 14:48 Uhr 
Well I must say I was a little bit frustrated with the blood textures from the game and this mod improves it greatly. Many thanks. ;-) *thumb*
lupus_hegemonia 3. Dez. 2016 um 12:59 Uhr 
Hi there... After I started the LOOT, I've got a message (for your mod) saying "Requires: Dragonborn-Dawnguard_Compatibility Patch \ Dawnguard + Dragonborn."... I pressed the link, and it drove me to this mod's Nexus page.

So... what am I suppose to do, next?
Cheesychicken 2. Dez. 2016 um 18:44 Uhr 
cool but sick, literally
rfzm ↑ 2. Dez. 2016 um 10:04 Uhr 
Ait, will try that.
BakaKemono  [Autor] 2. Dez. 2016 um 7:37 Uhr 
@rfzm
Yes
sdack 2. Dez. 2016 um 5:29 Uhr 
What a bloody mess. Thumbs up!
rfzm ↑ 1. Dez. 2016 um 13:18 Uhr 
Are you referring to this?
-Goto:
...\Documents\My Games\Skyrim

-Open Skyrim.ini
-Find [Display] and add this line below it:
fDecalLifetime=256.000
-Save

-Open SkyrimPrefs.ini
-Find iMaxDecalsPerFrame=
-Change the number to 350

-Next add this line below [decals]
bDecalsOnSkinnedGeometry=1
-Save

DONE
lupus_hegemonia 1. Dez. 2016 um 0:54 Uhr 
I couldn't "catch" a screenshot yesterday, with a JET OF BLOOD from a deep head wound!
Hahaha... Thxs, mate. Great mod.
BakaKemono  [Autor] 30. Nov. 2016 um 21:00 Uhr 
@rfzm
Make changes to your ini files according to the install instructions on Nexus. Increase your decal amount in the game's graphic settings. My wounds work in SE.

@lupus_hegemonia
thanks
rfzm ↑ 30. Nov. 2016 um 14:15 Uhr 
I'm aware that the hit detection might be off, but now its not registering impacts on ragdolls at all.
lupus_hegemonia 29. Nov. 2016 um 17:32 Uhr 
*bleeding!
lupus_hegemonia 29. Nov. 2016 um 17:32 Uhr 
Mate, I'm using your mod... and they F**KIN' blooding like hell, hehehehehe!!! LOVE IT!
BakaKemono  [Autor] 29. Nov. 2016 um 15:32 Uhr 
@Gravewir
Fine with any body mod.

@rfzm
If you only talking about dead bodies then that's a game bug. The hitbox and the ragdolls will not always sync when you hit them. They will only sync if they are wearing nothing.

lupus_hegemonia @lupus_hegemonia
IIRC, they are not suppose to bleed. I think even the default hit uses stone effects.
rfzm ↑ 28. Nov. 2016 um 16:04 Uhr 
@BakaKemono


So any word yet as to why it isnt working as intended in SE?
lupus_hegemonia 28. Nov. 2016 um 1:57 Uhr 
Great mod, I've post already a screenshot from a "blood-bath" blow I gave!
That mod making the battles far more realistic - watching the blood flows like hell, after a great blow, from the dead body.
Greywir 27. Nov. 2016 um 1:14 Uhr 
Is it work with CBBE?/
☾Twenty One Pilots☾ Blurryface 25. Nov. 2016 um 12:13 Uhr 
Nevermind it was another mod xD
lupus_hegemonia 24. Nov. 2016 um 1:42 Uhr 
Aye, author, I understood what you mean - in the "Vampire" Quest, the huge Gargoyles are not bleeding like hell, as they should - since I'm using a... "lovely" axe and CHOPPING HEADS like hell!
Shock'Z 23. Nov. 2016 um 14:16 Uhr 
@BakaKemono ohh sorry then, my mistake, but thanks for the suport! xD
rfzm ↑ 23. Nov. 2016 um 12:35 Uhr 
It is installed. 95% of the mod works, but the lack of the remaining 5% is what bothers me.
BakaKemono  [Autor] 22. Nov. 2016 um 20:45 Uhr 
@rfzm
Sounds like the mod isn't installed

