The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Invested Magic - A Better Spell System [Current]
1,265 件のコメント
Rekt 2023年9月13日 18時15分 
Encountered an issue where my magicka is being invested in.....something....but I can't see any active spells. This happened during a fight with a dragon priest. I summoned a flame atronach which took 90% of my magicka, and it even though the flame atronach is no longer summoned, I am still stuck at 40 magicka points. I'm not sure how to fix this lol
Salad 2023年1月4日 19時34分 
I liked this mod but it glitches with the candlelight spell causing everyone, everywhere to constantly remark "ooh pretty colors" once you use any invested spell regardless if you currently have invested in said spell or not. This does not affect gameplay at all, but god damn is it annoying.
spooky scary zoroark 2020年11月21日 12時25分 
@Anomaly-friend it works, but you'll always feel the full impact of the investment with any perk tree overhauls
JohnJSal 2020年8月11日 20時47分 
Is this compatible with Apocalypse and Balanced Magic?
Diomedes Of Thrace 2020年5月25日 11時10分 
Does this still work... this sounds really cool
LongFinger_John 2020年5月17日 2時14分 
Like the mod. Is it possible though, to make this mod ONLY for the candlelight spell? Or is there a mod that does that already?
Nilnaks 2020年2月5日 19時08分 
@NineInchNail

A quick question: Is this compatible with Ordinator/Apocalypes?
NineInchNall  [作成者] 2019年11月19日 16時00分 
Glad you got everything working.
Sventrain 2019年11月19日 1時36分 
Was a load order issue, still haven't figured out what exact mod was causing the interference. It also fixed some looping text and spells being displayed as time duration along with magicka (everything would list 80000+ seconds). Anyways thanks for the help. Great mod.
Sventrain 2019年11月14日 3時05分 
I'll try the other cloaks and play with the load order next time I'm off for a weekend and get back to you. So far the only cloak I have is fire and it's not toggling. I do not have the special edition (bought og game on 11/11/11) but I do have the Dawngaurd on Hearthfire DLCs. Appreciate the help.
Lets Go Brandon! FJB 2019年11月8日 14時35分 
Easy there, WC!
NineInchNall  [作成者] 2019年11月8日 13時58分 
Thanks for the reassurance. I was like, "Godfrey Daniels!"
Lets Go Brandon! FJB 2019年11月8日 3時54分 
Frost cloak is absilutely a toggle.. Soul Cloak is not.. I havent tried shock, or Fire, but my guess is those work like frost. Perhaps Sven is having a conflict with other mods.. Ive had this mod installed since I found it some years ago, and would not play without it.

To clarify, I would not want Soul cloak a toggle personally.. It definitely wears off.. But the damage spells (atleast Frost) is working as a toggle
NineInchNall  [作成者] 2019年11月7日 9時36分 
[continued] Of course, it may also be a load order issue or conflict with another mod.
NineInchNall  [作成者] 2019年11月7日 9時35分 
Hm, the cloak spells were toggles the last time I updated this. That was several years ago, however. I gather that Skyrim Special Edition has some compatibility issues with a broad swath of mods, so if that's what you're using, that may be the problem.
Sventrain 2019年11月5日 0時34分 
Any chance of this being updated to make cloak spells toggle? It is a bit of a rub to dispel all my blessings and summons to fetch them all again just to stop 24 hours of burning my allies. Otherwise this mod makes magic actually fun so I love it.
Ivan 2019年7月15日 21時38分 
For some reason this makes all my spells cost 0 magicka, ayone else gets this?
Lets Go Brandon! FJB 2019年3月28日 3時14分 
Thank You.. And I just saw it works with SkyRe.. Dammit! Its gonne take me days to get all that reinstalled.. Best experience I ever had with Skyrim, was with SkyRe
NineInchNall  [作成者] 2019年3月27日 21時26分 
No, it does not require skse.
Lets Go Brandon! FJB 2019年3月27日 3時19分 
Does this require skse? I havent played in a long time, and am not in the mood to go through all that again.. If I do that, Im going Skyrim Redone, then Tedo's, etc, and who has the time,lol
Timesplitter 2018年11月23日 23時03分 
TESV: Skyrim: God Amongst All Edition 11/23/2018 has just been released. Thank you for your amazing mod that contributed greatly to making this mod collection what it is today. Newly included in this collection are the Unofficial Skyrim Patches making this game run as stable and smooth as Skyrim Special Edition. Thank you again for your amazing addition to the collection. Check it out at https://steamcommunity.com/sharedfiles/filedetails/comments/106745968 . Your one arrow to the knee that's left, Timesplitter. :steamfacepalm:
Psyukia 2018年7月14日 17時34分 
I found a bug, if you spam muffle in both hands constantly you sometimes gain perm mana, I think it has to do with releasing both hands at the same time but I'm unsure. I have like 8000 mana from this bug.
That Cute Dragon 2018年7月9日 0時51分 
Is it possible to make an individual mod that has the damage scaling that would be compatible with Ordinator and Apocolypse?
aFaithfulOne 2018年6月24日 6時27分 
Hi,

I installed this mod through the workshop, and the spell description / mana on cast seem to apply correctly. But I cannot find any lasting armor effect on my character. Also the permanent mana reduction doesn't seem to apply (I have the same amount of mana before and after cast). Am I missing something?

