Clean aperture 2
29 Kommentare
< >
Petutski 4. Feb. um 8:48 Uhr 
Very interesting and fun. Loved the music!
Mr Fraggle (UK) 15. Sep. 2012 um 1:45 Uhr 
Great map.
Majicman444 30. Juni 2012 um 12:49 Uhr 
the vacuum tubes are a nice touch
Lesbillionaire 6. Juni 2012 um 14:41 Uhr 
EVERY MAP should end like this!
cyron43 6. Juni 2012 um 9:35 Uhr 
Cool map. I just wish for a roller coaster ride at the end. :-D
Justus954 - The dark pope  [Autor] 3. Juni 2012 um 8:56 Uhr 
@tiagoling items being black must be something with your video settings or graphics card.
tiagoling 3. Juni 2012 um 8:00 Uhr 
Nice map. I do have a few thing to point out.
Are most if the items here black or is it lack of lighting?
Also, you should place more light strips in the area after the orange/blue gel running strip, it is very dark in there.
TechDragon 2. Juni 2012 um 0:15 Uhr 
Like the nice touch with the suction at the end.
o+= 31. Mai 2012 um 5:26 Uhr 
Difficulty 2/10
Fun 3/10

Been done before. Gimmicky more than just a challenge on this map.
PoopyBrown 30. Mai 2012 um 4:49 Uhr 
Lesbillionaire 27. Mai 2012 um 14:04 Uhr 
omg i loled so hard, that i made a handstand and shat myself in da face
Villium 25. Mai 2012 um 14:46 Uhr 
Cooper Burtonburger 25. Mai 2012 um 11:33 Uhr 
Very good.
Justus954 - The dark pope  [Autor] 25. Mai 2012 um 3:20 Uhr 
@william.clark This level has been done in hammer editor. Not in simple level editor.
Villium 24. Mai 2012 um 22:48 Uhr 
that was my favourite level how do you get the sucking funnel in creater level?
turntechGnostalgic 24. Mai 2012 um 18:39 Uhr 
I think the orange portal should have been the permanent portal at the beginning. Just a nitpick.
Justus954 - The dark pope  [Autor] 24. Mai 2012 um 10:36 Uhr 
@Supreme Gamer YAY!
FutureGameDev 24. Mai 2012 um 10:34 Uhr 
I look forward to your future additions to "Clean Aperture"
Justus954 - The dark pope  [Autor] 24. Mai 2012 um 10:16 Uhr 
@Supreme Gamer Answer: You ride tube in portal 1 to another test chamber. You cannot explain that.jpg. My theory is that it's tube that should go to dropper but it's cut because it was getting connected to other tube or something :I
FutureGameDev 24. Mai 2012 um 7:49 Uhr 
Question: What did I ride in from the neuro-toxin chamber to GLaDOS's chamber? That was not a dropper.
Justus954 - The dark pope  [Autor] 24. Mai 2012 um 7:38 Uhr 
@Supreme Gamer They are not pneumatic diversity vents then. They are part of droppers. So not repurposed. Just ordinary tubes like in portal 1.
FutureGameDev 24. Mai 2012 um 6:29 Uhr 
I guess in some aspects...they did use it. Just not in testing. Those tubes are the way things are transported in Aperture, I guess they just repurposed it. But you made it feel like part of the test! 8D
Justus954 - The dark pope  [Autor] 24. Mai 2012 um 6:12 Uhr 
@Supreme Gamer Aspect was removed cause it did not make any good tests and they could not explain WHY chell did not get sucked in it. The first line was not used. It was planned to be used in turret assembly line.
FutureGameDev 23. Mai 2012 um 10:29 Uhr 
Very nice. I like that you brought back the Pneumatic Diversity Vent. I still wonder why VALVe didn't but that aspect into the game as promised...and did I hear script that was not in the game?
Portalized 21. Mai 2012 um 18:50 Uhr 
Make it longer - let's see where it goes!
♥ Yuki Amaine™ ♥ 20. Mai 2012 um 4:49 Uhr 
Wow. Very clever.It took me one hour to figure out were the exit was!
Bad Dr. Naz 20. Mai 2012 um 2:24 Uhr 
That was extremely fun. :D
Vico [FR] 19. Mai 2012 um 14:13 Uhr 
C'est bien mais le principe n'est pas éxploité, c'est trop facile
A_Squirrel 17. Mai 2012 um 20:02 Uhr 
Woah, that was awesome.