The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Open Cities Skyrim
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1,434 commentaires
Mr. Crayons 26 juin à 20h28 
YIKES! This mod glitched the hell out of my game. Lots of npcs disappeared or glitched out and were stuck in non-instanced cities. How did this mod get 5 stars? O.o
zammerson 20 juin à 11h36 
Riften requires a loading screen.
Tron Cat 18 juin à 13h18 
The wierdest part is, it's not that demanding on your PC... why wasn't this part of vannila?
ChuckNorris8 17 juin à 0h52 
This is literally the best thing ever. Sometimes glitch but its worth it, especially if you don't have the game on an ssd, then you don't have waiting times.
Hydraulik Mariusz 14 juin à 11h17 
Cool
LEPRECHAUN_III 3 mai à 21h15 
has some problems but really cool dont install any mods that put trees in whiterun....they dont sit on the ground and takes alot of the trees away
EvilEducated 19 avr à 5h56 
Installed the mod, hope I'm not in a city.. otherwise, fml.
Fajny Nick 16 avr à 9h23 
It's really cool XDDDD
Mortimer452 15 avr à 23h07 
Cool mod, but it's a little glitchy. My game freezes occasionally when fast-traveling to cities. It also increased the load time IMMENSELY when fast-traveling to cities.
Chubby Little Yellow Dude 10 avr à 3h36 
Crap... Uh... I am was in a city when I installed this, am I now going to need to fix something or just uninstall and reinstall away from a city?
natharran 29 mar à 12h03 
Good work, thanks. The game feels more realistic now. Didn't run into any new bug so far, which is nice :-).
wayne 27 mar à 10h58 
makes my game a lil buggy , people wandering out side the city and getting lost and audio not matching . but its a small price to pay lol
nathan_1975_ 17 mar à 1h44 
fucks up your game it seems windhelm is gliched
[PAPYRUS] ElateLemming 12 mar à 6h03 
There is a prob with the murder quest in whindhelm... it leads me too a rock that loads me to a duplacit of the city its creepy no NPCs are there and stuff, so how can i fix the quest?
JustAnotherGamerNL 9 mar à 10h16 
This mod causes some issues with certain quest (like the quest about the murder in wind helm) the quest markers will point you to a rock with the option open windhelm.
Connorama 21 fév à 17h40 
I have an issue. When i go into a building like the Bannered Mare, and then walk out, the loading screen freezes right as it is about to finish. Any suggestions? @Arthmoor
Slime Rancher 6 fév à 1h10 
Game crashes when I go next to a door!!! ( City Door )
Trigered Grey Knight 5 fév à 19h25 
is there a way to combine this with other mods
It's Hiiiigh Noon 30 jan à 18h45 
So, can it work with Cities enhanced mods? Or no?
Sahrot Kendov Jun 25 jan à 15h31 
Amazing mod, though messy in pratice. I'm having the same issues as bmxgtmaster, where mods that effect loading. Anyway you could fix that?
bmxgtmaster 19 jan à 13h37 
well when i download it it happend when my other mod were not loaded
Arthmoor  [créateur] 19 jan à 13h05 
That's got nothing to do with this mod, whatever caused it.
bmxgtmaster 19 jan à 1h11 
bug.
when i get close to the gate the sceen gose black and i can not fix it
Frankwest16 17 jan à 9h55 
All I want is a pair of boots.
How hard can it be?
Mr . D 2 jan à 7h06 
good mods 8)
Mac&Cheese 29 déc 2015 à 10h58 
@Пипирка we all do
[SoF][VI] Mofo 10 déc 2015 à 16h16 
I want to report a bug I found in this mod.
In Solitiude there are many hawks flying around...when you shoot them, they duplicate themselves - one of this copy falls dead and the other one keeps flying with like no physical model. I dont think everyone shoots them, but still...it's a bug I guess :)
Also I found that newly invented Argonian NPC who opens Riften gates for you when you ride a steed dont speak at all...it shows a subtitles for a moment he has to say, when I try to contact him. Others like him speak like general phrases with actors' voices.
