The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Open Cities Skyrim
< >
1,429 megjegyzés
LEPRECHAUN_III 11 órája 
has some problems but really cool dont install any mods that put trees in whiterun....they dont sit on the ground and takes alot of the trees away
EvilEducated ápr. 19. @ de. 5:56 
Installed the mod, hope I'm not in a city.. otherwise, fml.
Fajny Nick ápr. 16. @ de. 9:23 
It's really cool XDDDD
Mortimer452 ápr. 15. @ du. 11:07 
Cool mod, but it's a little glitchy. My game freezes occasionally when fast-traveling to cities. It also increased the load time IMMENSELY when fast-traveling to cities.
Trigger-Happy ápr. 10. @ de. 3:36 
Crap... Uh... I am was in a city when I installed this, am I now going to need to fix something or just uninstall and reinstall away from a city?
natharran márc. 29. @ du. 12:03 
Good work, thanks. The game feels more realistic now. Didn't run into any new bug so far, which is nice :-).
wayne márc. 27. @ de. 10:58 
makes my game a lil buggy , people wandering out side the city and getting lost and audio not matching . but its a small price to pay lol
nathan_1975_ márc. 17. @ de. 1:44 
fucks up your game it seems windhelm is gliched
[PAPYRUS] ElateLemming márc. 12. @ de. 6:03 
There is a prob with the murder quest in whindhelm... it leads me too a rock that loads me to a duplacit of the city its creepy no NPCs are there and stuff, so how can i fix the quest?
JustAnotherGamerNL márc. 9. @ de. 10:16 
This mod causes some issues with certain quest (like the quest about the murder in wind helm) the quest markers will point you to a rock with the option open windhelm.
Connorama febr. 21. @ du. 5:40 
I have an issue. When i go into a building like the Bannered Mare, and then walk out, the loading screen freezes right as it is about to finish. Any suggestions? @Arthmoor
Mad Max febr. 6. @ de. 1:10 
Game crashes when I go next to a door!!! ( City Door )
Sauce Courier febr. 5. @ du. 7:25 
is there a way to combine this with other mods
You Just Got Bradberry'd jan. 30. @ du. 6:45 
So, can it work with Cities enhanced mods? Or no?
Ruvaak Jun jan. 25. @ du. 3:31 
Amazing mod, though messy in pratice. I'm having the same issues as bmxgtmaster, where mods that effect loading. Anyway you could fix that?
bmxgtmaster jan. 19. @ du. 1:37 
well when i download it it happend when my other mod were not loaded
Arthmoor  [készítő] jan. 19. @ du. 1:05 
That's got nothing to do with this mod, whatever caused it.
bmxgtmaster jan. 19. @ de. 1:11 
bug.
when i get close to the gate the sceen gose black and i can not fix it
Frankwest16 jan. 17. @ de. 9:55 
All I want is a pair of boots.
How hard can it be?
Mr . X jan. 2. @ de. 7:06 
good mods 8)
Mach&Cheese 2015. dec. 29. @ de. 10:58 
@Пипирка we all do
[SoF][VI] Mofo 2015. dec. 10. @ du. 4:16 
I want to report a bug I found in this mod.
In Solitiude there are many hawks flying around...when you shoot them, they duplicate themselves - one of this copy falls dead and the other one keeps flying with like no physical model. I dont think everyone shoots them, but still...it's a bug I guess :)
Also I found that newly invented Argonian NPC who opens Riften gates for you when you ride a steed dont speak at all...it shows a subtitles for a moment he has to say, when I try to contact him. Others like him speak like general phrases with actors' voices.
Haruka Shirato 2015. nov. 15. @ du. 9:25 
Gaahhhh thank you so muuuch.
Born to Strike 2015. nov. 14. @ de. 7:46 
plez help me i cant go in some houses and places HELP!!!
NinjaKiller1104 2015. nov. 7. @ du. 6:36 
Does this effect any quests in any way? like when you kill your first dragon outside of whiterun and you go back to dragonsreach?
Rodso 2015. okt. 30. @ de. 3:53 
anyone know why each time i start up skyrim open cities isnt selected to load?

not a big problem but its just weird
Tuprewm 2015. okt. 12. @ de. 12:12 
Hrmm... Is th8is comp[atible with Civil War Overhaul? It DOES change the way city battles work and the way that city ownership works.
