Sid Meier's Civilization V

Faster Aircraft Animations
244 comentarios
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lythium8d8 24 de jul. a las 15:53 
Mod just makes the animation faster, the airplane circles the enemy unit 80 times before
Doocan69 7 de mayo a las 22:07 
Now i will now use a air force lol
Vizzard 5 de mayo a las 4:24 
Gabagoo 14 de mar. a las 17:25 
Don't play late game without this.
Swarm 9 de feb. a las 16:27 
Great mod, works just like it says
Ledd_Bate 27 de ene. a las 16:35 
Thank goodness. It no longer takes a half-hour to blitz enemy cities with my bomber wings. Thank you, thank you, thank you!
Nix 13 de ene. a las 1:46 
Yep! It's a mod, of course it will. Kinda sucks, really.
Hammer Time 10 de ene. a las 15:52 
An important question is: Will this prevent me from earning achievements?
Biohazard Gamer 1 de ene. a las 11:24 
Great mod, works great and greatly reduces waiting around when playing with a large number of civizations.
Bonkers Billy 21 dic. 2014 a las 23:41 
It speeds up multiple bombing runs.
THERETARDEDFOOL 21 dic. 2014 a las 17:24 
thank you. It now doesnt take twenty years per airstrike now. :)
dziedz 7 dic. 2014 a las 10:38 
You saved my life, it works, it is great, thanks
Pekarewsky 5 dic. 2014 a las 10:18 
Simple and useful.
MakcEXPLO (RUS) 4 dic. 2014 a las 7:22 
Must Have
ZojakOwnith 22 oct. 2014 a las 16:59 
same problem as kingchris20, using communitas also
Quboid 5 oct. 2014 a las 17:46 
I'm getting the same problem as kingchris20. I'm using the Communitas Expansion Pack and R.E.D. so there could be a conflict there.
kingchris20 20 sep. 2014 a las 7:11 
I just added this as it worked for someone else "UPDATE ArtDefine_UnitMemberCombats SET AttackRadius = 2*AttackRadius WHERE MoveRate > 0;", but that still didn't change it for me, the bombers still do like 18 circles over its target before heading back to base....
kingchris20 20 sep. 2014 a las 6:11 
I see a difference with this mod installed, but I'm not sure it's giving the right effect.

When air units are sent on missions, they still take the same overall amount of time to complete as they do without the mod, but the units just move faster. For example, a Bomber will quickly get to its target, but then it will fly in circles crazily (like an angry bird) for a long time bombing the target, and then return to base quickly.

Is that what it's supposed to do? or do I have some sort of mod conflict?
Drake Mallard 4 sep. 2014 a las 11:39 
A must have for any Civ player. Can easily save you hours.
Kuntflaps 23 ago. 2014 a las 12:40 
you are a god
Lollytot 19 ago. 2014 a las 12:19 
Retz 16 ago. 2014 a las 13:24 
Nunca entendi porque no lo colocarón dentro del juego o al menos una opcion para activarlo.
Un mod muy recomendado sobre todo cuando la ai saca un monton de aviones y te gusta la animacion de las otras unidades al atacar
Alexander The Great 8 ago. 2014 a las 22:40 
this is just Brilliant i highly advice this if you hate how slow the planes move
[NL]Why not Zoidberg? 2 ago. 2014 a las 13:54 
thanks :)
Cancerous Memes 30 jul. 2014 a las 1:35 
Thanks,I needed drugs for my aircraft.watching them go sanic speed is enlightening
DeputyRickGrimes 4 jul. 2014 a las 21:48 
Thank you jesus.
SpartanSpear10 4 jul. 2014 a las 10:57 
slow aircraft animation was so annoying, this is so much better
HalfPintBoyAdventure 3 jul. 2014 a las 18:47 
FINALLY! No more sitting around while a Civ takes fucking 5 hundred billion years to attack somthing!
Bullwinkle 2 jul. 2014 a las 18:56 
X2 speed increase is the perfect amount. No more eye-rolling while waiting and planes don't look silly at this speed. My favorite mod so far.

I have had some compatibility issues with the Supercarrier mod, but as long as that one is subscribed to before this one, everything is fine.
Rainbow Eater 28 jun. 2014 a las 10:24 
peasleekids 23 jun. 2014 a las 15:54 
I just Love this
jccohen 23 jun. 2014 a las 7:41 
Most necessary mod ever.
Dmooch 21 jun. 2014 a las 7:38 
lucencyber 21 jun. 2014 a las 5:41 
Horray, a fix for one of the most annoying issues in Civ 5
nhx 20 jun. 2014 a las 20:55 
Favorite mod!
urkiolegi 19 jun. 2014 a las 14:31 
Very usefull
Laeres 12 jun. 2014 a las 11:45 
The Mad Mathematician 3 jun. 2014 a las 15:37 
@donaltotheb, sometimes city state allies can gift you units that would normally be unique to other civs. Once I got the zulu's impi from an ally as the germans.
jvlip 30 mayo 2014 a las 18:46 
PLEASE make a map of just the pacific theatre and not include europe
MRsetermann 23 mayo 2014 a las 7:40 
can i still get achivements with this mod?
Gedemon  [autor] 1 mayo 2014 a las 7:09 
Military CS can give UU from other civilizations (that's from the base game, not from mods)
donaltotheb 1 mayo 2014 a las 1:47 
I have this mod installed and for some reason Civs have the unique units of other Civs. In one game Persia had Janissaries, who are supposed to be unique to the Ottomans. In another game England had Chu-Ko-Nu's when it was supposed to have Longbowmen. Chu-Ko-Nu's are unique to China.
revilowaldow 2 abr. 2014 a las 6:46 
Works beautifully.
[Mpx] Anarkha 28 mar. 2014 a las 16:28 
One of 'Must have' mod, Real timesaver on endgame.
badkenbad 2 mar. 2014 a las 18:51 
I use two mods with Civ V, and this is one of them. It fixes one of the few things that drives me crazy about the game: slo-mo airplanes. I even edited to bump them up to 3X speed, because I hate waiting for airplane attacks, but I don't like the way the built-in "fast combat" works.
jml 25 feb. 2014 a las 7:24 
Great mod. 'can't play without it.
I only hope it could also speed up aircrafts against aircraft-carriers and subs since those fights take for ever with no meaning to it at all.
What's the point having a bomber bombing a carrier 6-8 times on each strike?

But thanks for that mod already.
[DBH]*Whismerhill*{SSgt} 2 feb. 2014 a las 5:56 
yes air units are a lot slower than others
however a tad faster animations in general (movement & combat) (plus greatly increased air animations with this) would make for faster MP while not disabling animations altogether
enix001 31 ene. 2014 a las 8:42 
i think it only fits air units since their so SLOW
[DBH]*Whismerhill*{SSgt} 26 ene. 2014 a las 2:11 
Given how it's done I believe this could be expanded upon to include all unit types, movement and combat

of course 2x might be a tad too fast for movement and regular combat
but maybe something between +20% up to +50% speed would work
Joon Mahoon 17 ene. 2014 a las 20:06 
Great for bomber heavy america