Sid Meier's Civilization V

Sid Meier's Civilization V

Faster Aircraft Animations
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Komentarzy: 264
Blue eyed evil 19 Sie - 17:58 
ykeloy 11 Sie - 4:42 
Quick Animation:
Hard to tell what attacked if there are a lot of notifactions.
Game takes twice as long in the late game.
Normal with this mod:
Game is balanced!
Pvt. Snowball 7 Cze - 9:33 
This is needed when going against AI that spam aircraft. For the longest time I've turned quick combat on. Finally! I can turn it off
JRnu | Starke man 26 Maj - 7:52 
It works good with great war bomber but the bomber goes too fast
Vergewaltiger 24 Maj - 9:54 
its not working
Allowed me to "not" use Quick combat due to stupid bombers taking centuries per turn.
Thank you!
JM 14 Kwi - 1:39 
Whiskey_inthejar 2 Kwi - 4:14 
Fragproof 17 Mar - 19:29 
Been using this mod a long time. I consider it a must-have. Thank you!
GalSpan 23 Gru, 2015 - 2:26 
Would you can do it work in JdH's CiV MP Mod Manager?
Podari 13 Gru, 2015 - 12:13 
I'm often a late-game player, so without this mod I'd probably die of boredom.
Degrelecence 11 Paź, 2015 - 3:35 
This is infinately better then the default, which is painful to watch. That said, I do wish this was slightly slower. I feel like default is painfully slow and this is absurdely fast. Like I said, still 100x better then default, so upvoted. Just saying though.
The Massacrerer 10 Paź, 2015 - 17:22 
Indispensible. Thank you!
lythium8d8 22 Wrz, 2015 - 17:29 
Using Advance Air and Naval packs. InfoAdict, IGE.

Gedemon  [autor] 20 Wrz, 2015 - 13:02 
Had a few occurence of that in my WWII mod when I made the submarine more resistant to air attack, but none in the normal game. Are you using other mods that make aircraft weaker or land/sea units more resistants ?
lythium8d8 20 Wrz, 2015 - 12:38 
it doesnt work for me, not sure why, aircraft speeds are increased, but aircraft circle enemy unit over and over and over and over. Then just disapear. Reinstall of game will not help.
AlyG69 20 Wrz, 2015 - 10:51 
Gedemon  [autor] 20 Wrz, 2015 - 10:44 
it works.
AlyG69 20 Wrz, 2015 - 10:20 
so110k subscribed people an no one can confirm if this works?
Forceman 31 Sie, 2015 - 20:50 
The new Double Speed Aircraft mod should work like this one used to.
lythium8d8 24 Lip, 2015 - 15:53 
Mod just makes the animation faster, the airplane circles the enemy unit 80 times before
Doocan69 7 Maj, 2015 - 22:07 
Now i will now use a air force lol
Velatriss 5 Maj, 2015 - 4:24 
Gabagoo 14 Mar, 2015 - 17:25 
Don't play late game without this.
Rehnskiöld 9 Lut, 2015 - 16:27 
Great mod, works just like it says
Ledd_Bate 27 Sty, 2015 - 16:35 
Thank goodness. It no longer takes a half-hour to blitz enemy cities with my bomber wings. Thank you, thank you, thank you!
cucc 13 Sty, 2015 - 1:46 
Yep! It's a mod, of course it will. Kinda sucks, really.
Mjollnir Omniknight 10 Sty, 2015 - 15:52 
An important question is: Will this prevent me from earning achievements?
Biohazard Gamer 1 Sty, 2015 - 11:24 
Great mod, works great and greatly reduces waiting around when playing with a large number of civizations.
Bonkers Billy 21 Gru, 2014 - 23:41 
It speeds up multiple bombing runs.
Lord Ghetsis 21 Gru, 2014 - 17:24 
thank you. It now doesnt take twenty years per airstrike now. :)
dziedz 7 Gru, 2014 - 10:38 
You saved my life, it works, it is great, thanks
Pekarewsky 5 Gru, 2014 - 10:18 
Simple and useful.
MakcEXPLO (RUS) 4 Gru, 2014 - 7:22 
Must Have
ZojakOwnith 22 Paź, 2014 - 16:59 
same problem as kingchris20, using communitas also
Quboid 5 Paź, 2014 - 17:46 
I'm getting the same problem as kingchris20. I'm using the Communitas Expansion Pack and R.E.D. so there could be a conflict there.
kingchris20 20 Wrz, 2014 - 7:11 
I just added this as it worked for someone else "UPDATE ArtDefine_UnitMemberCombats SET AttackRadius = 2*AttackRadius WHERE MoveRate > 0;", but that still didn't change it for me, the bombers still do like 18 circles over its target before heading back to base....
kingchris20 20 Wrz, 2014 - 6:11 
I see a difference with this mod installed, but I'm not sure it's giving the right effect.

When air units are sent on missions, they still take the same overall amount of time to complete as they do without the mod, but the units just move faster. For example, a Bomber will quickly get to its target, but then it will fly in circles crazily (like an angry bird) for a long time bombing the target, and then return to base quickly.

Is that what it's supposed to do? or do I have some sort of mod conflict?
Drake Mallard 4 Wrz, 2014 - 11:39 
A must have for any Civ player. Can easily save you hours.
XXXTrainLover69XXX 23 Sie, 2014 - 12:40 
you are a god
Calphoon 19 Sie, 2014 - 12:19 
Retz 16 Sie, 2014 - 13:24 
Nunca entendi porque no lo colocarón dentro del juego o al menos una opcion para activarlo.
Un mod muy recomendado sobre todo cuando la ai saca un monton de aviones y te gusta la animacion de las otras unidades al atacar
Alexander The Great 8 Sie, 2014 - 22:40 
this is just Brilliant i highly advice this if you hate how slow the planes move
[NL]Why not Zoidberg? 2 Sie, 2014 - 13:54 
thanks :)
0xc13bfe 30 Lip, 2014 - 1:35 
Thanks,I needed drugs for my aircraft.watching them go sanic speed is enlightening
DeputyRickGrimes 4 Lip, 2014 - 21:48 
Thank you jesus.
SpartanSpear10 4 Lip, 2014 - 10:57 
slow aircraft animation was so annoying, this is so much better
HalfPint 3 Lip, 2014 - 18:47 
FINALLY! No more sitting around while a Civ takes fucking 5 hundred billion years to attack somthing!
Bullwinkle 2 Lip, 2014 - 18:56 
X2 speed increase is the perfect amount. No more eye-rolling while waiting and planes don't look silly at this speed. My favorite mod so far.

I have had some compatibility issues with the Supercarrier mod, but as long as that one is subscribed to before this one, everything is fine.
Rainbow Eater 28 Cze, 2014 - 10:24