Faster Aircraft Animations
243 Kommentare
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Gabagoo 14. März um 17:25 Uhr 
Don't play late game without this.
Swarm 9. Feb. um 16:27 Uhr 
Great mod, works just like it says
Ledd_Bate 27. Jan. um 16:35 Uhr 
Thank goodness. It no longer takes a half-hour to blitz enemy cities with my bomber wings. Thank you, thank you, thank you!
Nix 13. Jan. um 1:46 Uhr 
Yep! It's a mod, of course it will. Kinda sucks, really.
It's hammer time! 10. Jan. um 15:52 Uhr 
An important question is: Will this prevent me from earning achievements?
Lolipop Legacy 1. Jan. um 11:24 Uhr 
Great mod, works great and greatly reduces waiting around when playing with a large number of civizations.
Bonkers Billy 21. Dez. 2014 um 23:41 Uhr 
It speeds up multiple bombing runs.
prewitt831 21. Dez. 2014 um 17:24 Uhr 
thank you. It now doesnt take twenty years per airstrike now. :)
dziedz 7. Dez. 2014 um 10:38 Uhr 
You saved my life, it works, it is great, thanks
Pekarewsky 5. Dez. 2014 um 10:18 Uhr 
Simple and useful.
MakcEXPLO (RUS) 4. Dez. 2014 um 7:22 Uhr 
Must Have
ZojakOwnith 22. Okt. 2014 um 16:59 Uhr 
same problem as kingchris20, using communitas also
Quboid 5. Okt. 2014 um 17:46 Uhr 
I'm getting the same problem as kingchris20. I'm using the Communitas Expansion Pack and R.E.D. so there could be a conflict there.
kingchris20 20. Sep. 2014 um 7:11 Uhr 
I just added this as it worked for someone else "UPDATE ArtDefine_UnitMemberCombats SET AttackRadius = 2*AttackRadius WHERE MoveRate > 0;", but that still didn't change it for me, the bombers still do like 18 circles over its target before heading back to base....
kingchris20 20. Sep. 2014 um 6:11 Uhr 
I see a difference with this mod installed, but I'm not sure it's giving the right effect.

When air units are sent on missions, they still take the same overall amount of time to complete as they do without the mod, but the units just move faster. For example, a Bomber will quickly get to its target, but then it will fly in circles crazily (like an angry bird) for a long time bombing the target, and then return to base quickly.

Is that what it's supposed to do? or do I have some sort of mod conflict?
Drake Mallard 4. Sep. 2014 um 11:39 Uhr 
A must have for any Civ player. Can easily save you hours.
Professor Kuntflaps 23. Aug. 2014 um 12:40 Uhr 
you are a god
Lollytot 19. Aug. 2014 um 12:19 Uhr 
Retz 16. Aug. 2014 um 13:24 Uhr 
Nunca entendi porque no lo colocarón dentro del juego o al menos una opcion para activarlo.
Un mod muy recomendado sobre todo cuando la ai saca un monton de aviones y te gusta la animacion de las otras unidades al atacar
Alexander The Great 8. Aug. 2014 um 22:40 Uhr 
this is just Brilliant i highly advice this if you hate how slow the planes move
ANZAC Why not Zoidberg? 2. Aug. 2014 um 13:54 Uhr 
thanks :)
Cancerous Memes 30. Juli 2014 um 1:35 Uhr 
Thanks,I needed drugs for my aircraft.watching them go sanic speed is enlightening
DeputyRickGrimes 4. Juli 2014 um 21:48 Uhr 
Thank you jesus.
SpartanSpear10 4. Juli 2014 um 10:57 Uhr 
slow aircraft animation was so annoying, this is so much better
BigFatCookieBabyBoy 3. Juli 2014 um 18:47 Uhr 
FINALLY! No more sitting around while a Civ takes fucking 5 hundred billion years to attack somthing!
Bullwinkle 2. Juli 2014 um 18:56 Uhr 
X2 speed increase is the perfect amount. No more eye-rolling while waiting and planes don't look silly at this speed. My favorite mod so far.

