Portal 2
[Demo] "Heatbeat" Mechanic Demonstration
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10 Yorum
wildgoosespeeder 10 Ara 2015 @ 2:40pm 
"An error occured while downloading this map!" Subscribed and everything.

I noticed that this happens to some 2012 maps. Reuploading fixes the issue.
Lepo 12 Oca 2014 @ 7:01am 
Interesting mechanism, could be used in very creative maps.
EVrGrIn ™ 28 Oca 2013 @ 8:16pm 
With hammer don't necessary the use of laser's, relay's and panels. With the instance editor in hammer, deleting any "instance:button;OnUnPressed". Without hammer is a very nice solution ;)
Sorry for my bad english!!!
stormsend 8 Eki 2012 @ 1:30pm 
Very nice. I admire a good switch. Mind if I use it sometime. Thanks.
Rini 29 Eyl 2012 @ 8:17am 
nice. I new going in to this test it was easy but had something to be laerned. could do with out 1 funle but you made your point.
Riptos 24 Haz 2012 @ 4:54pm 
Thanks mate it works perfectly now. I revamped Moogoo's map to make it a bit more taxing.

Check it out here http://steamcommunity.com/profiles/76561198028222975/myworkshopfiles/
Positron  [yaratıcı] 22 Haz 2012 @ 1:56pm 
Sorry it's taken me so long to reply. I've been on vacation and haven't logged on to steam in a while.

@[PA]Riptos: The first laser is flicked on by the left button. The laser hits the relay, which activates the second laser (on the far wall). The second laser also hits the relay and keeps itself turned on even after the first laser turns off. When the right button is triggered, the panel flips up and blocks the second laser. At this point, the relay has no laser touching it and the second laser turns off.

Everyone: I've added a "circuit diagram" that should hopefully make the connections easier to see. Thank you for your feedback!
Riptos 16 Haz 2012 @ 7:34am 
I dont understand at all, how does one of your lasers flick on for a split second and the other one stays on. I have set it up exactly the same way as you have yet my cube does nothing but bounce up and down on the left button with the tractors beams flicking quickly between polarities.

Can you please post up what connects to what exactly as the picture doesnt really tell much at all. I have a puzzle made trying to use this mechanic and it's the only thing stopping me from publishing it.
[#!].mouse (deaf) 5 Haz 2012 @ 1:33pm 
Agreed. Thank you for making this. I've been trying to figure it out for a while now.
Zig the Drazard 29 May 2012 @ 9:10am 
Thanks for making this.