@Shock'Z
The mod doesn't change the killmove chance. It is only used for the mod's spasm feature.
Shock'Z 22. Nov. 2016 um 6:21 Uhr 
Hello, thanks for that mod, it's amazing, but i'm havin a little problem... The mod offer you to change the kill move chances i already change it and it's not getting mor kill moves :/, i even instal the mod The Dance of Death and didnt work for me, can you tell me what to do? Thanks again!
rfzm ↑ 22. Nov. 2016 um 6:20 Uhr 
Perhaps. I haven't edited anything, it's all just plain, default. But then again, that's exactly what I was running in the original edt. and everything worked fine.
BakaKemono  [Autor] 22. Nov. 2016 um 0:12 Uhr 
@rfzm
I've never found the wounds to be accurate even in the original Skyrim. If your not seeing any wounds it could be that your decal setting is too low or you didn't edit the ini file.

@lupus
Yes it will work, but any new creatures from the DLCs will not bleed correctly.
lupus_hegemonia 21. Nov. 2016 um 23:56 Uhr 
I'm playing the Vanilla Legendary version, without Nexus and such staff... Will this work on my version?
rfzm ↑ 20. Nov. 2016 um 11:17 Uhr 
It's not looking the same. For example, the original version that I love, has blood seen on the ragdolls on impact (for example, say you have killed a guard and you smack him with a hammer, blood will appear on the place where you smack him, same with arrows, but it doesnt happen in the SE)
BakaKemono  [Autor] 20. Nov. 2016 um 0:25 Uhr 
@I'm Yellow
Use a mod that changes the killmove chance

@rfzm
Poor in what way? It is the same mod just made for SE.

@Blurryface
Check your load order.
rfzm ↑ 19. Nov. 2016 um 22:43 Uhr 
The SE version of this is really poor, is it even made by the same developer? It's not even compareable to the original.
I'm Yellow 19. Nov. 2016 um 21:57 Uhr 
How do I decapitate someone? It doesnt seem to work for me
Morty Smith C137.5 9. Nov. 2016 um 5:16 Uhr 
I'm speachless... And this is for free? Man thank you! The mod looks amazing just tryed it now and I love it!
TheUnknownWarrior 4. Nov. 2016 um 11:30 Uhr 
Well one way or another, @modmaker, thanks a lot for bringing this over to the special edition.
rfzm ↑ 3. Nov. 2016 um 21:44 Uhr 
This mod should've become an official - integrated part of the game. Like they shouldve literally replaced the ingame blood with this, or at least make it a toggleable option to "enable enhanced blood"
PRIMALUS 2. Nov. 2016 um 5:04 Uhr 
This mod is very good. Please make this mod for the special version of Skyrim as well.
TheUnknownWarrior 1. Nov. 2016 um 8:31 Uhr 
haha now i have to make sure, this is going to be on the PC as well? not JUST Xbox One i hope :D
BakaKemono  [Autor] 31. Okt. 2016 um 19:42 Uhr 
Yes, the full version should be supported on the Xbox
Based Sarg 31. Okt. 2016 um 19:24 Uhr 
Hate to ask, but will this be coming to the Xbox One version of SSE in some form? The default textures are just sooo bad, would love to get this on Xbox in some form.
TheUnknownWarrior 31. Okt. 2016 um 17:49 Uhr 
appreciate the effort though ;)
BakaKemono  [Autor] 31. Okt. 2016 um 16:47 Uhr 
OK I checked it and it's out now. I guess they decided to release it early. The mod still has script extender and skyui code which are not updated yet. So it still might take some to port it.
BakaKemono  [Autor] 31. Okt. 2016 um 15:41 Uhr 
Next week
ASizeableDingo 31. Okt. 2016 um 14:23 Uhr 
It is now ;)