Arthmoor  [készítő] 2015. okt. 9. @ du. 3:31 
I believe there's a patch available on Nexus that makes JK + OCS work together. I don't have the link handy though.
[DTS] Swift 2015. okt. 9. @ du. 2:54 
@HarryHeadshot No JK's skyrim changes the cities and thus they would conflict.
M'aiq the liar 2015. okt. 9. @ de. 2:15 
is this mod compatible with JK's Skyrim?
Samurai Cyclops 2015. okt. 3. @ de. 8:39 
my game crashes when i get near the gate HALP i tried using no mods exept this still hapens so ill take it that its a feture
evryPixelcounts 2015. szept. 21. @ du. 4:44 
Have you thought of making a mod that does this with small buildings? Or expanding it to this one?
TravDawg 2015. szept. 13. @ du. 6:44 
Whenever i launch skyrim the launcher says i am not subscribed to OCS, i am the file is still there and checkable.
Timelord 2015. szept. 12. @ de. 8:36 
Thank you
Arthmoor  [készítő] 2015. szept. 11. @ du. 5:16 
There are patch files available for that on the Nexus link that will deal with the stuff that's necessary for each DLC.
Timelord 2015. szept. 11. @ du. 3:18 
I have the harthfire dlc and the adoptable children in the citys that wander around are not there in your open version. However when i found whiterun secondary door to the original i found Lucia walking about alone. and now im try to find windhelms second door to get sofie any idea where it is or does it even exist? if not please advise on how to get lucia and sofie to the open citys. Thanks
Arthmoor  [készítő] 2015. szept. 11. @ du. 1:51 
Move the other mod above Open Cities in your load order and that will fix it. There's also no guarantee that Extended Whiterun will be compatible even then, and no, it isn't something I can (or would even if I could) fix since it isn't my mod that broke stuff.
garretphoenix 2015. szept. 11. @ du. 1:24 
i cannot get the doors to work on the buildings, i think extended whiterun is causing the bug... thank you, and, fix this please when you have the time, have a nice day.
Arthmoor  [készítő] 2015. szept. 5. @ du. 3:04 
That's explained in the description above.
ES-Mike1518 - FTLOTG 2015. szept. 5. @ du. 2:28 
im using the steam version of SKSE, how would I do this?
Arthmoor  [készítő] 2015. szept. 5. @ du. 2:25 
Have you tried the SKSE memory fix? Issues like what you describe tend to be due to running out of memory with the way Skyrim allocates it.
ES-Mike1518 - FTLOTG 2015. szept. 5. @ du. 2:21 
hey, I don't know if its a conflict between mods or its just not working correctly, but it seemed to work fine before but everytime I try to take a carriage to whiterun it breaks the game and I see a black screen but still hear music. I uninstalled the mod and it worked. any fix would be nice cause this mod is awesome!
LuigisPikachu 2015. szept. 4. @ du. 12:50 
well, if it's being maintained, it's not broken. nice to see a mod this old getting updates
Arthmoor  [készítő] 2015. szept. 4. @ du. 12:37 
Heh. Well, this is more or less normal from my perspective. Most authors I see maintain their work and fix bugs when they crop up (provided they're legit reports etc).

It is true though that a mod can actually be done and have no need for updates and be bug free enough that no issues become obvious. Old doesn't necessarily mean broken.
LuigisPikachu 2015. szept. 3. @ du. 6:15 
yes, most mods seem to be abandoned after the first month. THAT is why a mod this old still having maintinace surprises me.
Arthmoor  [készítő] 2015. szept. 3. @ du. 5:03 
Yes, it's still active. Yes, it still gets bug fixes and minor tweaks where needed. This surprises anyone? :P
LuigisPikachu 2015. szept. 3. @ du. 3:42 
MY GOD, IS THIS MOD STILL ACTIVE? PEOPLE STILL WORK ON THIS? wow, how interesting.
Harbinger 2015. szept. 2. @ du. 2:43 
is this compatible with enhanced cities mods?
Born to Strike 2015. aug. 10. @ de. 9:50 
i cant go into someplaces in cities help?>
Kothata 2015. aug. 9. @ de. 12:37 
What is ENBoost and where to get it?