Sid Meier's Civilization V

Faster Aircraft Animations
244 opmerkingen
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lythium8d8 24 jul om 3:53nm 
Mod just makes the animation faster, the airplane circles the enemy unit 80 times before leaving...wtf?
Doocan69 7 mei om 10:07nm 
Now i will now use a air force lol
Vizzard 5 mei om 4:24vm 
Thanks!
Gabagoo 14 mrt om 5:25nm 
Don't play late game without this.
Swarm 9 feb om 4:27nm 
Great mod, works just like it says
Ledd_Bate 27 jan om 4:35nm 
Thank goodness. It no longer takes a half-hour to blitz enemy cities with my bomber wings. Thank you, thank you, thank you!
Nix 13 jan om 1:46vm 
Yep! It's a mod, of course it will. Kinda sucks, really.
Hammer Time 10 jan om 3:52nm 
An important question is: Will this prevent me from earning achievements?
Biohazard Gamer 1 jan om 11:24vm 
Great mod, works great and greatly reduces waiting around when playing with a large number of civizations.
Bonkers Billy 21 dec 2014 om 11:41nm 
It speeds up multiple bombing runs.
THERETARDEDFOOL 21 dec 2014 om 5:24nm 
thank you. It now doesnt take twenty years per airstrike now. :)
dziedz 7 dec 2014 om 10:38vm 
You saved my life, it works, it is great, thanks
Pekarewsky 5 dec 2014 om 10:18vm 
Simple and useful.
MakcEXPLO (RUS) 4 dec 2014 om 7:22vm 
Must Have
ZojakOwnith 22 okt 2014 om 4:59nm 
same problem as kingchris20, using communitas also
Quboid 5 okt 2014 om 5:46nm 
I'm getting the same problem as kingchris20. I'm using the Communitas Expansion Pack and R.E.D. so there could be a conflict there.
kingchris20 20 sep 2014 om 7:11vm 
I just added this as it worked for someone else "UPDATE ArtDefine_UnitMemberCombats SET AttackRadius = 2*AttackRadius WHERE MoveRate > 0;", but that still didn't change it for me, the bombers still do like 18 circles over its target before heading back to base....
kingchris20 20 sep 2014 om 6:11vm 
I see a difference with this mod installed, but I'm not sure it's giving the right effect.

When air units are sent on missions, they still take the same overall amount of time to complete as they do without the mod, but the units just move faster. For example, a Bomber will quickly get to its target, but then it will fly in circles crazily (like an angry bird) for a long time bombing the target, and then return to base quickly.

Is that what it's supposed to do? or do I have some sort of mod conflict?
Drake Mallard 4 sep 2014 om 11:39vm 
A must have for any Civ player. Can easily save you hours.
Kuntflaps 23 aug 2014 om 12:40nm 
you are a god
Lollytot 19 aug 2014 om 12:19nm 
Thanks
Retz 16 aug 2014 om 1:24nm 
Nunca entendi porque no lo colocarón dentro del juego o al menos una opcion para activarlo.
Un mod muy recomendado sobre todo cuando la ai saca un monton de aviones y te gusta la animacion de las otras unidades al atacar
Alexander The Great 8 aug 2014 om 10:40nm 
this is just Brilliant i highly advice this if you hate how slow the planes move
[NL]Why not Zoidberg? 2 aug 2014 om 1:54nm 
thanks :)
Cancerous Memes 30 jul 2014 om 1:35vm 
Thanks,I needed drugs for my aircraft.watching them go sanic speed is enlightening
DeputyRickGrimes 4 jul 2014 om 9:48nm 
Thank you jesus.
SpartanSpear10 4 jul 2014 om 10:57vm 
slow aircraft animation was so annoying, this is so much better
HalfPintBoyAdventure 3 jul 2014 om 6:47nm 
FINALLY! No more sitting around while a Civ takes fucking 5 hundred billion years to attack somthing!
Bullwinkle 2 jul 2014 om 6:56nm 
X2 speed increase is the perfect amount. No more eye-rolling while waiting and planes don't look silly at this speed. My favorite mod so far.

I have had some compatibility issues with the Supercarrier mod, but as long as that one is subscribed to before this one, everything is fine.
Rainbow Eater 28 jun 2014 om 10:24vm 
awesome
peasleekids 23 jun 2014 om 3:54nm 
I just Love this
jccohen 23 jun 2014 om 7:41vm 
Most necessary mod ever.
Dmooch 21 jun 2014 om 7:38vm 
Awesome
lucencyber 21 jun 2014 om 5:41vm 
Horray, a fix for one of the most annoying issues in Civ 5
nhx 20 jun 2014 om 8:55nm 
Favorite mod!
urkiolegi 19 jun 2014 om 2:31nm 
Very usefull
Laeres 12 jun 2014 om 11:45vm 
useful
The Mad Mathematician 3 jun 2014 om 3:37nm 
@donaltotheb, sometimes city state allies can gift you units that would normally be unique to other civs. Once I got the zulu's impi from an ally as the germans.
jvlip 30 mei 2014 om 6:46nm 
PLEASE make a map of just the pacific theatre and not include europe
MRsetermann 23 mei 2014 om 7:40vm 
can i still get achivements with this mod?
Gedemon  [auteur] 1 mei 2014 om 7:09vm 
Military CS can give UU from other civilizations (that's from the base game, not from mods)
donaltotheb 1 mei 2014 om 1:47vm 
I have this mod installed and for some reason Civs have the unique units of other Civs. In one game Persia had Janissaries, who are supposed to be unique to the Ottomans. In another game England had Chu-Ko-Nu's when it was supposed to have Longbowmen. Chu-Ko-Nu's are unique to China.
revilowaldow 2 apr 2014 om 6:46vm 
Works beautifully.
[Mpx] Anarkha 28 mrt 2014 om 4:28nm 
One of 'Must have' mod, Real timesaver on endgame.
badkenbad 2 mrt 2014 om 6:51nm 
I use two mods with Civ V, and this is one of them. It fixes one of the few things that drives me crazy about the game: slo-mo airplanes. I even edited to bump them up to 3X speed, because I hate waiting for airplane attacks, but I don't like the way the built-in "fast combat" works.
jml 25 feb 2014 om 7:24vm 
Great mod. 'can't play without it.
I only hope it could also speed up aircrafts against aircraft-carriers and subs since those fights take for ever with no meaning to it at all.
What's the point having a bomber bombing a carrier 6-8 times on each strike?

But thanks for that mod already.
[DBH]*Whismerhill*{SSgt} 2 feb 2014 om 5:56vm 
yes air units are a lot slower than others
however a tad faster animations in general (movement & combat) (plus greatly increased air animations with this) would make for faster MP while not disabling animations altogether
enix001 31 jan 2014 om 8:42vm 
i think it only fits air units since their so SLOW
[DBH]*Whismerhill*{SSgt} 26 jan 2014 om 2:11vm 
Given how it's done I believe this could be expanded upon to include all unit types, movement and combat

of course 2x might be a tad too fast for movement and regular combat
but maybe something between +20% up to +50% speed would work
Joon Mahoon 17 jan 2014 om 8:06nm 
Great for bomber heavy america