Scholomance
205 opmerkingen
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Warden 15 aug om 5:22vm 
BY MY BONER! Its 60 Scholo!
Draugrborn 25 feb om 6:13nm 
It would be nice to have a more Scholomance-like entrance than a Markarth door, naturally. And certainly you want to be careful of using any city, as yes, other mods are bound to do so as well, including the very popular Open Cities Skyrim. I recall the WoW entrance being a keep... Having a Warcraft-style keep (and indeed, an entire town, perhaps even on a peninsula or island) somewhere in Skyrim would be cool. I like the Shadowfang Keep idea as well.. Just put up a castle somewhere in the wilderness for it :) Actually having it in the open world the way it *almost* is in WoW would also be freaking awesome.
~XVI~ Ravenknight 15 feb om 7:06nm 
Just looking at the screenshots brought back so many memories. Thumbs up on a job well done.
x5129119 25 dec 2013 om 7:03vm 
I spotted an issue which isn't much, but it is annoying. When you enter Riverwood, you can see on the right a sort of ice obelisk sticking up clearly. Also, a trap-door by it. But it is by the gate or whatever you can call it.
Mr Bear 12 dec 2013 om 11:02vm 
This was a real treat. I seriously hope this fellow continues modding.
CheeZ WhiZ 5 dec 2013 om 5:29vm 
#latetotheparty: Seems every piece of loot is only availble to steal? Is this a new thing?
jphwoodworks 10 okt 2013 om 10:04nm 
good challenge, good fun
alucard 1 okt 2013 om 2:40nm 
i would love to see some of the horde and alliance city's made
xerios16731 15 aug 2013 om 8:26vm 
oh and by the way can you please add in some wow class tier sets or pvp sets?? id say lv 60 and 70 wow sets would be best ??? i know they don't go with scholomance but... well im sure you could find a way to make them fit xD or atleast addd in the old dungeon sets from the original scholomance in vanilla wow :D
Canucked 4 aug 2013 om 3:17vm 
Absolutely fantastic. Nicely surprised it is full scholomance after grinding the "new" one in wow. This dungeon is scary accurate, so much fun and has a nice length as well.
Necrey 2 jul 2013 om 8:41vm 
I love you! please make more wow mods
Sinistar 30 jun 2013 om 3:31nm 
Nice mod, but I have determined that this mod causes (or at least contributes to) the Brynjolf 'hmm' glitch. :( I'll post a video later. Hopefully it's something the mod author can easily fix cause I really do enjoy this mod otherwise.
Gravelord Nito 30 jun 2013 om 12:25nm 
GREAT MAP DUDE!!!! after playing this in wow for hours on end its good to play it in skyrim. keep up the good work., THE ONLY PROBLOME IS i cant find the exit =)
Dogsnuggles 15 jun 2013 om 11:42vm 
...when i left this Scholo-Mod i was sad, i didn't land on Caer Darrow - wonderful work; great work :))
(always watched if there is a Undead in my group ^^)
Bamcis 12 jun 2013 om 7:35nm 
awesome dungeon great work im almost done with it
corvin_corvain 12 jun 2013 om 11:26vm 
I'd love to see more wow dungeons in skyrim.
AquariusLAD  [auteur] 12 jun 2013 om 11:22vm 
Sorry to hear that, I found that problem when testing it but it didn't always happen and I could never find what was causing it.
corvin_corvain 11 jun 2013 om 2:50nm 
G got it working but all the enemys just run away from me
corvin_corvain 10 jun 2013 om 4:50nm 
I can't get it to work which makes me sad Scholo is my favorite wow dungeon
Rokoma 1 jun 2013 om 6:59nm 
Any plans on adding weapons or gear drops to the bosses inspired by the actual boss drops? Like for Shadowfang Keep, Meteor Shard could have a chance to cast a firespell. Something of that sort would make the dungeon be worth running aside from nostalgia. That was the main thing I didn't like about this mod was the lack of customized gear drops. It was a nicely made dungeon, don't get me wrong, but it felt like it wasn't worth it.
TheBaconPirate 28 mei 2013 om 3:54nm 
Thank you AquariusLAD, this is awsome
Klesley77 28 mei 2013 om 2:23nm 
Aquarius LAD i havent had a chance to actually experience it but from the way it is looking so far I cant wait. If you decide to do another ICC or Shadowfang would be awesome. or even Naxx would be sweet. Scarlett Monastary sounding good right now too.
AquariusLAD  [auteur] 28 mei 2013 om 11:06vm 
@lichking1999 Hello :) You can subscribe to the mod on this page then the next time you load up skyrim it will download/install the mod for you.

