Smeltable Dwarven Scrap Metal
22개 댓글
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RubyRoseRwby 2014년 11월 26일 오전 10시 49분 
Finaly... ive looked for mods like this.. thanks
XamaX 2013년 2월 21일 오후 5시 55분 
Maybe 20 ingots would be a little high, but it does say "solid" dwarven metal, wheras raw ore that you take out of the groud yeild ingots at a 1:2 basis, so metal that has already been smelted and is "solid" should yeild more maybe a 3:5 or 4:5 basis. Not trying to hate, just justifying.
Jov  [작성자] 2013년 2월 21일 오후 2시 42분 
I definitely will add all the metals with the next release. However, making it a 1:1 output of weight:ingot wouldn't make sense, as you have to account for impurities that are removed during the smelting process. Also, heavier items would produce 15-25 ingots a pop and that just seems unbalanced. What I tried to do was compare the size of the item's 3D art to the size of the ingots, and base it off of that.

The aim of this mod is to fix something in the game that didn't make sense, whilst retaining game balance, as that's important to me. :) Thanks for the feedback.
nytevision1 2013년 2월 21일 오후 2시 00분 
please do add all the dwarven metals... in agreement with the others for a touch of realism the output of ingots really should be commensurate with the weight of the item being smelyed down.
XamaX 2012년 2월 25일 오후 11시 11분 
I agree with alexpatdragon, the "solid" dwarven metal that weighs 25 and yeilds 5? It should yeild at least 20, it just makes logistical sense.
Steffen L. Sorensen 2012년 2월 17일 오전 5시 35분 
Well done :)
BanditoWalrus 2012년 2월 12일 오후 4시 44분 
This will make Dwarven Smithing SOOOO Much better!! =|:}D
WaywardGrizzly 2012년 2월 11일 오후 1시 06분 
PLEASE add all Dwarven metals., Then I will Sub.
DreamsDragon 2012년 2월 11일 오전 8시 16분 
I think the amount of ingots should be relative to the size. For instance, the bar shaped one that weighs 25 (OI forget what it is called), gives a lot of ingots.
Batophobia 2012년 2월 10일 오후 3시 55분 
PLEASE add all Dwarven metals.
Jon Lynn 2012년 2월 10일 오전 11시 06분 
Simple mod it may be, but it is also very awesome. A great idea, even if you dont like Shmelting things n' skyrim , hay its ur loss! :D Cudos Jov, ty for the mod
Jov  [작성자] 2012년 2월 10일 오전 10시 17분 
@Ash: Definitely! Perhaps I'll make a different one that's all-inclusive, then.
Ash 2012년 2월 10일 오전 9시 42분 
A similar problem is with deer pelts - those bundles of skins you find in hunting camps and such cannot be converted to leather at the tanning rack! Maybe that would be a nice addition to this mod :)
Guybrush20X6 2012년 2월 10일 오전 9시 32분 
You should also make things like dwarven dishes smeltable too (like 2 plates = 1 ingot). It's such a bummer to haul all that stuff out the ruins and find it's the same as conventional crud. Keep up the good work.
NateBitATibetan 2012년 2월 10일 오전 6시 55분 
I'd say go with your idea to make other dwarven items smeltable (...?), especially since it sounds like you're thinking of ways to balance it.
supafast2 2012년 2월 9일 오후 5시 54분 
I'd like to know which bits you should keep as well.
So can you smelt down all those pots, irons etc, are they more than decoration
awcthug88 2012년 2월 9일 오전 8시 10분 
Awesome idea. I was a little confused by why you could smelt only some of the Dwemer scrap you picked up.
eQ Geoffercake 2012년 2월 8일 오후 2시 36분 
good idea, definitely need to add all the other dwemer bits and bobs which are obviously made of metal
Lowping 2012년 2월 8일 오후 1시 04분 
Excellent, been baffled by how I could only smelt some of the crap I looted from those pesky dwemer ruins. Thumbs up for trying to keep it balanced aswell :D too many cheat mods out allready.
locualo 2012년 2월 8일 오전 10시 44분 
y u no smelt ???
Subscribed XD
Jov  [작성자] 2012년 2월 8일 오전 10시 08분 
Good point, Paul. I know you need cogs for a quest, but I'm not sure about the rest. I'll look into it before making any changes, should people want more items added.
blay.paul 2012년 2월 8일 오전 9시 38분 
Aditional smeltable dwarven items sounds like a nice idea. Are the levers, cogs, etc. needed elsewhere in the game though? I'd hate to be "Whoops! I melted that down and made a dwarven dagger from it two weeks ago." in the middle of a quest.