The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

More Dynamic Shadows with Striping Fixed
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815 megjegyzés
PuuLoo  [készítő] szept. 23. @ de. 2:38 
K. szept. 23. @ de. 2:29 
Yup especially when people and press said that Alien: Isolation was the shit immersion-wise and it didn't even have proper dynamic lighting, self shadowing... Probably because the enemies could see the shadow and act upon; alas, it's still an idiotic way to implement... God, I want my ray-tracing in games already :/
PuuLoo  [készítő] szept. 23. @ de. 1:41 

I feel the same. I really enjoy good games whether they have nice graphics or not but sometimes i turn into a graphics whore and want dynamic lighting and shit in games :D
K. szept. 23. @ de. 1:37 
Hey, thank you for your informative and kind answer. I can't really enjoy the games nowadays because of this issue. Have you seen the Oblivion E3 demo's shadows? Wish they kept those intact in both Syrim and Oblivion.
PuuLoo  [készítő] szept. 23. @ de. 1:33 

Hey man, i enjoy your entusiasm and i was thinking just the same when working on it but it is not possible... The engine has a lot of limits and the lighting of the game breaks if you try to make all lights cast shadows. But this mod and the Realistic Lighting Overhaul which i also worked on with Sydney666 are the closest you can get to getting the most lights casting shadows in the game :)
K. szept. 19. @ de. 5:30 
Hi PuuLoo, is it possisble to make EVERYTHING cast shadows throughtout the whole game? I have a GTX 970 (1500/8000) and I'm ready to play the game on 900p 25 fps :) Is it something easy to update the mod? Thanks, K.
Zombielord Ativan szept. 7. @ du. 6:37 
This looks great, too bad it's not on Nexus.
dpi.erico [TF2 Odds Collector] júl. 22. @ de. 7:26 
Deleted my comments to make room, thanks for your time, and the mod itself ofcourse ^^
Fransango júl. 1. @ du. 1:07 
Good mod, but this change all door´s name to english
PuuLoo  [készítő] máj. 20. @ de. 5:40 

just download the files and extract them in the data folder in the skyrim directory :)
pheonixupper ápr. 30. @ du. 12:51 
I dont know how to do things without steam so im just going to never use breezehome :D
PuuLoo  [készítő] márc. 30. @ de. 7:48 

Thanks man! If you see any problems please comment!
paperclip19_89 márc. 30. @ de. 7:12 
oh I see, I'm just glad it's almost unnoticable now, thanks for the hard work
PuuLoo  [készítő] márc. 30. @ de. 7:04 

Man, you are talking about exterior striping and that cannot be fully fixed.... It is a problem with the engine and shadows. :)
paperclip19_89 márc. 30. @ de. 6:09 
Mostly snow, some boulders at times, other mods were interfering I think so the more I cut down on them the better it improved, they clean up when I get near them but they pop up only every once in a while now
PuuLoo  [készítő] márc. 30. @ de. 5:28 

Hey, please tell me where exactly you are getting those stripes and i can fix them! :)
paperclip19_89 márc. 30. @ de. 5:25 
still getting stripes but they are to a minimum at least
Lórien márc. 25. @ du. 12:15 
Thanks so much for getting back to me PuuLoo. :) Your mod makes a huge difference to the in-game lighting (I did some comparisons before & after) so I would really hate to give up on it over the Breezehome compatibility issue.

(Not sure if related to the CTD workaround, but I noticed that with the fix installed, Lydia wouldn't follow me into Breezehome)
PuuLoo  [készítő] márc. 24. @ de. 6:43 

Hey man, good to hear you are enjoying it! You are writing at the best time because i was just wondering if i should fix it and not need another mod to do the job so i think by the time next week comes it should be done and updated! :) Thanks for taking the time!
Lórien márc. 23. @ du. 8:08 
Hey there PuuLoo - I am really enjoying this mod but I do have an issue with CTD to Breezehome.

I know the "Breezehome-Hearthfire CTD fix" resolves the issue, but as stated in that mod's description, "Mod authors should not rely on this to completely fix their mods, they need to alter the Hearthfire navmesh. "

The Breezehome CTD fix mod is only a temporary solution, and it has the potential to break any mod that accesses the Breezehome navmesh. So I was wondering if you have an update coming for your mod that will fix the Breezehome issue permanently without having to rely on the fix? Thanks!
Sinclair jan. 26. @ de. 5:51 
I checked my SkyrimPref.ini, and I don't have a fShadowBiasScale setting.
trilioth jan. 12. @ du. 10:25 
Is there another source for this?
PuuLoo  [készítő] 2014. okt. 26. @ de. 5:52 
@atomicdragon @ZedRaider