@Everyone I'm so glad you've enjoyed the mod, it's not perfect but it close enough. Again, I'm sorry I've not made any progress on another dungeon.
TheBaconPirate 26 mei 2013 om 2:38nm 
Can someone help me by explaining how to download this?
Klesley77 25 mei 2013 om 5:55nm 
Thank you so much for this mod.
Kathrak 4 mei 2013 om 7:36nm 
Enjoyed this sooo much! I absolutely love it! It's amazing! As a WoW player I loved playing this it was absolutely amazing and I feel asthough you captured WoW and put it in Skyrim the best way possible! Any other dungeon mods you make I will DEFINITELY download! Keep up the good work my friend !
whiteaaron2001 24 apr 2013 om 2:01nm 
LOVE IT
[SSU] Peanuts 16 mrt 2013 om 3:51nm 
This, is so damn fun. As a WoW fan myself this braught back fond memories of me soloing this dungeon as a warrior in purple robes.. and winning. Although sometimes when i enter rooms, skyrim will close, it is worth it. While fighting a Risen Construct, i lazor beamed him in the face and he made a U Turn xD. Swiftly, the scourge replaced him with a full health construct( these mobs are smart). Tough as nail bosses. You are an amazing person for creating this much joy to me... I will surely subscribe to all the rest of your dungeons. Thak you so much for all the laughter, loots, and memories you have given to me. This mod is AMAZING.
Bigdaddymo_69 16 mrt 2013 om 11:36vm 
Dude seriously good work on recreating a WoW dungeon and made it look so good. Definatly had some fun whilst looking around at an old school dungeon where I spent many frustrated hours. Keep up the good work!
Derailed327 1 mrt 2013 om 11:16nm 
rfc would be cool to see :D
m4dh4tt3r 1 mrt 2013 om 7:52nm 
must have a karazhan mod
Firelord Azula 28 feb 2013 om 1:38vm 
karazhan would be amazing :D
mail 27 feb 2013 om 11:30vm 
One of the best skyrim dungeon addons i played yet. cant wait for another wow dungeon to explore in skyrim!
Doronamo 26 feb 2013 om 4:36nm 
I would love you forever if you did a Karazhan map. seriously.
MetaReal 26 feb 2013 om 2:11nm 
So that was the way it meant to look? Beautiful! :) I really hope that TESO will have "some" modding or at least a foundry for dungeons like Neverinter MMO, EQ2 MMO, STO MMO.
Rj0lnir 25 feb 2013 om 5:22vm 
Looks nice, good work!
MexicanFish 24 feb 2013 om 1:04nm 
Love it!
{Fun_Loving_Crimin@l} 15 feb 2013 om 9:40nm 
what about icc? hehe
Jimony_Wilikas 15 feb 2013 om 9:37nm 
Wasn't a big fan of their Molten Core. You did alright with your Scholo. So if you manage to get a teaser of some sort out. I'd love to see it!
AquariusLAD  [auteur] 14 feb 2013 om 11:46vm 
@Jimmy_Wilikas I am working on it (slowly) as I started a new job just after I released this mod.

However I believe the guys that made the 'Molten Core' mod have also chosen to make SFK their next dungeon (Great.. >.<) So maybe you should check them out :)
Jimony_Wilikas 14 feb 2013 om 10:47vm 
Is SFK in the works? Scholo brought back a lot of good nostalgia. SFK was my favorite by far however.
Sauregen 4 feb 2013 om 12:00vm 
Oddly enough, the encounters seen in the E3 demo (including the dragon at Bleak Falls Barrow) seem to spawn along with the normal ones when the mod is active, similar to the test entrance to the dungeon.
chrisfiremender 3 feb 2013 om 6:27vm 
i want to see ICC made, but that would take so long forjust one mod maker!
JimmyScene 29 jan 2013 om 2:24nm 
That's what I was thinking it had to be, no problem though. Doesn't cause any real issues.
AquariusLAD  [auteur] 29 jan 2013 om 11:07vm 
@JimmyScene It was the original entrance to Scholomance when me and my friends were testing it. I must have forgotten to take it out.. Sorry!
JimmyScene 28 jan 2013 om 3:57nm 
I'm not sure if this is a bug or not, but it seems to be directly related to your mod. There's a blueish pillar with a trapdoor outside of Riverwood, the trapdoor doesn't do anything. Just thought I'd point it out in case it was, indeed, a bug.
ColinZord 12 jan 2013 om 9:45vm 
great job, my hats off to you my good modder :D
Koros 7 dec 2012 om 4:48nm 
GREAT JOB! I had a very nice moment in this perfect replica of Scholomance, reminding me WoW. No crash or bug whatsoever, .... except ... I dont know why but after the occulist room (Occuraly? with the mob that turn half invisible), well, it turns out I took a spell of them, and since my character is half invisible, forever... if u got any suggestion let me know!
Anyway excellent work, I enjoyed every part of it, even the boss who's resist magic (I m a magician, so that was fun :p), If I may suggest to fix Jandice Barov aand maybe add a general music ambiance, would be per-fect.
You deserve to be paid for your efforts !

Superbe mob, j'ai eu un super plaisir à rejouer à wow xD pas de bug/crash, excepté pour une pièce dans laquelle mon perso c'est pris un sort qui le rend maintenant mi-invisible. Seule Jandice Barov a un pti bug amusant, et l'ajout d'une musique d'ambiance serait parfait,
Sauvergarder avant l'instance, (sait on jamais) et amusez vous !

Thanks ,)
NightNinja54 18 nov 2012 om 6:54nm 
I'm so impressed at how spot-on this mod is. The map is a perfect replica, right down to the population of the dungeon. Well done! I look forward to further mods!
EliteNemesis 29 okt 2012 om 4:57nm 
there is .. well i say a bug, but i guess its nesscersery to the mod. i started i new game with this mod on, and suddenly high level enermies are everywhere. for instance i met a thief just before river wood and he had a full set of the thieves guild master armour. Then i come to bleak fall barrow and every bandit is now a maruader. (yes i know i can't spell :( )