Portal 2
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85 opmerkingen
Saya 5 nov om 12:34nm 
5.5 stars.
xylophone 3 mrt om 6:23vm 
This one really makes you think.
LordBeDe 8 jan om 11:14vm 
wildgoosespeeder 6 feb 2015 om 1:44vm 
Not one of your grestest, but definitely good stuff.
gotredonyou 8 nov 2014 om 8:43vm 
Fun test!
Petutski 24 sep 2014 om 7:36nm 
Nice brain teaser! Good work!
jam.lab1 28 mrt 2014 om 1:11nm 
Very good. Took awhile but I finally got it.
[FR] F4il0rtrue 23 feb 2014 om 7:38vm 
Great work ! I'm not very good, so I spent about ... an hour ! I'm so happy to be able of solving it ! Thanks.
psn_markm1978 28 okt 2013 om 10:49nm 
Hey guys, just finished making my very first Test Map, and would love some feedback.
djferrick 23 apr 2013 om 2:04nm 
should th cubes be able to come through the grilles ? In the first part of the test the cube came through the gille which would go against the physics of the universe surely ?
AD_79 16 apr 2013 om 5:29nm 
Difficulty: 4/10 (EASY-MEDIUM)
Good little puzzles, didn't take too long.
Asha Man 1 mrt 2013 om 3:24nm 
Still working my way through all your maps, great work. One thing you could do that I'm sure everybody would appreciate, there is an add on for developers for automatic save points. If you got it you could prob add them to all you maps in about a half hour or so. I have learned to save on your maps, but somebody who gets one at random and doesn't save might not be happy lol.
Double X 9 jan 2013 om 4:50vm 
A good thinking-based map for me. Also like the application of hard light bridges.
Fetandrey 1 dec 2012 om 11:43vm 
The last room was awesome! +1 from me.
Mathey2009 14 okt 2012 om 11:54nm 
Hey loved the map. Thank you for this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
M1kke 27 sep 2012 om 11:52vm 
Nive work on both. I think the 1st was harder. Both though only medium hard. The second had a bug due not able to recreate the cube. I managed to throw the cube on grittle outside the exit door and couldn't catch it any more.

Space ghost: Lol, on force field / light bridge physics. Teach me more about not existing sience :D
Stylistic Sagittarius [NL] 4 sep 2012 om 12:11nm 
Very clever
space 4 sep 2012 om 1:00vm 
The cube from the first room passed right through a metal gate and landed at my feet. I don't know how the hell that happened but I didn't mind.

The 2nd room, however, is pretty cheap. I had absolutely no idea you could exploit the hard light bridges to carry items upwards and, technically speaking, it shouldn't be possible according to physics. That sort of necessary exploit of the game's physics makes it tough to solve puzzles because it's not the sort of technique you'd even think of as a viable solution. You just sort of have to stumble upon it.
exr 12 aug 2012 om 1:34vm 
Nicely done, this map. It contains a dead-lock, though. In the beginning, when one has to obtain the cube, there is the potential to lock oneself on the little "island" behind the girder. Had to restart the map. Offering some way back would be nice. Besides that, very nice map with good usage of elements. :)
Crash 3 aug 2012 om 10:23vm 
This was my 1st chamber I played from you, and I all ready commented, but..
EQUILIBRIUM! http://steamcommunity.com/id/crash4life/screenshot/1155424134052097982

PS: really happy i found this chamber :)
Yonkiman 29 jul 2012 om 3:47nm 
I figured it out! Brilliant map!
ufuksaygun 29 jul 2012 om 7:46vm 
I don't know what to say. It was so well designed that I bowed in front of my monitor.
nightcat 28 jul 2012 om 6:38vm 
Good map. I think that the difficulty is just right.
the Greed 27 jul 2012 om 5:01vm 
Very nice map
Yonkiman 25 jul 2012 om 10:12nm 
I am totally stuck on the second room - I haven't been able to get the cube - basically I've gotten nowhere! Any clues appreciated!

It's funny some people found the frst room harder than the second. I did the first fairly quickly but haven't a clue how to do the second!

Thanks for a challenging map!
machmanx 25 jul 2012 om 2:07nm 
Thank you UnableRouge. I was stuck there as well but I guess my question went unanswered. Happy that I was able to get through. Surprisingly the 2nd part was harder for me and the first part was easy because I wasn't thinking that I could make a light bridge out of the portal I walked out on. Thanks again UnableRouge :)
jeric_synergy 25 jul 2012 om 1:02nm 
EXCELLENT puzzle! Very enjoyable! (I had to cheat, but still had fun.)
PKForge 25 jul 2012 om 11:51vm 
Wow. The final part gave me quite a bit of trouble. Great job !
Jotta 25 jul 2012 om 4:34vm 
really nice!

please try my litte map. ;)
G1sk4rd 24 jul 2012 om 11:29vm 
Great difficulty. Nice job!
Camillo 24 jul 2012 om 2:18vm 
Great puzzle. Keep doing them :)
[COR] System_Hater 23 jul 2012 om 10:44nm 
Excellent job, very challenging
ER_Vitamin_C 23 jul 2012 om 10:43nm 
Lol, I couldn't get out of the first room... If it does work, great job. Very Difficult
UnableRogue 23 jul 2012 om 8:47nm 
@mikemoody No probs. :) ok so here's the rest of it. while on the grate walk around the corner and place a portal then jump down and place another portal on the floor near the button. Pick up the cube and walk through the portal back onto the grate. Place a portal near the button to open the door. Walk through portal and drop cube on button then back through portal to the exit.
TheWinrar 23 jul 2012 om 8:26nm 
Amazing. Second cube doesn't need to be Companion though.
My cat rules 23 jul 2012 om 7:56nm 
Nchishick 23 jul 2012 om 4:49nm 
Very creative, difficult but worth it in the end! Cheers!
¥‡≥MORTYR≤‡¥ ® 23 jul 2012 om 3:02nm 
Flurble 23 jul 2012 om 2:10nm 
very dificult, differnt and smart, THUMBS UP FROM ME!
AKIMOV 23 jul 2012 om 11:04vm 
mikemoody 23 jul 2012 om 10:01vm 
@UnableRouge Thanks for the help, it worked. But I must be retarted because now I'm on the grate and can't figure out how to open the door. Holy Light Bridge Batman I've got a Headache.
Dj Rousku 23 jul 2012 om 9:10vm 
Spogito 23 jul 2012 om 9:08vm 
Love It! Very creative. Keep on making stuff. :)
DATBOIO 23 jul 2012 om 7:51vm 
[SGS] Tongrer 23 jul 2012 om 4:57vm 
Brilliantly made
UnableRogue 23 jul 2012 om 4:25vm 
@andy - anon @mikemoody After you make the angled panel straight, create a portal on it and another on the panel below it. as you walk through the portal quickly place a portal at the end of the light bridge. Then walk across.
UnableRogue 23 jul 2012 om 4:22vm 
The first part of the map was a pain in the arse to judge. The second room was easy but very creative. The second room without the first would be an awesome map.
The Pyro's Pocket 23 jul 2012 om 3:54vm 
cant sort out that angled tile lol
lukip 23 jul 2012 om 1:14vm 
Very nice;)