The Elder Scrolls V: Skyrim

Open Cities Skyrim
1,368 kommenttia
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Mutedfuzzball9 22. heinä 8.50 
so helpfull
williamyeager 18. heinä 9.40 
I have this mod downloaded but i also have others but tis mod slows down my computer and makes it laggy, i am on the mission where you get breezehome and everytime i try to enter whiterun i crash any help?
rewdmister4 17. heinä 16.08 
I used it midgame and the only "bug" i found was that if you try to fast travel to a city, you have to leave and open the gates becaese the city fast travel is inside the city, for whiterun i always warp to the stables and walk in

the game also take a while longer to load, i believe that is supposed to happen but i wanted to double check
Saint Stephen 17. heinä 13.51 
Saint Stephen 17. heinä 13.50 
Question is it better to start a new game with this or is it ok to use this mid game cause i dont know if hold quests may break? Also thanks for the other answer earler lol
[DGLZ] bullet 9. heinä 20.40 
working wıth no problem !! awesome mod :D
Savage 9. heinä 2.02 
Excellent mod, love it, hate loading screens however there is a small problem. Might be my computer or something, but when I get to Solitude and open the gate, the second i step foot inside the gate I crash. Crashes when I Fast Travel as well. Any suggestion on how to fix it?
hunter522 6. heinä 12.29 
I like not waiting through the loading screens now!
Reggie Fils-Aime 1. heinä 18.56 
Is it possible to access the old cities with this mod enabled?
dominicscadlock 30. kesä 21.18 
ill just have to test it for myself then
Arthmoor  [tekijä] 30. kesä 20.59 
Riften does work. I have no idea what Darkstar thinks is wrong there, but it works perfectly fine.
dominicscadlock 30. kesä 20.09 
Sucks. Figures I would get this mod but i have to know riften works
I, Darkstar X 30. kesä 19.56 
No really, the newest update made Riften bugged. Its only Riften as well, none of the other holds have any problems.
Arthmoor  [tekijä] 30. kesä 11.37 
Mods don't just "stop working" without you having done something to trigger than. So... good job breaking your own game is what you really mean.
I, Darkstar X 25. kesä 15.47 
Riften is not working
( ͡° ͜ʖ ͡°) 14. kesä 5.09 
Any DLC needed?
Arthmoor  [tekijä] 29. touko 0.50 
Probably pretty close to it, for Skyrim anyway. There might have been a couple that showed up right before mine.
MACHINESofGOD777 28. touko 23.08 
So is this the 1st mod on the workshop?
Arthmoor  [tekijä] 4. touko 8.47 
The game does that all the time, with or without this mod. If you haven't done the SKSE steps outline above then you probably need to.
Madame Rose♥ 4. touko 6.35 
Bug: It crashed without a reason.. so its useless for me :/
Arthmoor  [tekijä] 3. touko 15.01 
That's not a bug caused by Open Cities. Roggvir's execution has been put through its paces so many times it's almost silly. Works every time, even when dropping in using an alt-start mod.
Ubersupersloth 3. touko 8.57 
Bug: I entered Solitude for the first time but there was no Roggvir execution. Also, the game crashed soon after but it wasn't the moment I opened the doors so it's likely unrelated.
Madame Rose♥ 3. touko 6.49 
It changed my language... hm
Toporkov 28. huhti 6.18 
Do mod, open houses and caves.
Brainstorm104 27. huhti 17.21 
i only got this mod because markarth was bugging the heck out of me...
connorcramer 15. huhti 15.05 
does the mod affect the civil war campaign? I'm a stormcloak and I just wanna know before I assault whiterun.
Silicon Soldier 10. huhti 17.17 
Ah, okay. Thanks for the reply.
flintfakeer 10. huhti 16.11 
i seem to have problems after leaving cities. cities load fine i can move around fine but after entering cities and leaving then going a considerable distance (from whiterun to the burnt down cottage with the cart out front) the game freezes. you can work around this by fast traveling and it is inconsistent but it mostly happens when i leave cities to explore the wilderness. It may just be skyrim being skyrim and i can supply a mod list if asked.
Arthmoor  [tekijä] 10. huhti 13.07 
That's intentional. If you don't want those gates there, turn them off in the mod menu. You'll need SkyUI for that though.
Silicon Soldier 10. huhti 0.56 
Loaded the mod, and I found that in Whiterun there was a part of an Oblivion gate (upper district). Unloaded, and it was gone. It appears that this mod got mashed together with another when being uploaded to the Steam Workshop. This happening to anyone else?
Chewbacca127(Jett) 5. huhti 21.43 
IS this really the first mod on the skyrim workshop
connorcramer 5. huhti 13.05 
Does this mod affect the civil war quest lines? I just wanna know cause of the stormcloaks attacking Whiterun
NobleNeal 4. huhti 20.58 
Love the mod, but when i entered windhelm, an entire wall and house are missing. Anything I can do to fix this?
Gundorf 31. maalis 12.51 
After i uninstalled this mod i cant even go near cities or villages. My fps just goes straight down to almost zero from stable 70+
Nahteg 29. maalis 11.58 
nevermind i tried deleting it from skyrim's file browser and it works
Nahteg 29. maalis 11.43 
I have a mod that conflicts with this (floating trees everywhere) so i tried removing this mod but I keep getting ctd's and freezing when i try loading skyrim. Help!
Arthmoor  [tekijä] 26. maalis 16.01 
You've apparently installed a mod that conflicts with OCS. Check your load order for anything new you've installed that's loading after it.
NatNat:) 26. maalis 15.44 
The doors to shops open and dont let me in while the city gates use the loading screen. it didnt do this before. whats happening?
telegod1369 25. maalis 16.11 
Want a life saving mod. I ran in to a problem where I could not leave Markarth. After downloading this mod, and reverting to a previous save, all is well again. Thanks!
DjGetAway 21. maalis 15.43 
This mod is so great because all the time you save from loading, it can save you an hour of loading sceen easy :)
[*ImS*] Rennikz 20. maalis 8.32 
Wana start by saying fantastic mod, love using it.
Came here to point a very small issue out to you.
Lucia and the captain of the guard in Whiterun both still seem to hang around in the original version of the city. Only discovered it when heading to the Skyforge and seeing both of them pop into existance infront of me XD
Zoron246 14. maalis 19.07 
just checked my skse ini.....redownload and ini.
Poseidon 6. maalis 16.00 
My game CTD in Riften and in Windhelm after a few minutes there, the memory patch in the skse.ini solved it. Also, how do I enter the ghost cities?
Dream 5. maalis 6.26 
first mod for this game ever
TJTheGamer 28. helmi 17.36 
I have a lot of mods that improve the inside(adds trees and stuff) and outside of all the citys, will this work with them
Leviafan 28. helmi 0.00 
Хороший мод
ProjectFreelancer 22. helmi 17.48 
What's up with the Oblivion Gates setting in the mod config menu? Are there supposed to be Oblivion Gates in Skyrim? If so, how do they spawn and how is it explained that they are around since the end of Oblivion established that no more Gates can ever open
TravDawg 22. helmi 12.35 
Silly question, they are there "ghost" cities inside the walled hold capitols with half the caracters in them that aren't in the main cities.
CATS 19. helmi 19.13 
Still updating?
my game won't load and i'm stuck in the middle of whiterun... what do i do?