I have had some compatibility issues with the Supercarrier mod, but as long as that one is subscribed to before this one, everything is fine.
Rainbow Eater 28. Juni 2014 um 10:24 Uhr 
peasleekids 23. Juni 2014 um 15:54 Uhr 
I just Love this
jccohen 23. Juni 2014 um 7:41 Uhr 
Most necessary mod ever.
Dmooch 21. Juni 2014 um 7:38 Uhr 
lucencyber 21. Juni 2014 um 5:41 Uhr 
Horray, a fix for one of the most annoying issues in Civ 5
nhx 20. Juni 2014 um 20:55 Uhr 
Favorite mod!
urkiolegi 19. Juni 2014 um 14:31 Uhr 
Very usefull
Laeres 12. Juni 2014 um 11:45 Uhr 
Road To 1 MMR 3. Juni 2014 um 15:37 Uhr 
@donaltotheb, sometimes city state allies can gift you units that would normally be unique to other civs. Once I got the zulu's impi from an ally as the germans.
jvlip 30. Mai 2014 um 18:46 Uhr 
PLEASE make a map of just the pacific theatre and not include europe
MRsetermann 23. Mai 2014 um 7:40 Uhr 
can i still get achivements with this mod?
Sp0kky Kids 22. Mai 2014 um 9:26 Uhr 
donaltotheb, militaristic city states give units that, once youve reached the tech the unit requires, are unique to other civilisations. is it possible that in both of those games they just recieved those units from city state friends/allies?
Gedemon  [Autor] 1. Mai 2014 um 7:09 Uhr 
Military CS can give UU from other civilizations (that's from the base game, not from mods)
donaltotheb 1. Mai 2014 um 1:47 Uhr 
I have this mod installed and for some reason Civs have the unique units of other Civs. In one game Persia had Janissaries, who are supposed to be unique to the Ottomans. In another game England had Chu-Ko-Nu's when it was supposed to have Longbowmen. Chu-Ko-Nu's are unique to China.
revilowaldow 2. Apr. 2014 um 6:46 Uhr 
Works beautifully.
[Mpx] Anarkha 28. März 2014 um 16:28 Uhr 
One of 'Must have' mod, Real timesaver on endgame.
badkenbad 2. März 2014 um 18:51 Uhr 
I use two mods with Civ V, and this is one of them. It fixes one of the few things that drives me crazy about the game: slo-mo airplanes. I even edited to bump them up to 3X speed, because I hate waiting for airplane attacks, but I don't like the way the built-in "fast combat" works.
jml 25. Feb. 2014 um 7:24 Uhr 
Great mod. 'can't play without it.
I only hope it could also speed up aircrafts against aircraft-carriers and subs since those fights take for ever with no meaning to it at all.
What's the point having a bomber bombing a carrier 6-8 times on each strike?

But thanks for that mod already.
[DBH]*Whismerhill*{SSgt} 2. Feb. 2014 um 5:56 Uhr 
yes air units are a lot slower than others
however a tad faster animations in general (movement & combat) (plus greatly increased air animations with this) would make for faster MP while not disabling animations altogether
enix001 31. Jan. 2014 um 8:42 Uhr 
i think it only fits air units since their so SLOW
[DBH]*Whismerhill*{SSgt} 26. Jan. 2014 um 2:11 Uhr 
Given how it's done I believe this could be expanded upon to include all unit types, movement and combat

of course 2x might be a tad too fast for movement and regular combat
but maybe something between +20% up to +50% speed would work
Joon Mahoon 17. Jan. 2014 um 20:06 Uhr 
Great for bomber heavy america
MrKKOKKU 13. Jan. 2014 um 20:16 Uhr 
Subscribed. It's the best mod for me.
I wanna apply this mod to the other units (land, naval, etc)
is it possible?
A Level 12 Goy Hunter 11. Jan. 2014 um 8:09 Uhr