The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Enhanced Blood Textures 3.6b
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Delta280 Apr 10 @ 9:39am 
I have to re-equip my weapon to get the blood to go away, it won't fade away at all.
WhiteShroud Apr 10 @ 5:05am 
really good but the blood in the floor disappear really quick
Delta280 Apr 9 @ 6:36pm 
For some reason the blood on my sword doesn't fade away after awhile.
❖YoSUu_ Mar 26 @ 10:45am 
wtf 133 mb
ShortDeFuZe Feb 27 @ 3:10pm 
More realistic than vanilla blood, good job!
42211PSE Feb 27 @ 12:36am 
reeeealy nice one. makes me enjoy skyrim fights even more
✌yy_Ghost✌ Feb 18 @ 12:18pm 
i have a qusten respawn the blood ?
BEZDA Feb 13 @ 12:56am 
Конфигтует с HD текстурами
Но мод отлицный
KakaKrabbyPatty Jan 29 @ 3:05am 
@BakaKemono i have all of the DLCS (lengendary edition). after i deleted my skyrim and reinstalled all of my mods the workshop version is working
Jozseffirst [EZIC AGENT] Jan 29 @ 1:26am 
BakaKemono  [author] Jan 28 @ 10:57pm 
You'll have access to optional files and patches to choose from with the Nexus version.

Those type of crash are caused by a missing required plugin. Such as using a Dawnguard Patch without Dawnguard installed.
Jozseffirst [EZIC AGENT] Jan 27 @ 12:09pm 
I've heard some things about this mod before i tried it out myself and those things simply dont occour for me,iam wondering if it makes any difference if i use the nexus version of the mod
KakaKrabbyPatty Jan 25 @ 10:32am 
well not here neither with nmm is with mod working. it keeps crashing my skyrim after the bethesda logo. what am i doing wrong?
brandini30 Jan 14 @ 1:35pm 
looks realy good
Epic Player M.K FIN Jan 14 @ 10:03am 
๖KawaiI๖ Jan 14 @ 6:40am 
I found mu mistake... everyting is OK
๖KawaiI๖ Jan 14 @ 6:38am 
It doesnt works( Help
Flopacch Jan 14 @ 3:21am 
Super pour rendre un coté plus gore a votre aventure
zangatti Jan 5 @ 10:12am 
Lol, it's a bit over-the-top, but it's pretty nice
Lornak Jan 2 @ 9:48am 
This is the best blood mod i'd ever seen. Hardly recomended!
BOB the hazmat Dec 21, 2016 @ 10:41am 
i didnt bother to read the description so does the blood go away after awhile
Horakhty Dec 18, 2016 @ 3:25pm 
loved it
Kochen Dec 6, 2016 @ 4:06pm 
Skyrim is such a cruel and hard place to live. Many dangers can end one's journey fast. This mod makes the world of Skyrim even more realistic and brutal.
Schokomania Dec 6, 2016 @ 2:48pm 
Well I must say I was a little bit frustrated with the blood textures from the game and this mod improves it greatly. Many thanks. ;-) *thumb*
lupus_hegemonia Dec 3, 2016 @ 12:59pm 
Hi there... After I started the LOOT, I've got a message (for your mod) saying "Requires: Dragonborn-Dawnguard_Compatibility Patch \ Dawnguard + Dragonborn."... I pressed the link, and it drove me to this mod's Nexus page.

So... what am I suppose to do, next?
Cheesychicken Dec 2, 2016 @ 6:44pm 
cool but sick, literally
rfzm ↑ Dec 2, 2016 @ 10:04am 
Ait, will try that.
BakaKemono  [author] Dec 2, 2016 @ 7:37am 
sdack Dec 2, 2016 @ 5:29am 
What a bloody mess. Thumbs up!
rfzm ↑ Dec 1, 2016 @ 1:18pm 
Are you referring to this?
...\Documents\My Games\Skyrim

-Open Skyrim.ini
-Find [Display] and add this line below it:

