daT's Chamber #2 Med.
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BEARD! Aug 29, 2012 @ 2:40pm 
Far too dark. Couldn't you have used glass and grating instead of lasers and light bridges to protect the turrets? No cube respawner either which was a bit of a shame.
daTomoT  [author] May 22, 2012 @ 12:43pm 
Cube Exploit fixed as far as I can tell - ye exploiters; try again!
daTomoT  [author] May 22, 2012 @ 12:06am 
Perhaps. I'll fix it.
ChickenMobile May 21, 2012 @ 7:56pm 
I knocked down the turrets with the cubes... Too easy?
daTomoT  [author] May 21, 2012 @ 10:18am 
@Spherical I did design with that in mind for those who can use that direct approach, but more puzzle minded folks would use a different way - try to find it! A personal challenge. Feel free to follow me, many maps being made.