Thanks for help and regards.
General Income Tax 2018年6月9日 20時16分 
Is there any chance of a compatability mod for Apocalypse down the line?
Timesplitter 2018年5月14日 19時37分 
This mod has been included in collection "The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018". Thank you for your perfected addition to this astonishing mod collection. Please check it out at http://steamcommunity.com/sharedfiles/filedetails/?id=106745968 or go to Skyrim Community Workshop Collections, and search for The Elders Scroll V: Skyrim: God Amongst All Edition 05/14/2018 :steamhappy:
Alpharius 2018年5月11日 13時17分 
Is there any compatibility patch for this and Ordinator? Ordinator changes all the perk trees so now I can't get the half invested magicka cost from Novice, Apprentice, Adept, Expert and Master. It's pretty hard to use this mod with full cost for all spells regardless of perks.

Also, would be really cool if there is a patch for this and Apocalypse Magic so that all the buff spells that adds are invested too.
Marrethiel 2018年3月22日 23時46分 
what always gets me is that while I like the invested part of the mod, then the modder adds a whole lot of other stuff. Does anyone know of a mod that either just increases buff duration or displays buff duration?
NineInchNall  [作成者] 2018年1月13日 10時20分 
Re:compiler error.

You also have to compile magicInvestmentCostScript. First, actually. The one depends on the other, you see.
trisbro 2018年1月11日 9時55分 
Messed around with load order and you were right. Very curious though that it only affected ironflesh, not oak, stone or ebony. Thanks and keep up the good work ^^
Apple 2018年1月11日 8時36分 
I tried compiling them and was met with an error on the magicOakfleshScript, saying that there is no magicInvestmentCostScript.
NineInchNall  [作成者] 2018年1月10日 19時56分 
That's usually a load order issue.
trisbro 2018年1月10日 18時32分 
Love this mod, always use it with my mage for the ultimate experience. Just ran into a problem tho, I got ironflesh and cast it, but it only lasts the regular short time. Sure enough, the spell cost is higher than it would be with invested magicka. Oak and stone flesh worked fine, I'm wondering why ironflesh is not working for me, weird.
NineInchNall  [作成者] 2018年1月10日 11時23分 
Tested myself. Here's what you have to do.

Put both source files (with a .psc extension) into the scripts/source directory. Also put a file called magicOakfleshScript.psc in there. All that should be in the file is a single line:
Scriptname magicOakfleshScript extends magicInvestmentCostScript

Now go to the Gameplay menu and compile all three scripts. With that done, you can now go to an appropriate MagicEffect (e.g., ArmorFFSelf25) and edit the properties for magicOakfleshScript in the papyrus scripts section.

Apparently, the bsa files store the compiled script somewhere in them, but the creation kit needs the source in order to know the script's parameters, because the scripts are compiled without header information. Presumably this is to ... I don't know, make it harder to mod things? With a modding tool? dafuq?
NineInchNall  [作成者] 2018年1月9日 10時45分 
I'll give it a look this afternoon.
Apple 2018年1月9日 8時59分 
I'm still unable to even find the magicOakfleshScript file. It's not the name of the source file you uploaded on nexus (two files - magicInvestmentScript.psc and magicInvestmentBaseScript.psc) and it's not included in the source files in the Skyrim/Data folder.

The mod itself still works though so I'm lost as to how I should proceed, because your mod is seemingly reading from some script located someplace , which seems to be completely untraceable.
NineInchNall  [作成者] 2018年1月9日 7時41分 
You should be able to click "properties" for the magicOakfleshScript. At least, that's how you're supposed to edit the parameters. Something might have changed in the five years since I last opened the software.
Apple 2018年1月8日 21時40分 
Okay so Ive been hunting for this investment cost thing, and it's not here: https://i.imgur.com/qafnKuk.png

Im guessing its in a script, like you said, but I cant seem to access them for some reason. I've opened the master file and the plugin file, but the script isnt available to read for any spell.
NineInchNall  [作成者] 2018年1月8日 17時07分 
If you open the mod in the creation kit, the investment cost should be a value set in the MagicEffect of each Spell. In that MagicEffect, the papyrus scripts have variable values assigned. That's where the investment cost lives.
Apple 2018年1月8日 11時01分 
Is there any plan to make this compatible with ordinator? If not, is there a way I can set the base investment level in the mod to make it work? (Ie can I change how much is invested)
NineInchNall  [作成者] 2017年12月27日 7時39分 
Yes, that is correct, Tulshe.,
One-lunch man 2017年12月18日 8時25分 
Do i understand right that mage's robes of conjuration and alteration have no use since "reduce spell cost" effect affects only casting amount of mana, which is very small, but not the invested amount?
Imploded 2017年11月21日 12時25分 
I have much more fun playing this way - thanks!
jaredpoth 2017年11月11日 8時11分 
Noticed a neat thing that has never happened to me before. Idk if it is this mod or a glitch, but i used a scroll of ebonyflesh (still uses invested magic) when I went to fight the guy with the staff of magnus. I just stood still and let him use the staff on me and kept his magicka drained. My alteration went up like 7 points in just a minute.
Archer 2017年11月9日 15時06分 
Any chance of a compatability mod for those of us who use Ordinator, the perk mod? I would love to be able to use both. Or maybe just a version that doesn't change the perk trees?
Doc_Calm 2017年10月28日 9時13分 
Didn't hold my investment magic; it recharged; maybe because it was taken from bonus magic granted by enchanted items?
NineInchNall  [作成者] 2017年9月20日 19時44分 
The solution to that issue is in the FAQ.
Doog 2017年9月20日 13時03分 
Unfortunately this mod permanently crippled my character. Putting close to 90% of my points into magicka and i only have 180 max after magic dispel at level 50, not sure where the issue came from but it deducted a lot of my characters magicka permanently, i liked this mod so its a shame im gonna have to ditch :/.
Falaris 2017年9月14日 22時20分 
RTFM, got it. ;)
NineInchNall  [作成者] 2017年9月14日 21時32分 
You're welcome. The answer to your console command question is in the FAQ.