Sounds of Skyrim - Civilization
670 Kommentare
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Evil Nosferatu 11. Juli um 9:17 Uhr 
I was looking for him, freaked me out. I thought: Did I just not come across this before? I was disappointed there wasn't a ghost after me. lol.
Evil Nosferatu 11. Juli um 9:17 Uhr 
OMG. When I heard the King of Daggerfall, no doubt one of the easter eggs, I was floored. That's a great one. I can't wait to hear the others.
TheFatPiggy 8. Juli um 14:32 Uhr 
Lol, someone could actually fall asleep form wathcing these audio videos. Not saying that it would be boring, but the from the beautiful sounds
[MDMG]Рыжик 7. Juli um 17:31 Uhr 
После установки этого мода все названия зданий и локаций будут на английском
Arcoes 3. Juli um 16:10 Uhr 
All the other sounds of skyrim packs are fantastic...this one however is very bad! The tavern sound especially, it sounds very loud and like 100+ people yet there are only 3 people. If you do download this mod, make sure you disable that one
Shutinti 2. Juli um 10:08 Uhr 
Good idea,but bad quality sounds.
Kracker 1. Juli um 9:40 Uhr 
thats great well done
Vct_GR_Col_Jimelef 30. Juni um 15:33 Uhr 
I can't hear the sounds...
btaylor45 30. Juni um 14:25 Uhr's beautiful
dobeq83 29. Juni um 7:53 Uhr 
Super mod, fantastyczne dźwięki otoczenia.
Trujillo70 26. Juni um 7:25 Uhr 
El Mod esta solo en Ingles? o tambien en Español?
Max Wünsche (UK) 24. Juni um 16:39 Uhr 
Hah I recognise the voices in the cities and inns from Baldur's Gate 1 and 2 aswell as NWN. Epic work.
Zygen 24. Juni um 10:18 Uhr 
For those wondering, the command for starting the setup of this mod again is "Startquest SOSconfigCivilization" The other mods are the same besides changing the last part to "TheWilds" and "TheDungeons".
31Jolle31 23. Juni um 10:21 Uhr 
Cool mod :)
BananenBaer 22. Juni um 23:58 Uhr 
Great mod, totally boosts the immersion, but an official patch for Enhanced Lights and FX would be great :)
EclipsedWolf 21. Juni um 0:02 Uhr 
Love the realism. Good work.
Jak 16. Juni um 7:32 Uhr 
I love the mod, but why cat sounds? There are no cats in Skyrim. ...unless I'm hearing a stray Khajit...
Hjv98 14. Juni um 4:35 Uhr 
The sounds dont work for me. Help
BlAZINGscout2.0 14. Juni um 1:02 Uhr 
I had to unsub because it messed the games reaction time. but great mod
TreeTopper101 6. Juni um 16:31 Uhr 
The sounds add to the realism of the game makeing you feel like your actally there. Great mod and keep up the good work!
seanpiercy42 6. Juni um 6:26 Uhr 
Any chance you could combine all of the Sounds of Skyrim into one mod? I already have a ton of mods (know that a lot of other players do too) and it would keep mod lists a lot cleaner if packs like this containing similar items were combined. Other than that, the sounds are excellent. One thing I've noticed is when entering a city like Whiterun the 'busy city' sound starts playing (sounding like 50 people chattering within a 10ft. radius) but once it loads you only see like 4 people around. This is the only issue I've had with the mod so far. I would still recommend this mod to others regardless of this issue but it would be nice if it was fixed.
Timesplitter 5. Juni um 23:39 Uhr 
Skyrim Ultimate RPG Experience: All Expansions thanks you for your mod/mods made that have been implemented into the collection. It does require all the Skyrim expansions, but is composed of all the most promising mods ever made for Steam. Make sure to check it out at and don't forget to rate it.
rxg | Hyperion #DEUTSCHLAND 3. Juni um 14:21 Uhr 
looks cool, but I will get it when there are less bugs
Drax 3. Juni um 8:05 Uhr 
Does it replace the music too ?
Roxies 21. Mai um 0:07 Uhr 
@Judgement Weasel

Console. Open it, and type "StartQuest SoSConfigCivilization"
Roxies 21. Mai um 0:07 Uhr 
To people who want to disable or enable the mod, or find the options menu once you've already installed it and can no longer easily find these options -- you need to open the console using the tilde key, which is ~

