Clean aperture 3
10 Comments
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«- Flippie_X -» Nov 12, 2012 @ 10:12am 
very nice, but the faith pad could be a bit more calibrated, fell next to it, first time the funnel went off.
Mr Fraggle (UK) Sep 15, 2012 @ 1:57am 
The jumps were poor and it was again too dark but not bad.
yinnah Aug 9, 2012 @ 11:08pm 
Didn't need the first faith plate or the orange gel...
majicman444 Jun 30, 2012 @ 12:50pm 
get stuck or want to watch me fail a bunch here you go
http://www.youtube.com/majicman444
Skunkrocker Jun 3, 2012 @ 4:56pm 
The only problem I see with this map is the final elements seem to be one of those nifty automated things like Valve did a few times in the game, like 'This Is The Part Where'. Only problem is it isn't, and relying on it to be will get you killed, and yet it is hard to steer when you have little control over your direction thanks to an aerial faith plate or an excurrsion funnel suddenly stopping...
Aleks May 31, 2012 @ 12:24am 
Yeah, you don't really need the orange gel. Not a bad map in the end :D
MadBeatsMike May 24, 2012 @ 6:10pm 
Good... YOU DON'T NEED TO USE THE ORANGE GEL. lol. just use blue gel on the roof, in front of the turrets, and one top of that white box!
Justus954 - The dark pope  [author] May 22, 2012 @ 4:26am 
@-RSK- Roland il rosicone It's pretty much about timing when you jump on the orange gel.
Roland il Rosicone May 21, 2012 @ 3:30pm 
The jump to the first plate is REALLY frustrating. I always end up behind or IN FRONT of the square, so I end up in front of the turrents or in the deadly seea :S