-Open SkyrimPrefs.ini
-Find iMaxDecalsPerFrame=
-Change the number to 350

-Next add this line below [decals]

lupus_hegemonia Dec 1, 2016 @ 12:54am 
I couldn't "catch" a screenshot yesterday, with a JET OF BLOOD from a deep head wound!
Hahaha... Thxs, mate. Great mod.
BakaKemono  [author] Nov 30, 2016 @ 9:00pm 
Make changes to your ini files according to the install instructions on Nexus. Increase your decal amount in the game's graphic settings. My wounds work in SE.

rfzm ↑ Nov 30, 2016 @ 2:15pm 
I'm aware that the hit detection might be off, but now its not registering impacts on ragdolls at all.
lupus_hegemonia Nov 29, 2016 @ 5:32pm 
lupus_hegemonia Nov 29, 2016 @ 5:32pm 
Mate, I'm using your mod... and they F**KIN' blooding like hell, hehehehehe!!! LOVE IT!
BakaKemono  [author] Nov 29, 2016 @ 3:32pm 
Fine with any body mod.

If you only talking about dead bodies then that's a game bug. The hitbox and the ragdolls will not always sync when you hit them. They will only sync if they are wearing nothing.

lupus_hegemonia @lupus_hegemonia
IIRC, they are not suppose to bleed. I think even the default hit uses stone effects.
rfzm ↑ Nov 28, 2016 @ 4:04pm 

So any word yet as to why it isnt working as intended in SE?
lupus_hegemonia Nov 28, 2016 @ 1:57am 
Great mod, I've post already a screenshot from a "blood-bath" blow I gave!
That mod making the battles far more realistic - watching the blood flows like hell, after a great blow, from the dead body.
Lüftwaffel Nov 27, 2016 @ 1:14am 
Is it work with CBBE?/
☾Yuuri Katsuki☾ Nov 25, 2016 @ 12:13pm 
Nevermind it was another mod xD
lupus_hegemonia Nov 24, 2016 @ 1:42am 
Aye, author, I understood what you mean - in the "Vampire" Quest, the huge Gargoyles are not bleeding like hell, as they should - since I'm using a... "lovely" axe and CHOPPING HEADS like hell!
Shock'Z Nov 23, 2016 @ 2:16pm 
@BakaKemono ohh sorry then, my mistake, but thanks for the suport! xD
rfzm ↑ Nov 23, 2016 @ 12:35pm 
It is installed. 95% of the mod works, but the lack of the remaining 5% is what bothers me.
BakaKemono  [author] Nov 22, 2016 @ 8:45pm 
Sounds like the mod isn't installed

The mod doesn't change the killmove chance. It is only used for the mod's spasm feature.
Shock'Z Nov 22, 2016 @ 6:21am 
Hello, thanks for that mod, it's amazing, but i'm havin a little problem... The mod offer you to change the kill move chances i already change it and it's not getting mor kill moves :/, i even instal the mod The Dance of Death and didnt work for me, can you tell me what to do? Thanks again!
rfzm ↑ Nov 22, 2016 @ 6:20am 
Perhaps. I haven't edited anything, it's all just plain, default. But then again, that's exactly what I was running in the original edt. and everything worked fine.
BakaKemono  [author] Nov 22, 2016 @ 12:12am 
I've never found the wounds to be accurate even in the original Skyrim. If your not seeing any wounds it could be that your decal setting is too low or you didn't edit the ini file.

Yes it will work, but any new creatures from the DLCs will not bleed correctly.
lupus_hegemonia Nov 21, 2016 @ 11:56pm 
I'm playing the Vanilla Legendary version, without Nexus and such staff... Will this work on my version?
rfzm ↑ Nov 20, 2016 @ 11:17am 
It's not looking the same. For example, the original version that I love, has blood seen on the ragdolls on impact (for example, say you have killed a guard and you smack him with a hammer, blood will appear on the place where you smack him, same with arrows, but it doesnt happen in the SE)
BakaKemono  [author] Nov 20, 2016 @ 12:25am 
@I'm Yellow
Use a mod that changes the killmove chance

Poor in what way? It is the same mod just made for SE.

Check your load order.