Afterwards, type "StartQuest SoSConfigCivilization" and your all set.
Graypebbles 18. Mai um 13:23 Uhr 
I recommend Inconsequestial NPCs mod with this. The more NPCs really compliments the sounds.
[Ra'Zehrin] Snows lion 18. Mai um 12:21 Uhr 
Haha Some of these are so enjoyable Mod makers like these should be key in game dev crews now days.
Nepomuk 16. Mai um 3:00 Uhr 
Judgement Weasel 10. Mai um 19:44 Uhr 
Where can I find the configuration menu?
killerO66 6. Mai um 23:44 Uhr 
I love the tavern sound. Reminds me so much of Morrowind.
little[East.Ger.]Tittel2 4. Mai um 12:16 Uhr 
so, if i add this mode i ll loose my save game or is it fixed?
Kaijudomage 26. Apr. um 8:11 Uhr 
It is rather silly that the commands to re-run the config menu are not written anywhere in the description.

If anyone needs them, here are the three you'll need.
StartQuest SoSConfigCivilization
StartQuest SoSConfigTheDungeons
StartQuest SoSConfigTheWilds
Newe6000 21. Apr. um 1:12 Uhr 
Is there SERIOUSLY NO WAY to open up the config again? I like this mod and it's sister mods but the taven sounds are just too out of place!
Tsar Peter Romanov I (TTC) 19. Apr. um 14:36 Uhr 
I have both other SoS mods, but not this one. I feel the effects do not reflect the number of NPC's.
specialagentnick 15. Apr. um 19:23 Uhr 
Love this mod, but it's weird how you can be in a empty tavern, and you hear about 10 voices. Still, one of the best mods out there.
Hermit 11. Apr. um 16:38 Uhr 
{LINK ENTFERNT - Bitte kein Spam. Nehmen Sie sich vor Betrug in Acht.}
[BA]Karma llama 8. Apr. um 6:45 Uhr 
too much sound for the amount of npc's
rjfrancisco81 7. Apr. um 9:08 Uhr 
same here, no sound any longer? lol
XianGriM 3. Apr. um 19:40 Uhr 
Anyone else having issues with these sounds playing? I'd love to hear them but so far, nothing. I subbed and I see them loading/verifying when I launch the game, but I'm not hearing any extra sounds. Specifically, I was in the Riften tavern talking with Maven for a Thieves Guild quest and didn't hear anything outside the normal...
Raging ozo 3. Apr. um 16:43 Uhr 
I've been improving my gameplay all week these three are a must have
Astaldo711 2. Apr. um 4:57 Uhr 
Are any of these mods being supported any longer? I used them all ages but stopped working some time ago and the config menu doesn't appear any longer. I've tried unsubscribing and subscribing again, deleting the files and subscribing again, downloading and manually installing via Nexus but nothing works.
human 21. März um 23:06 Uhr 
here's a suggestion: add an "enable all" button for the configuration thing
Father Såmuel 18. März um 14:35 Uhr 
This wouuld be really good if there was more NPC's, and if possilbe could you do the weather sounds sepearte? Thanks
Satan Anderson 13. März um 21:08 Uhr 
config console menu: StartQuest SoSConfigCivilization
Carmageddon 12. März um 9:02 Uhr 
This Mod is great and works ...
FirefoxUzi 11. März um 12:19 Uhr 
WARNING! I wanted to uninstall this mod because the tavern sounds are horrible. "Linda! Get over here!" and I swear you can almost hear someone ordering food. When you unsub/delete the file, your saved games that used this mod won't load. The config menu to disable mod in-game only pops up once, and although some comments give instructions on how to open the config menu with the console, it didn't work for me. The only way to get rid of it is to totally reinstall skyrim (make sure you've unsubbed first so it doesn't re-download). I didn't get time to check out the author's other mods, but I would advise not to subscribe to this one until it's fixed.
Dark Thief 10. März um 0:06 Uhr 
Um... when i first downloaded this it was good the sounds were working, and now when i play it they barely work like the sounds don't come on that much..? :/
GameSirecekCZ 9. März um 14:18 Uhr 
This mod must be in the new game : The elder scrolls VI
MightOfGuts 8. März um 14:06 Uhr 
does this mod work with the Realistic Lighting mod by Kurtcop?