Time Travel 1
125 Comments
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42:nd Jun 16 @ 6:44am 
Never mind. I finished it.
42:nd Jun 16 @ 6:37am 
I don't get how to beat the level where you're supposed to put the present and past cubes in two different places. I can't get into the room where the present is (where I'm supposed to activate the plattforms rising from the toxic waste) but still be in the past, to jump over them. The previous links given here doesn't work. Could someone please explain?
It's a great map, but I'd like to finish it.
DUBZINAT0R Mar 12 @ 7:55am 
I cannot figure out the one with the two blocks and the bridge. I can't find any youtube videos showing what to do. Any help would be appreciated.
ƦɅƉ∑LIƬE(Almost Back) May 22, 2013 @ 8:32pm 
How did you get it to go in the other time zone by using the portal gun is it a mod or something
ƦɅƉ∑LIƬE(Almost Back) May 22, 2013 @ 8:31pm 
I have made 2 time travel concept maps but they are more of a demo thing where as this map is fully functional and AWESOME here is a link to my first TTC map http://steamcommunity.com/sharedfiles/filedetails/?id=146820630
Vintage Blees-o-tron Dec 22, 2012 @ 8:08pm 
I found this a while ago. This is still one of the coolest ideas with Portal I've seen in a long time.
[SP][SFMMac]ChaosControl Dec 6, 2012 @ 4:21am 
My portal and time concept video is in progress. When done, please watch it!
[SP][SFMMac]ChaosControl Dec 6, 2012 @ 4:21am 
I have played this map. My rating would be 10/10, if not 11/10! It's just awesome! You have made a good use of the time and space travels in your level, with the time modifying thing. For the cubes, i don't know what you have done to link them in the sort, but the fact the future cube restart its position to the one the present cube is is just incredible. I will really appreciate if you join the portal 2 OoT project! Seriously, that's a perfect work!
[SP][SFMMac]ChaosControl Dec 2, 2012 @ 9:14am 
I got the answer, Haymose! Look at my video "Portal 2 OoT project : the Concept of Time traveling" : it shows everything about it! First video is for time only. I am currently working on the second one, which contain portals AND time.
Haymose Nov 20, 2012 @ 2:13pm 
Amazing map. I would love to see something similar with the normal portals and the time travel portal possibly as a third addition portal.
pa1ntmaster Oct 7, 2012 @ 1:52am 
It's remarkable I didn't meet myself on the testing track ;)
I'mJustABro Oct 5, 2012 @ 9:24pm 
portals
portalgun93 Sep 14, 2012 @ 2:33am 
how do you time travel in this map?
NatoNine Jul 18, 2012 @ 7:12am 
I've played both maps... They're very well done! I had hoped someone would figure out how to pull this off, and I'm glad you did! I wonder, would it be possible to make 3 or more time zones and use the orange and blue portals to go to the past and the future respectively (maybe lopping around)? It would be interesting to overlap this concept with all the different time period aesthetics... Old Aperture (Cave Johnson era), the Original Portals Aperture Enrichment Center (With as much as possible classic mechanics only), the Aperture Ruins, and the Rebuilt Aperture... Maybe even just any 2 or 3 per map.

I think there is also opportunity to make some "Day of the Tentacle" type puzzles like changing test chamber blueprints in the past in order to make the built test chamber different in the future. You could even paradoxically make the player responsible for the invention of the portal gun...
Ciirulean Jul 17, 2012 @ 1:51pm 
Great entity mod. The map was very clever and creative, although cubes disappearing when going through time doesn't make much sense, as you don't age when you go through time. Also I've been tinkering with the Hammer World Editor and been working on a very large project (hasn't been launched yet). Would you mind posting the download link to the object entity file? Thanks you!
ShioDOS Jul 15, 2012 @ 1:57pm 
This is awesome. That last puzzle really had me stumped...