Leilette 15 nov 2015 à 21h25 
Gaahhhh thank you so muuuch.
Born to Strike 14 nov 2015 à 7h46 
plez help me i cant go in some houses and places HELP!!!
NinjaKiller1104 7 nov 2015 à 18h36 
Does this effect any quests in any way? like when you kill your first dragon outside of whiterun and you go back to dragonsreach?
Rodso 30 oct 2015 à 3h53 
anyone know why each time i start up skyrim open cities isnt selected to load?

not a big problem but its just weird
Tuprewm 12 oct 2015 à 0h12 
Hrmm... Is th8is comp[atible with Civil War Overhaul? It DOES change the way city battles work and the way that city ownership works.
Arthmoor  [créateur] 9 oct 2015 à 15h31 
I believe there's a patch available on Nexus that makes JK + OCS work together. I don't have the link handy though.
[DTS] Swift 9 oct 2015 à 14h54 
@HarryHeadshot No JK's skyrim changes the cities and thus they would conflict.
RiftWarden 9 oct 2015 à 2h15 
is this mod compatible with JK's Skyrim?
Samurai Cyclops 3 oct 2015 à 8h39 
my game crashes when i get near the gate HALP i tried using no mods exept this still hapens so ill take it that its a feture
evryPixelcounts 21 sept 2015 à 16h44 
Have you thought of making a mod that does this with small buildings? Or expanding it to this one?
TravDawg 13 sept 2015 à 18h44 
Whenever i launch skyrim the launcher says i am not subscribed to OCS, i am the file is still there and checkable.
TimeLord 12 sept 2015 à 8h36 
Thank you
Arthmoor  [créateur] 11 sept 2015 à 17h16 
There are patch files available for that on the Nexus link that will deal with the stuff that's necessary for each DLC.
TimeLord 11 sept 2015 à 15h18 
I have the harthfire dlc and the adoptable children in the citys that wander around are not there in your open version. However when i found whiterun secondary door to the original i found Lucia walking about alone. and now im try to find windhelms second door to get sofie any idea where it is or does it even exist? if not please advise on how to get lucia and sofie to the open citys. Thanks
Arthmoor  [créateur] 11 sept 2015 à 13h51 
Move the other mod above Open Cities in your load order and that will fix it. There's also no guarantee that Extended Whiterun will be compatible even then, and no, it isn't something I can (or would even if I could) fix since it isn't my mod that broke stuff.
garretphoenix 11 sept 2015 à 13h24 
i cannot get the doors to work on the buildings, i think extended whiterun is causing the bug... thank you, and, fix this please when you have the time, have a nice day.
Arthmoor  [créateur] 5 sept 2015 à 15h04 
That's explained in the description above.
ES-Mike1518 - FTLOTG 5 sept 2015 à 14h28 
im using the steam version of SKSE, how would I do this?
Arthmoor  [créateur] 5 sept 2015 à 14h25 
Have you tried the SKSE memory fix? Issues like what you describe tend to be due to running out of memory with the way Skyrim allocates it.
ES-Mike1518 - FTLOTG 5 sept 2015 à 14h21 
hey, I don't know if its a conflict between mods or its just not working correctly, but it seemed to work fine before but everytime I try to take a carriage to whiterun it breaks the game and I see a black screen but still hear music. I uninstalled the mod and it worked. any fix would be nice cause this mod is awesome!
LuigisPikachu 4 sept 2015 à 12h50 
well, if it's being maintained, it's not broken. nice to see a mod this old getting updates
Arthmoor  [créateur] 4 sept 2015 à 12h37 
Heh. Well, this is more or less normal from my perspective. Most authors I see maintain their work and fix bugs when they crop up (provided they're legit reports etc).

It is true though that a mod can actually be done and have no need for updates and be bug free enough that no issues become obvious. Old doesn't necessarily mean broken.
LuigisPikachu 3 sept 2015 à 18h15 
yes, most mods seem to be abandoned after the first month. THAT is why a mod this old still having maintinace surprises me.