Please before writing about player homes crashes, read either the description where it says that you will need a small plugin downloaded and loaded before my mod or the previous comments in which i explain it. :) Here's the download link and it is also in the description:
atomicdragon 2014. okt. 12. @ de. 8:36 
Causes Breezehome to crash, otherwise not bad.
ZedRaider 2014. szept. 16. @ de. 6:45 
Вылетала игра пока не нашёл этот среди сотни модов и не отключил его. Вылетает при заходе в свой дом в Вайтране.
Shilov777 2014. aug. 25. @ de. 9:16 
Вступает в конфликт с русской версией игры.Многие названия входов на минилокации отображаются на английском.
PuuLoo  [készítő] 2014. aug. 6. @ de. 1:56 

Just see the description for the additional plugin that will fix this. :)
PuuLoo  [készítő] 2014. aug. 6. @ de. 1:56 
@Creature of Purgatory

The mod makes conflict with other mods, which edit the interiors of some places and their lights. :)
Arachnicide 2014. júl. 30. @ du. 5:13 
Just read about the plugin... will try tonight. Thanks for being available!
Arachnicide 2014. júl. 30. @ du. 5:10 
Arachnicide 2014. júl. 30. @ du. 5:10 
Yeah just got breeze home and found out the same. Disabling hearthfire fixes it... buy I need a better solotion.
AceNtheHole89 2014. júl. 26. @ du. 1:35 
makes game crash when u try to enter breezehome
AlphaGodith 2014. júl. 24. @ du. 7:26 
okay i encountered the flashing-light bug as well and un-subscribed but then i still had the bug so i'm confused and worried. got rid of the rest of my lighting mods and it's gone now. maybe a mod conflict? I dunno! I'm very curious about what caused the bug though.
Synthesis 2014. júl. 12. @ de. 10:39 
Another person confirming the camera angle/light mod. It's extremely noticeable in Breezehome, since it's such a small, confined space--the entire house goes from darkness to bright light with just a little adjustment. Anyone had any luck fixing this?
PuuLoo  [készítő] 2014. júl. 10. @ du. 2:24 

Have you downlaoded this plugin: from Skyrim Nexus and loaded it after my mod?
Cha 2014. júl. 5. @ du. 5:48 
Still crashes when trying to enter Breezehome (installed with high all DLC and the hi res pack).
PuuLoo  [készítő] 2014. júl. 5. @ du. 2:45 
@Akron and Nefere

Thanks for the report guys and expect an update tomorrow. :)
Akron 2014. júl. 2. @ de. 10:48 
Thanks for the respond @PuuLoo,

I think I have the same issue Nefere has. In specific angles, the light turns off, but switches back on when I move a few steps. In High Hrothgar, it's the lights on the left to the entrance, when you enter and stand in the middle of the room, on the spot where the greybeards teach you Fus Ro Dah, a little room to the left, the fire sometimes lights the entire room, and sometimes only the spot above the fire. Also, te double doors to the outside, not where you enter high Hrothgar, but where you can go outside to meet that greybeard leader dragon (don't know his name in english), and you stand in front of the double doors, a little to the left of it, the light above the right door sometimes doesn't work. I think there might be more issues, but those where the only ones that really stayed in my memory.

Again, great mod, and sorry for my bad english^^
Nefere 2014. júl. 2. @ de. 10:35 

Mostly dungeons and other interiors, I think.
PuuLoo  [készítő] 2014. júl. 2. @ de. 7:17 

Do you have the plugin, for which i posted the link in the description, from the Nexus Forums installed? It fixes the Breezehome bug.



Can you tell me specifically which light/s are having shadow bugs so i can fix them? :)



Hmmmm. Can you tell me in which interior you are having the switch off bug?
Nefere 2014. jún. 30. @ de. 9:52 
Hmm...I think I have a bug. Sometimes the light seems to be switched off when the camera is in a certain angle. For example, I look at a wall and the light just turns off, and when I look somewhere else it turns back on.
Akron 2014. jún. 30. @ de. 3:37 
Got some shadow bugs in High Hrothgar, fix would be great. Great mod anyway!
icyspecter 2014. jún. 29. @ du. 6:13 
ruins entering breezehome
I see what you did there 2014. jún. 28. @ du. 9:35 
thanks. i like my game to be mroe realistic and fun
PuuLoo  [készítő] 2014. jún. 28. @ du. 12:24 
@Soldiers of WTF?

In the following days i will do my best to show good examples of the ruins. :)
PuuLoo  [készítő] 2014. jún. 28. @ du. 12:24 

Yes, it functions perfectly. :)
Five Bitch Packs 2014. jún. 27. @ de. 4:25 
I see what you did there 2014. jún. 14. @ du. 6:23 
but cam you show us some examples on the ruins please?
I see what you did there 2014. jún. 14. @ du. 6:21 
PuuLoo  [készítő] 2014. jún. 14. @ de. 10:11 
@Soldiers of WTF?

Yes. :) Evrything is working all of the time with the corresponding effect and light.