Open Cities Skyrim
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The Gaming Neko 01 月 26 日 @ 下午 4 時 48 分 
I just learned the hard way that you should not go to Cidhna Mine in ghost Markarth, fucks up your game. And it's weird since the toher doors don't go anywhere in ghost cities. I love this mod so much but there's people in ghost cities like that one girl who sells flowers in Windhelm, she's not in the real Windhelm but is instead stuck in ghost Windhelm. You should probably fix that, thanks :3
Zapness 01 月 25 日 @ 下午 3 時 30 分 
So I have better cities- Whiterun installed, and the trees which were added are all either outside the city or floating in the middle of the road... As much as I love this mod I have to stop using it.
rynmrtn 01 月 21 日 @ 上午 3 時 35 分 
Is it possible that this mod is causing some city encounters to be bugged?, e.g the forsworn in markarth kills an invisible woman bc she's not there, or the redguard and the woman from the thieves guild aren't settling a debt when you enter riften
Franz 01 月 15 日 @ 上午 4 時 03 分 
So, will this work with mods that somehow affect the cities, like adding new stuff to them, etc?
Im Gone 01 月 4 日 @ 下午 5 時 27 分 
Does it work? i have all DLCs SKSE and SkyUI. Anything else i need>
Connor Kenway 2014 年 12 月 30 日 @ 下午 5 時 40 分 
? how do i get that :P
Arthmoor  [作者] 2014 年 12 月 30 日 @ 下午 3 時 22 分 
You probably need to do the SKSE memory patch setup.
Connor Kenway 2014 年 12 月 30 日 @ 下午 1 時 16 分 
but when i try to go to windhelm for example crash b4 i even get to the door O.o
Connor Kenway 2014 年 12 月 30 日 @ 下午 1 時 16 分 
but when i try to go to windhelm for example crash b4 i even get to the door O.o
Connor Kenway 2014 年 12 月 30 日 @ 下午 1 時 16 分 
question Arthmoor does this mod make peoples games CTD?? or is it just me and its only done that once when i tried to open whiterun gate
Arthmoor  [作者] 2014 年 12 月 29 日 @ 下午 10 時 25 分 
It's on both Steam and Nexus, along with a few other places. I don't rely on any one service - no matter how established they are.
Connor Kenway 2014 年 12 月 17 日 @ 下午 4 時 24 分 
wow @Arthmoor i should of known this was on steam instead of nexus lol
Arthmoor  [作者] 2014 年 12 月 11 日 @ 下午 5 時 07 分 
It's pretty close to the oldest. I'm not sure what else was up here at the time but this has been up since launch day.
wP. DreadnaughtVCN 2014 年 12 月 11 日 @ 上午 1 時 45 分 
Is it true that this is the oldest mod on the skyrim steam workshop?
ManOnFire 2014 年 12 月 5 日 @ 下午 6 時 37 分 
Arthmoor  [作者] 2014 年 12 月 5 日 @ 下午 6 時 03 分 
If you removed the mod and are still getting crashes, then this mod isn't the reason you're having trouble. Might be time to run a cache validation on the game and then reclean Update.esm and the 3 DLCs.
ManOnFire 2014 年 12 月 5 日 @ 下午 4 時 48 分 
plzzz help
ManOnFire 2014 年 12 月 5 日 @ 下午 4 時 48 分 
when i delete if i go near cities or go into buildings i crash
ManOnFire 2014 年 12 月 5 日 @ 下午 4 時 47 分 
when i downloaded mod. my game crash on startup
ManOnFire 2014 年 12 月 5 日 @ 下午 4 時 47 分 
i just wanna play skyrim ;_;
Kouga 2014 年 11 月 29 日 @ 上午 7 時 21 分 
@Arthmoor Alright, thanks for the assistance! I will look into this installer thing.
Arthmoor  [作者] 2014 年 11 月 24 日 @ 上午 12 時 07 分 
The manual archive doesn't have the SKSE folder. You should really try using the installer since it's supposed to have all that stuff all ready to go.
ilarip 2014 年 11 月 23 日 @ 下午 2 時 12 分 
No. Even if I install SKSE manually only scripts folder goes to Data folder. Nothing else.
In version 1.07.01
Arthmoor  [作者] 2014 年 11 月 22 日 @ 下午 3 時 16 分 
@Kouga: The folder should be there in any properly installed SKSE setup. Plus, from what I'm told, if you use their exe installer for it the ini file should be set up with the memory patch too.
fatspr1nkle 2014 年 11 月 22 日 @ 下午 12 時 55 分 
mod is called upgradeable breezehome hearthfire edition PLEASE HELP MEEE
fatspr1nkle 2014 年 11 月 22 日 @ 下午 12 時 54 分 
ive had this mod since i started skyrim, absolutely amazing, but sadly i have to get rid of due to glithces with a breezehome house mod, if there is any fix plz make it happen, it saddens me to get rid of this... :(
Kouga 2014 年 11 月 22 日 @ 上午 10 時 17 分 
But the thing is that SKSE, SkyUI and everything using it works perfectly. I don't really dare to mess with it and make a folder that wasn't there to begin with? I think it wouldn't even recognise that folder because it didn't make it?
