Faster Aircraft Animations
241 megjegyzés
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Ledd_Bate jan. 27. @ du. 4:35 
Thank goodness. It no longer takes a half-hour to blitz enemy cities with my bomber wings. Thank you, thank you, thank you!
shrek is kek jan. 13. @ de. 1:46 
Yep! It's a mod, of course it will. Kinda sucks, really.
Big Hero jan. 10. @ du. 3:52 
An important question is: Will this prevent me from earning achievements?
zacattack1776 jan. 1. @ de. 11:24 
Great mod, works great and greatly reduces waiting around when playing with a large number of civizations.
Bonkers Billy 2014. dec. 21. @ du. 11:41 
It speeds up multiple bombing runs.
prewitt831 2014. dec. 21. @ du. 5:24 
thank you. It now doesnt take twenty years per airstrike now. :)
dziedz 2014. dec. 7. @ de. 10:38 
You saved my life, it works, it is great, thanks
Pekarewsky 2014. dec. 5. @ de. 10:18 
Simple and useful.
MakcEXPLO (RUS) 2014. dec. 4. @ de. 7:22 
Must Have
ZojakOwnith 2014. okt. 22. @ du. 4:59 
same problem as kingchris20, using communitas also
Quboid 2014. okt. 5. @ du. 5:46 
I'm getting the same problem as kingchris20. I'm using the Communitas Expansion Pack and R.E.D. so there could be a conflict there.
kingchris20 2014. szept. 20. @ de. 7:11 
I just added this as it worked for someone else "UPDATE ArtDefine_UnitMemberCombats SET AttackRadius = 2*AttackRadius WHERE MoveRate > 0;", but that still didn't change it for me, the bombers still do like 18 circles over its target before heading back to base....
kingchris20 2014. szept. 20. @ de. 6:11 
I see a difference with this mod installed, but I'm not sure it's giving the right effect.

When air units are sent on missions, they still take the same overall amount of time to complete as they do without the mod, but the units just move faster. For example, a Bomber will quickly get to its target, but then it will fly in circles crazily (like an angry bird) for a long time bombing the target, and then return to base quickly.

Is that what it's supposed to do? or do I have some sort of mod conflict?
Drake Mallard 2014. szept. 4. @ de. 11:39 
A must have for any Civ player. Can easily save you hours.
列車の出会い系シミュレータ 2014. aug. 23. @ du. 12:40 
you are a god
Lollytot 2014. aug. 19. @ du. 12:19 
Retz 2014. aug. 16. @ du. 1:24 
Nunca entendi porque no lo colocarón dentro del juego o al menos una opcion para activarlo.
Un mod muy recomendado sobre todo cuando la ai saca un monton de aviones y te gusta la animacion de las otras unidades al atacar
Alexander The Great 2014. aug. 8. @ du. 10:40 
this is just Brilliant i highly advice this if you hate how slow the planes move
[NL]Why not Zoidberg? 2014. aug. 2. @ du. 1:54 
thanks :)
Madokami's Panties 2014. júl. 30. @ de. 1:35 
Thanks,I needed drugs for my aircraft.watching them go sanic speed is enlightening
DeputyRickGrimes 2014. júl. 4. @ du. 9:48 
Thank you jesus.
SpartanSpear10 2014. júl. 4. @ de. 10:57 
slow aircraft animation was so annoying, this is so much better
{ħ§} Milk Golem 2014. júl. 3. @ du. 6:47 
FINALLY! No more sitting around while a Civ takes fucking 5 hundred billion years to attack somthing!
Bullwinkle 2014. júl. 2. @ du. 6:56 
X2 speed increase is the perfect amount. No more eye-rolling while waiting and planes don't look silly at this speed. My favorite mod so far.

I have had some compatibility issues with the Supercarrier mod, but as long as that one is subscribed to before this one, everything is fine.
Rainbow Eater 2014. jún. 28. @ de. 10:24 
peasleekids 2014. jún. 23. @ du. 3:54 
I just Love this
jccohen 2014. jún. 23. @ de. 7:41 
Most necessary mod ever.
Dmooch 2014. jún. 21. @ de. 7:38 
lucencyber 2014. jún. 21. @ de. 5:41 
Horray, a fix for one of the most annoying issues in Civ 5
nhx 2014. jún. 20. @ du. 8:55 
Favorite mod!
urkiolegi 2014. jún. 19. @ du. 2:31 
Very usefull
Laeres 2014. jún. 12. @ de. 11:45 
The Mad Mathematician 2014. jún. 3. @ du. 3:37 
@donaltotheb, sometimes city state allies can gift you units that would normally be unique to other civs. Once I got the zulu's impi from an ally as the germans.
jvlip 2014. máj. 30. @ du. 6:46 
PLEASE make a map of just the pacific theatre and not include europe
MRsetermann 2014. máj. 23. @ de. 7:40 
can i still get achivements with this mod?
Chav_Remover.exe 2014. máj. 22. @ de. 9:26 
donaltotheb, militaristic city states give units that, once youve reached the tech the unit requires, are unique to other civilisations. is it possible that in both of those games they just recieved those units from city state friends/allies?
Gedemon  [készítő] 2014. máj. 1. @ de. 7:09 
Military CS can give UU from other civilizations (that's from the base game, not from mods)
donaltotheb 2014. máj. 1. @ de. 1:47 
I have this mod installed and for some reason Civs have the unique units of other Civs. In one game Persia had Janissaries, who are supposed to be unique to the Ottomans. In another game England had Chu-Ko-Nu's when it was supposed to have Longbowmen. Chu-Ko-Nu's are unique to China.
revilowaldow 2014. ápr. 2. @ de. 6:46 
Works beautifully.
[Mpx] Anarkha 2014. márc. 28. @ du. 4:28 
One of 'Must have' mod, Real timesaver on endgame.
badkenbad 2014. márc. 2. @ du. 6:51 
I use two mods with Civ V, and this is one of them. It fixes one of the few things that drives me crazy about the game: slo-mo airplanes. I even edited to bump them up to 3X speed, because I hate waiting for airplane attacks, but I don't like the way the built-in "fast combat" works.
jml 2014. febr. 25. @ de. 7:24 
Great mod. 'can't play without it.
I only hope it could also speed up aircrafts against aircraft-carriers and subs since those fights take for ever with no meaning to it at all.
What's the point having a bomber bombing a carrier 6-8 times on each strike?

But thanks for that mod already.
[DBH]*Whismerhill*{SSgt} 2014. febr. 2. @ de. 5:56 
yes air units are a lot slower than others
however a tad faster animations in general (movement & combat) (plus greatly increased air animations with this) would make for faster MP while not disabling animations altogether
enix001 2014. jan. 31. @ de. 8:42 
i think it only fits air units since their so SLOW
[DBH]*Whismerhill*{SSgt} 2014. jan. 26. @ de. 2:11 
Given how it's done I believe this could be expanded upon to include all unit types, movement and combat

of course 2x might be a tad too fast for movement and regular combat
but maybe something between +20% up to +50% speed would work
Joon Mahoon 2014. jan. 17. @ du. 8:06 
Great for bomber heavy america
MrKKOKKU 2014. jan. 13. @ du. 8:16 
Subscribed. It's the best mod for me.
I wanna apply this mod to the other units (land, naval, etc)
is it possible?
A Level 12 Goy Hunter 2014. jan. 11. @ de. 8:09 
Cloud 2013. dec. 30. @ du. 10:01 
Rad 2013. dec. 29. @ du. 4:08 
Any chance Caravans and Trade ships can be sped up?