Scholomance
204 Comments
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Draugrborn Feb 25 @ 6:13pm 
It would be nice to have a more Scholomance-like entrance than a Markarth door, naturally. And certainly you want to be careful of using any city, as yes, other mods are bound to do so as well, including the very popular Open Cities Skyrim. I recall the WoW entrance being a keep... Having a Warcraft-style keep (and indeed, an entire town, perhaps even on a peninsula or island) somewhere in Skyrim would be cool. I like the Shadowfang Keep idea as well.. Just put up a castle somewhere in the wilderness for it :) Actually having it in the open world the way it *almost* is in WoW would also be freaking awesome.
Ravenknight Feb 15 @ 7:06pm 
Just looking at the screenshots brought back so many memories. Thumbs up on a job well done.
[NCIS] x5129119 Dec 25, 2013 @ 7:03am 
I spotted an issue which isn't much, but it is annoying. When you enter Riverwood, you can see on the right a sort of ice obelisk sticking up clearly. Also, a trap-door by it. But it is by the gate or whatever you can call it.
Mr A. Bear Dec 12, 2013 @ 11:02am 
This was a real treat. I seriously hope this fellow continues modding.
CheeZ WhiZ Dec 5, 2013 @ 5:29am 
#latetotheparty: Seems every piece of loot is only availble to steal? Is this a new thing?
jphwoodworks Oct 10, 2013 @ 10:04pm 
good challenge, good fun
alucard Oct 1, 2013 @ 2:40pm 
i would love to see some of the horde and alliance city's made
xerios16731 Aug 15, 2013 @ 8:26am 
oh and by the way can you please add in some wow class tier sets or pvp sets?? id say lv 60 and 70 wow sets would be best ??? i know they don't go with scholomance but... well im sure you could find a way to make them fit xD or atleast addd in the old dungeon sets from the original scholomance in vanilla wow :D
Absolutely fantastic. Nicely surprised it is full scholomance after grinding the "new" one in wow. This dungeon is scary accurate, so much fun and has a nice length as well.
Necrey Jul 2, 2013 @ 8:41am 
I love you! please make more wow mods
Sinistar Jun 30, 2013 @ 3:31pm 
Nice mod, but I have determined that this mod causes (or at least contributes to) the Brynjolf 'hmm' glitch. :( I'll post a video later. Hopefully it's something the mod author can easily fix cause I really do enjoy this mod otherwise.
Gravelord Nito Jun 30, 2013 @ 12:25pm 
GREAT MAP DUDE!!!! after playing this in wow for hours on end its good to play it in skyrim. keep up the good work., THE ONLY PROBLOME IS i cant find the exit =)
Dogsnuggles Jun 15, 2013 @ 11:42am 
...when i left this Scholo-Mod i was sad, i didn't land on Caer Darrow - wonderful work; great work :))
(always watched if there is a Undead in my group ^^)
Bamcis Jun 12, 2013 @ 7:35pm 
awesome dungeon great work im almost done with it
corvin_corvain Jun 12, 2013 @ 11:26am 
I'd love to see more wow dungeons in skyrim.
AquariusLAD  [author] Jun 12, 2013 @ 11:22am 
Sorry to hear that, I found that problem when testing it but it didn't always happen and I could never find what was causing it.
corvin_corvain Jun 11, 2013 @ 2:50pm 
G got it working but all the enemys just run away from me
corvin_corvain Jun 10, 2013 @ 4:50pm 
I can't get it to work which makes me sad Scholo is my favorite wow dungeon
Rokoma Jun 1, 2013 @ 6:59pm 
Any plans on adding weapons or gear drops to the bosses inspired by the actual boss drops? Like for Shadowfang Keep, Meteor Shard could have a chance to cast a firespell. Something of that sort would make the dungeon be worth running aside from nostalgia. That was the main thing I didn't like about this mod was the lack of customized gear drops. It was a nicely made dungeon, don't get me wrong, but it felt like it wasn't worth it.
TheBaconPirate May 28, 2013 @ 3:54pm 
Thank you AquariusLAD, this is awsome
Klesley77 May 28, 2013 @ 2:23pm 
Aquarius LAD i havent had a chance to actually experience it but from the way it is looking so far I cant wait. If you decide to do another ICC or Shadowfang would be awesome. or even Naxx would be sweet. Scarlett Monastary sounding good right now too.
AquariusLAD  [author] May 28, 2013 @ 11:06am 
@lichking1999 Hello :) You can subscribe to the mod on this page then the next time you load up skyrim it will download/install the mod for you.

