Simple logic
75 Comments
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gamecreator Jun 10 @ 10:01pm 
Got stuck after taking the cube to the next room. Door was closed so I couldn't go back for the gel. But was good up until then.
joe May 30 @ 7:21am 
I cheated by swapping the two cubes over and then repeating the top room thus destroying the 'first' cube
Tony Kanoli May 23 @ 7:31am 
like the puzzle says, its nice and simple. good for introduction but also logical
Honest_Cake Feb 6 @ 4:40am 
Nice and simple test, although here are a few things:
What was the cleansing gel for? I didn't really need it.
And, it is possible to trap yourself in the map, so watch out for that.
GammaAnomaly Feb 5 @ 7:59pm 
I feel like this test had way too many separate rooms. Like in the original story mode of this game, most of the tests consist of a puzzle all in one room.
LordBeDe Nov 28, 2013 @ 5:40am 
Straightforward but nice.
PsychoBR Nov 14, 2013 @ 5:16pm 
Nice puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format):Download[dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
martinbarrett Sep 16, 2013 @ 7:16am 
That was FUN!!
If you have time try my new map. http://steamcommunity.com/sharedfiles/filedetails/?id=177646882
ghostyman719 Aug 28, 2013 @ 9:14am 
I loved the use of blue gel.
2 Criticisms:
1. Blue Gel on the light bridge seemed unnecessary.
2. In the room where you bring the blue gel in to activate the sphere dispenser, you can get stuck. A pool of death gel or a smashy spike plate would serve well here. You can get stuck if you bring the cube into the room (via the blue gel chimney ascent in the previous room) and deactivate your portals by stepping through the grill.
Foshar Jun 22, 2013 @ 12:15pm 
I enjoyed this chamber very much. It had some good ideas. If you have a moment, would you mind checking out some of mine?
The Book of Moosepants, Chapter 1: The Journey
ProfDave64 Jun 20, 2013 @ 11:59pm 
Once I discovered that I could coat the cubes with blue gel, I then spent a lot of time trying to figure out what I was supposed to do with the crazy bouncy cube! Nothing, it turns out, right? I'm pretty sure I finally solved it without once using a bouncy blue cube.

Still, it was fun bouncing up to the second level!
TesaracT Jun 2, 2013 @ 11:13am 
Хорошая камера
Mr. Terror Apr 23, 2013 @ 3:40pm 
called simple logic for a reason guys XD
Tony Kanoli Apr 19, 2013 @ 6:30pm 
This chamber is a bit too simple and easy (would be enough of a challenge for a beginner). It took me a while to find an accessible portal surface on the ground, but there is one. But I hope that wasn't the main challenge.
AD_79 Apr 13, 2013 @ 2:36pm 
Difficulty: 1/10 (VERY EASY)
Ok, this map is not bad, it's just too easy. Hopefully the later maps will be more challenging.
Hard Mar 19, 2013 @ 1:17am 
good..
Mandelbrot Set Feb 10, 2013 @ 3:14pm 
Way too easy but that kid in the beginning creeped me out a little too much.
Mitch McWiggins Jan 8, 2013 @ 12:03pm 
Fun, thanks.
Spartasaurus Rex Dec 27, 2012 @ 1:20pm 
A bit too easy ._______.
Dr. Mike Dec 9, 2012 @ 10:35am 
Nice map and excellent use of bounce gel. This is a matter of personal preference, but, it usually adds a lot to a map to have windows between the various rooms.
JackPliskin Dec 6, 2012 @ 6:32pm 
It was fun. But a little easy.
If you a very hard logic level, check my map : ---------->
http://steamcommunity.com/sharedfiles/filedetails/?id=111913944
herbusmc Dec 5, 2012 @ 7:31pm 
I liked it cuz I figured it out!
DeadPoolX Dec 4, 2012 @ 4:12pm 
Great map! It had some tricky parts to it and was challenging without being frustrating.
mausilibaer Nov 10, 2012 @ 5:03pm 
Pretty easy but very nice one, thanks.
Mathey2009 Oct 14, 2012 @ 10:56pm 
Hey loved the map. Thank you fpr this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
Рыжая борода  [author] Oct 14, 2012 @ 3:54am 
nubsboy @ :Click Subscribe and the test will appear in the game.
| HYDRA | nubsboy Oct 14, 2012 @ 2:47am 
how can i play this map? pls anwser me
Rewas514 Aug 23, 2012 @ 4:22am 
Easy, but enjoyable. :)
a2b2 Aug 22, 2012 @ 10:12am 
fun, but very easy
Fetandrey Aug 22, 2012 @ 6:24am 
Good map. +1 from me.
Alex Leonard Aug 18, 2012 @ 4:18am 
Enjoyed that a lot thanks!
Penassa Aug 17, 2012 @ 5:07am 
very good chamber cleaver use of gel , i envy you , i find hard to implement good gel puzzles in my maps !

