Portal 2
[Demo] "Heatbeat" Mechanic Demonstration
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댓글 10
wildgoosespeeder 2015년 12월 10일 오후 2시 40분 
"An error occured while downloading this map!" Subscribed and everything.

I noticed that this happens to some 2012 maps. Reuploading fixes the issue.
Lepo 2014년 1월 12일 오전 7시 01분 
Interesting mechanism, could be used in very creative maps.
With hammer don't necessary the use of laser's, relay's and panels. With the instance editor in hammer, deleting any "instance:button;OnUnPressed". Without hammer is a very nice solution ;)
Sorry for my bad english!!!
stormsend 2012년 10월 8일 오후 1시 30분 
Very nice. I admire a good switch. Mind if I use it sometime. Thanks.
rini 2012년 9월 29일 오전 8시 17분 
nice. I new going in to this test it was easy but had something to be laerned. could do with out 1 funle but you made your point.
Riptos 2012년 6월 24일 오후 4시 54분 
Thanks mate it works perfectly now. I revamped Moogoo's map to make it a bit more taxing.

Check it out here http://steamcommunity.com/profiles/76561198028222975/myworkshopfiles/
Positron  [작성자] 2012년 6월 22일 오후 1시 56분 
Sorry it's taken me so long to reply. I've been on vacation and haven't logged on to steam in a while.

@[PA]Riptos: The first laser is flicked on by the left button. The laser hits the relay, which activates the second laser (on the far wall). The second laser also hits the relay and keeps itself turned on even after the first laser turns off. When the right button is triggered, the panel flips up and blocks the second laser. At this point, the relay has no laser touching it and the second laser turns off.

Everyone: I've added a "circuit diagram" that should hopefully make the connections easier to see. Thank you for your feedback!
Riptos 2012년 6월 16일 오전 7시 34분 
I dont understand at all, how does one of your lasers flick on for a split second and the other one stays on. I have set it up exactly the same way as you have yet my cube does nothing but bounce up and down on the left button with the tractors beams flicking quickly between polarities.

Can you please post up what connects to what exactly as the picture doesnt really tell much at all. I have a puzzle made trying to use this mechanic and it's the only thing stopping me from publishing it.
mouse 2012년 6월 5일 오후 1시 33분 
Agreed. Thank you for making this. I've been trying to figure it out for a while now.
Zig 2012년 5월 29일 오전 9시 10분 
Thanks for making this.