@Everyone I'm so glad you've enjoyed the mod, it's not perfect but it close enough. Again, I'm sorry I've not made any progress on another dungeon.
TheBaconPirate May 26, 2013 @ 2:38pm 
Can someone help me by explaining how to download this?
Klesley77 May 25, 2013 @ 5:55pm 
Thank you so much for this mod.
Kathrak May 4, 2013 @ 7:36pm 
Enjoyed this sooo much! I absolutely love it! It's amazing! As a WoW player I loved playing this it was absolutely amazing and I feel asthough you captured WoW and put it in Skyrim the best way possible! Any other dungeon mods you make I will DEFINITELY download! Keep up the good work my friend !
whiteaaron2001 Apr 24, 2013 @ 2:01pm 
LOVE IT
[SSU] Peanuts Mar 16, 2013 @ 3:51pm 
This, is so damn fun. As a WoW fan myself this braught back fond memories of me soloing this dungeon as a warrior in purple robes.. and winning. Although sometimes when i enter rooms, skyrim will close, it is worth it. While fighting a Risen Construct, i lazor beamed him in the face and he made a U Turn xD. Swiftly, the scourge replaced him with a full health construct( these mobs are smart). Tough as nail bosses. You are an amazing person for creating this much joy to me... I will surely subscribe to all the rest of your dungeons. Thak you so much for all the laughter, loots, and memories you have given to me. This mod is AMAZING.
Bigdaddymo_69 Mar 16, 2013 @ 11:36am 
Dude seriously good work on recreating a WoW dungeon and made it look so good. Definatly had some fun whilst looking around at an old school dungeon where I spent many frustrated hours. Keep up the good work!
wownerdzx Mar 1, 2013 @ 11:16pm 
rfc would be cool to see :D
m4dh4tt3r Mar 1, 2013 @ 7:52pm 
must have a karazhan mod
Seri Wolf Feb 28, 2013 @ 1:38am 
karazhan would be amazing :D
mail Feb 27, 2013 @ 11:30am 
One of the best skyrim dungeon addons i played yet. cant wait for another wow dungeon to explore in skyrim!
Doronamo Feb 26, 2013 @ 4:36pm 
I would love you forever if you did a Karazhan map. seriously.
MetaReal Feb 26, 2013 @ 2:11pm 
So that was the way it meant to look? Beautiful! :) I really hope that TESO will have "some" modding or at least a foundry for dungeons like Neverinter MMO, EQ2 MMO, STO MMO.
Rj0lnir Feb 25, 2013 @ 5:22am 
Looks nice, good work!
Trash Feb 24, 2013 @ 1:04pm 
Love it!
_Th3_Madm@n_ Feb 15, 2013 @ 9:40pm 
what about icc? hehe
Jimony_Wilikas Feb 15, 2013 @ 9:37pm 
Wasn't a big fan of their Molten Core. You did alright with your Scholo. So if you manage to get a teaser of some sort out. I'd love to see it!
AquariusLAD  [author] Feb 14, 2013 @ 11:46am 
@Jimmy_Wilikas I am working on it (slowly) as I started a new job just after I released this mod.

However I believe the guys that made the 'Molten Core' mod have also chosen to make SFK their next dungeon (Great.. >.<) So maybe you should check them out :)
Jimony_Wilikas Feb 14, 2013 @ 10:47am 
Is SFK in the works? Scholo brought back a lot of good nostalgia. SFK was my favorite by far however.
Sauregen Feb 4, 2013 @ 12:00am 
Oddly enough, the encounters seen in the E3 demo (including the dragon at Bleak Falls Barrow) seem to spawn along with the normal ones when the mod is active, similar to the test entrance to the dungeon.
chrisfiremender Feb 3, 2013 @ 6:27am 
i want to see ICC made, but that would take so long forjust one mod maker!
Jimmyscene Jan 29, 2013 @ 2:24pm 
That's what I was thinking it had to be, no problem though. Doesn't cause any real issues.
AquariusLAD  [author] Jan 29, 2013 @ 11:07am 
@JimmyScene It was the original entrance to Scholomance when me and my friends were testing it. I must have forgotten to take it out.. Sorry!
Jimmyscene Jan 28, 2013 @ 3:57pm 
I'm not sure if this is a bug or not, but it seems to be directly related to your mod. There's a blueish pillar with a trapdoor outside of Riverwood, the trapdoor doesn't do anything. Just thought I'd point it out in case it was, indeed, a bug.
Dr. ColinZord Jan 12, 2013 @ 9:45am 
great job, my hats off to you my good modder :D
Koros Dec 7, 2012 @ 4:48pm 
GREAT JOB! I had a very nice moment in this perfect replica of Scholomance, reminding me WoW. No crash or bug whatsoever, .... except ... I dont know why but after the occulist room (Occuraly? with the mob that turn half invisible), well, it turns out I took a spell of them, and since my character is half invisible, forever... if u got any suggestion let me know!
Anyway excellent work, I enjoyed every part of it, even the boss who's resist magic (I m a magician, so that was fun :p), If I may suggest to fix Jandice Barov aand maybe add a general music ambiance, would be per-fect.
You deserve to be paid for your efforts !

Superbe mob, j'ai eu un super plaisir à rejouer à wow xD pas de bug/crash, excepté pour une pièce dans laquelle mon perso c'est pris un sort qui le rend maintenant mi-invisible. Seule Jandice Barov a un pti bug amusant, et l'ajout d'une musique d'ambiance serait parfait,
Sauvergarder avant l'instance, (sait on jamais) et amusez vous !

Thanks ,)
NightNinja54 Nov 18, 2012 @ 6:54pm 
I'm so impressed at how spot-on this mod is. The map is a perfect replica, right down to the population of the dungeon. Well done! I look forward to further mods!
EliteNemesis Oct 29, 2012 @ 4:57pm 
there is .. well i say a bug, but i guess its nesscersery to the mod. i started i new game with this mod on, and suddenly high level enermies are everywhere. for instance i met a thief just before river wood and he had a full set of the thieves guild master armour. Then i come to bleak fall barrow and every bandit is now a maruader. (yes i know i can't spell :( )
Valonve Oct 13, 2012 @ 8:52am 
I accept icecrown citadel would be epic