Sid Meier's Civilization V

Sid Meier's Civilization V

Faster Aircraft Animations
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Jippolatta Oct 24 @ 2:47am 
We need you for 6! Love the mod
Blue eyed evil Aug 19 @ 5:58pm 
ykelo-eeek Aug 11 @ 4:42am 
Quick Animation:
Hard to tell what attacked if there are a lot of notifactions.
Game takes twice as long in the late game.
Normal with this mod:
Game is balanced!
Pvt. Snowball Jun 7 @ 9:33am 
This is needed when going against AI that spam aircraft. For the longest time I've turned quick combat on. Finally! I can turn it off
JRnu | Starke man May 26 @ 7:52am 
It works good with great war bomber but the bomber goes too fast
TheConqueror May 24 @ 9:54am 
its not working
DoggieFlower[KOR][ENG]노딲! Apr 15 @ 11:29pm 
Allowed me to "not" use Quick combat due to stupid bombers taking centuries per turn.
Thank you!
JM Apr 14 @ 1:39am 
Whiskey_inthejar Apr 2 @ 4:14am 
Fragproof Mar 17 @ 7:29pm 
Been using this mod a long time. I consider it a must-have. Thank you!
GalSpan Dec 23, 2015 @ 2:26am 
Would you can do it work in JdH's CiV MP Mod Manager?
Podari Dec 13, 2015 @ 12:13pm 
I'm often a late-game player, so without this mod I'd probably die of boredom.
Degrelecence Oct 11, 2015 @ 3:35am 
This is infinately better then the default, which is painful to watch. That said, I do wish this was slightly slower. I feel like default is painfully slow and this is absurdely fast. Like I said, still 100x better then default, so upvoted. Just saying though.
The Massacrerer Oct 10, 2015 @ 5:22pm 
Indispensible. Thank you!
lythium8d8 Sep 22, 2015 @ 5:29pm 
Using Advance Air and Naval packs. InfoAdict, IGE.

Gedemon  [author] Sep 20, 2015 @ 1:02pm 
Had a few occurence of that in my WWII mod when I made the submarine more resistant to air attack, but none in the normal game. Are you using other mods that make aircraft weaker or land/sea units more resistants ?
lythium8d8 Sep 20, 2015 @ 12:38pm 
it doesnt work for me, not sure why, aircraft speeds are increased, but aircraft circle enemy unit over and over and over and over. Then just disapear. Reinstall of game will not help.
AlyG69 Sep 20, 2015 @ 10:51am 
Gedemon  [author] Sep 20, 2015 @ 10:44am 
it works.
AlyG69 Sep 20, 2015 @ 10:20am 
so110k subscribed people an no one can confirm if this works?
Forceman Aug 31, 2015 @ 8:50pm 
The new Double Speed Aircraft mod should work like this one used to.
lythium8d8 Jul 24, 2015 @ 3:53pm 
Mod just makes the animation faster, the airplane circles the enemy unit 80 times before
Doocan69 May 7, 2015 @ 10:07pm 
Now i will now use a air force lol
Velatriss May 5, 2015 @ 4:24am 
Gabagoo Mar 14, 2015 @ 5:25pm 
Don't play late game without this.
Rehnskiöld Feb 9, 2015 @ 4:27pm 
Great mod, works just like it says
Ledd_Bate Jan 27, 2015 @ 4:35pm 
Thank goodness. It no longer takes a half-hour to blitz enemy cities with my bomber wings. Thank you, thank you, thank you!
nix Jan 13, 2015 @ 1:46am 
Yep! It's a mod, of course it will. Kinda sucks, really.
Mjollnir Omniknight Jan 10, 2015 @ 3:52pm 
An important question is: Will this prevent me from earning achievements?
Biohazard Gamer Jan 1, 2015 @ 11:24am 
Great mod, works great and greatly reduces waiting around when playing with a large number of civizations.
Bonkers Billy Dec 21, 2014 @ 11:41pm 
It speeds up multiple bombing runs.
Lord Ghetsis Dec 21, 2014 @ 5:24pm 
thank you. It now doesnt take twenty years per airstrike now. :)
dziedz Dec 7, 2014 @ 10:38am 
You saved my life, it works, it is great, thanks
Pekarewsky Dec 5, 2014 @ 10:18am 
Simple and useful.
MakcEXPLO (RUS) Dec 4, 2014 @ 7:22am 
Must Have
ZojakOwnith Oct 22, 2014 @ 4:59pm 
same problem as kingchris20, using communitas also
Quboid Oct 5, 2014 @ 5:46pm 
I'm getting the same problem as kingchris20. I'm using the Communitas Expansion Pack and R.E.D. so there could be a conflict there.
kingchris20 Sep 20, 2014 @ 7:11am 
I just added this as it worked for someone else "UPDATE ArtDefine_UnitMemberCombats SET AttackRadius = 2*AttackRadius WHERE MoveRate > 0;", but that still didn't change it for me, the bombers still do like 18 circles over its target before heading back to base....
kingchris20 Sep 20, 2014 @ 6:11am 
I see a difference with this mod installed, but I'm not sure it's giving the right effect.

When air units are sent on missions, they still take the same overall amount of time to complete as they do without the mod, but the units just move faster. For example, a Bomber will quickly get to its target, but then it will fly in circles crazily (like an angry bird) for a long time bombing the target, and then return to base quickly.

Is that what it's supposed to do? or do I have some sort of mod conflict?
Drake Mallard Sep 4, 2014 @ 11:39am 
A must have for any Civ player. Can easily save you hours.
XXXTrainLover69XXX Aug 23, 2014 @ 12:40pm 
you are a god
Calphoon Aug 19, 2014 @ 12:19pm 
Retz Aug 16, 2014 @ 1:24pm 
Nunca entendi porque no lo colocarón dentro del juego o al menos una opcion para activarlo.
Un mod muy recomendado sobre todo cuando la ai saca un monton de aviones y te gusta la animacion de las otras unidades al atacar
Alexander The Great Aug 8, 2014 @ 10:40pm 
this is just Brilliant i highly advice this if you hate how slow the planes move
[NL]Why not Zoidberg? Aug 2, 2014 @ 1:54pm 
thanks :)
0xc13bfe Jul 30, 2014 @ 1:35am 
Thanks,I needed drugs for my aircraft.watching them go sanic speed is enlightening
DeputyRickGrimes Jul 4, 2014 @ 9:48pm 
Thank you jesus.
SpartanSpear10 Jul 4, 2014 @ 10:57am 
slow aircraft animation was so annoying, this is so much better
HalfPint Jul 3, 2014 @ 6:47pm 
FINALLY! No more sitting around while a Civ takes fucking 5 hundred billion years to attack somthing!
Bullwinkle Jul 2, 2014 @ 6:56pm 
X2 speed increase is the perfect amount. No more eye-rolling while waiting and planes don't look silly at this speed. My favorite mod so far.

I have had some compatibility issues with the Supercarrier mod, but as long as that one is subscribed to before this one, everything is fine.