Until I started thinking with time portals. XD
Nicko Jul 15, 2012 @ 12:03am 
i cant get past the second stage with the barrier that distroys the cube
Paul Jul 13, 2012 @ 6:25pm 
Last stage was very hard, but a cool concept!
todoslosfuegos Jul 13, 2012 @ 10:48am 
fantastic puzzle, one of the best i've played so far!
LeafosLog Jul 10, 2012 @ 5:54pm 
Is this ggod to try?
uniq Jul 9, 2012 @ 4:20pm 
I like this idea very much.
[SPAR]mrplay Jul 9, 2012 @ 7:37am 
Amazing level, but hard to complete.
Batman Jul 5, 2012 @ 10:12pm 
amazing level i had to ragequit a few times before comming back and doing it soooo good keep up the great work :D
Odinson Jul 5, 2012 @ 5:10pm 
This level is brilliant
¾Tikkari Monsteriλ➚ Jul 4, 2012 @ 12:10pm 
more time travel
MikeTheGreat Jul 1, 2012 @ 10:58am 
Excellent concept and great level. This one kept me puzzled for some time :-)
don23rhino Jun 29, 2012 @ 10:30pm 
They should turn this into an actual game becasue it's totally bad ass, i spent 2 and a half hours on the last stage until i figured out you had to break the cube in the present by putting it into the liquid then placing it on the switch. PURE GENIUS!!!!!!!!!!!!!!!!!!!!!!!!
RoboLizard Jun 27, 2012 @ 9:36pm 
AHH ragequit final stage, had to use solution on youtube. facepalm. i keep thinking clean world is the future... Anyways great map, great concept, one of the few that can stump me :D
The mage Jun 26, 2012 @ 9:24pm 
awsome job!
dialMARK4acti0n Jun 26, 2012 @ 12:28pm 
This is the first time travel level I've played that has actually been done RIGHT!
Keep up the good job!
michel6 Jun 26, 2012 @ 10:37am 
I saw the entire solution in the You Tube and this is a 5 stars map, not 4 or 3. But I don't expect much from this community,... too many 12 years old playing and their votes worth 1, the same as people with good sense of evaluation and intelligence. It is a democracy, not a skill or innovation score. Unfortunately.
Koksik Jun 26, 2012 @ 8:03am 
Spuriosity Jun 26, 2012 @ 4:53am 
cool idea, but couldn't get past the puvzzle with the buttons and the overlapping walkways. Eventually ragequitted, but still epic
Epic Hyevi Jun 26, 2012 @ 4:16am 
Cool!
Ciirulean Jun 25, 2012 @ 6:53pm 
If you want to become just about as famous as, say Reepblue (genious who created the mod for Portal: Blue Portals) or who ever made 12 Angry Tests here's my advise:

Create about 10+ chambers revolving around these time travel mechinisms. Make them follow a story and make them gradually get harder and harder.

(If you were to really take it this far I wouldn't know what to say) Make (or choose a Core sprite) and insert your (or some one elses) voice into him and have him tutorial you thoughout the test chambers. And (like you) he'd be involnerable to the paradox of walking through time.

Although the test chambers are already great!
ShotDownChoppa Jun 25, 2012 @ 4:40pm 
Holy crap! What the heck is going on?! xD
FishToastie Jun 25, 2012 @ 12:52pm 
It's a very well executed idea however the map it's self had a lot to be desired. I don't know whether you rushed to get the idea out or if you are just better on the technical side. Just a little complaint. As I said the idea was well made, better than the other time-travel maps out there, and the puzzle was a challenging and fun! I look forward to playing another like this.
keklol Jun 25, 2012 @ 12:40pm 
tyvm for making this , THIS WAS INTERESTING
Sharkdragon96 Jun 25, 2012 @ 9:13am 
YESSSS!!!!! I DID IT! I DID IT!!!!!!!! I THOUGHT IT WAS IMPOSSIBLE BUT I DID IT!!!!!
:D
Ninjababe Jun 25, 2012 @ 9:01am 
That was trippy! I liked it...
GraveDigger Jun 25, 2012 @ 8:08am 
loved it
nassic Jun 24, 2012 @ 10:39pm 
my brain it hurts
Rokxx Jun 24, 2012 @ 8:53pm 
You sir, are a fucking genius
stwischu Jun 24, 2012 @ 5:10pm 
seeing how the cubes are connected, and not, is the trick.
itisinickt Jun 24, 2012 @ 5:07pm 
make like 100 more levels or give your code out lol
unt.Rezi Jun 24, 2012 @ 4:53pm 
That was amazing, very well thought out.
Eagle the Bird Jun 24, 2012 @ 4:01pm 
Once I figured it out I was like AWWWWWWWW YEEAAAAAAAAH
Camßεn Jun 24, 2012 @ 2:11pm 
so many misaligned textures! try harder!
Loubis Jun 24, 2012 @ 12:14pm 
brain fuck xD nice work man
Mathey2009 Jun 24, 2012 @ 10:49am 
Wanna try one of my newest maps? This test chamber will really captivate you if you like new Portal 2 mechanics.
The first room uses 2 of this "new" mechanics, one of them is visible to the player so if they wish to, they can see how it works. The second mechanic, which is an OR function, is a hidden back room that is connected to the first room.
Heres's the link to my new map called "Adjusment":
http://steamcommunity.com/sharedfiles/filedetails/?id=77513624

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Thanks for playing!