Arthmoor  [作者] 2014 年 11 月 20 日 @ 下午 4 時 17 分 
lol, no, you'd create the file yourself and stick the information provided into it :P
Kouga 2014 年 11 月 20 日 @ 上午 1 時 17 分 
So if I don't have an SKSE folder and no SKSE.ini either, how would I solve the issues if I ever run into them? Unsubscribe? I see, I see. :b
Bonzo_Algonzo 2014 年 11 月 17 日 @ 下午 3 時 29 分 
Awesome mod, works with no issues!
the eagle 2014 年 11 月 8 日 @ 上午 7 時 00 分 
i love this mod
ManOnFire 2014 年 11 月 7 日 @ 下午 4 時 10 分 
Arthmoor  [作者] 2014 年 11 月 7 日 @ 下午 1 時 25 分 
One of the oldest, yes. It was part of the initial Workshop testing for Skyrim and has been here since just before launch.
Bash 'em 2014 年 11 月 7 日 @ 下午 12 時 15 分 
i think so
ManOnFire 2014 年 11 月 3 日 @ 上午 5 時 46 分 
is this the oldest mod in steam workshop??
gsprotts 2014 年 10 月 20 日 @ 上午 11 時 48 分 
I've got a problem, subscribed and now cant fast travel says im being persuded by guards??
Ktsune 2014 年 10 月 17 日 @ 下午 12 時 28 分 
I haven't got "skse.ini" can someone help me?
cavebat 2014 年 10 月 10 日 @ 下午 6 時 00 分 
in the settings it says oblivian gates what does the mean?
Saturnian_Shadows 2014 年 10 月 10 日 @ 下午 4 時 53 分 
How much performance drop does this have? I run skyrim on a pretty average laptop by the way.
{B&S}AntInatorx11 2014 年 10 月 7 日 @ 下午 1 時 54 分 
will this mod interfere with my Monsters Reborn And Or Immersive Creatures mod i got off of the nexus? and will this also effect my FPS in any negative ways?
Vinnie Mack 2014 年 09 月 23 日 @ 上午 6 時 08 分 
this is a fantastic idea. I turned it on and ran it for a short time and loved the immersiveness of the mod. So does it cause lag, or was that my other mods?
Morwania 2014 年 09 月 14 日 @ 上午 7 時 54 分 
I have problems with going innto other building with this mod. It says open doors and then nothing is happening.
Arthmoor  [作者] 2014 年 09 月 10 日 @ 下午 3 時 27 分 
Doesn't do anyone any favors to guess - especially when it's a wrong guess :P
patrickricherson 2014 年 09 月 10 日 @ 下午 3 時 14 分 
i'm guessing it's this mod, that makes it so a guard doesn't spawn in front of the gate to whiterun in the mission at the beginning of the game
☬ ⊃∊∂⊺⧺ №℣ª ☬ 2014 年 09 月 10 日 @ 下午 2 時 22 分 
"In March of 2013, Bethesda released their final patch for Skyrim. Version Prior to this, Open Cities Skyrim had little trouble operating in the available memory the game provided.

It has since been found though that Patch 1.9 changed something about the way Skyrim allocates its initial pools of memory, likely due to trying to get the DLC to work on the PS3 and then not bothering to make sure the PC had, you know, PC specific code for that. "

Yep, and this kind of BS is beginning to bother me a bit. If these companies aren't concerned with how they treat my PC, maybe they don't need to sell me their shit.
Vo1dstar 2014 年 09 月 5 日 @ 下午 11 時 50 分 
Hey there first of all very nice mod :D but will this affect my FPS a lot?
WolfAmaril 2014 年 09 月 5 日 @ 下午 5 時 23 分 
I am wondering, is there a patch for this and Towns and the Towns and Villages Enhanced set of mods? Is this the right place to ask, or should I ask the devs of those mods?
Dap 2014 年 09 月 3 日 @ 下午 11 時 49 分 
there is a bug in riften: When going into riften through the gate by the stables there is a door to the right entering this door will cause the game to crash.
winsk 2014 年 08 月 30 日 @ 上午 2 時 15 分 
There is a bug. For example some NPC forgot me or I can't find them. If I try to find them using the console I find myself in old game, where cityes are closed.
Arthmoor  [作者] 2014 年 08 月 18 日 @ 下午 7 時 25 分 
Already did. All Civil War battles take place in the closed cities, precisely because of that problem.