if you want to try them give them a go http://steamcommunity.com/sharedfiles/filedetails/?id=68631398
machmanx Aug 13, 2012 @ 1:26pm 
Took me a while because as I progressed I realized that there were additional rooms. Good chamber.
«- Flippie_X -» Aug 6, 2012 @ 4:31am 
cool map :)
AGC | Quarks @ FTB Jul 30, 2012 @ 1:07pm 
very nice map, not to hard but well designed and i like good designed maps :)
Xenocat Jul 28, 2012 @ 6:51pm 
"Two places that you can get stuck:
1) If you go upstairs, leave a cube on the trigger button, and then leave without making a portal, you can't get back in (the beam is pushing at that point, not pulling)."

You can escape from this situation; if you jump into the funnel while it's blue you can get LoS to place a portal back in the room with the cube on the button.

Really enjoying these maps, by the way!
Crash Jul 28, 2012 @ 6:59am 
I've played a few of your maps all ready and decided to play through them all from the very first one. Thank you for doing these! You are awesome :)
the Greed Jul 25, 2012 @ 10:48am 
Nice easy map
dbrochu2 Jul 19, 2012 @ 4:17pm 
Like it very much. Not very complicated but very intricate. A lot of things to do.
One of my Favorites
Рыжая борода  [author] Jul 18, 2012 @ 8:31pm 
@[FT] Leon : надо нажать кнопку подписаться, и карта появиться в тестовых камерах.
[FT]Leon Jul 18, 2012 @ 5:52pm 
Э а как скачать поиграть?
Leandro Jul 18, 2012 @ 1:32pm 
One of the best maps I played so far. Great job!
Bober RS Jul 15, 2012 @ 1:00am 
Good old trick, nice.
TheMADhaTTer Jul 14, 2012 @ 4:11pm 
Two places that you can get stuck:
1) If you go upstairs, leave a cube on the trigger button, and then leave without making a portal, you can't get back in (the beam is pushing at that point, not pulling).
2) If you return to the room with the sphere by a portal, but the cube is off the trigger square, then the movable wall/door is closed and you can't get back (since the portal is on the ceiling). Fix for 2 would probably be to have the pedestal button both disengage the rectifier field and open the door (if it's closed).
Wolf68k Jul 14, 2012 @ 8:48am 
It's fun
toncica Jul 14, 2012 @ 5:01am 
I really liked your card :) Keep it up!
Please look at my map! I want to know your opinion :)
http://steamcommunity.com/sharedfiles/filedetails/?id=80137413
Lucifiyer93 Jul 13, 2012 @ 8:08pm 
This is a good map, well done!
toncica Jul 12, 2012 @ 9:41am 
Voting down all your maps for your impertinent way of spamming other peoples workshops. Continuing... :)
Capitaine SZM Jul 5, 2012 @ 4:21am 
Nice level, I really liked the ball room ! =D