Clean aperture 2
Počet komentářů: 29
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Petutski 4. úno. v 8.48 dop. 
Very interesting and fun. Loved the music!
Mr Fraggle (UK) 15. zář. 2012 v 1.45 dop. 
Great map.
Majicman444 30. čvn. 2012 v 12.49 odp. 
the vacuum tubes are a nice touch
Lesbillionaire 6. čvn. 2012 v 2.41 odp. 
EVERY MAP should end like this!
cyron43 6. čvn. 2012 v 9.35 dop. 
Cool map. I just wish for a roller coaster ride at the end. :-D
Justus954 - The dark pope  [autor] 3. čvn. 2012 v 8.56 dop. 
@tiagoling items being black must be something with your video settings or graphics card.
tiagoling 3. čvn. 2012 v 8.00 dop. 
Nice map. I do have a few thing to point out.
Are most if the items here black or is it lack of lighting?
Also, you should place more light strips in the area after the orange/blue gel running strip, it is very dark in there.
TechDragon 2. čvn. 2012 v 12.15 dop. 
Like the nice touch with the suction at the end.
o+= 31. kvě. 2012 v 5.26 dop. 
Difficulty 2/10
Fun 3/10

Been done before. Gimmicky more than just a challenge on this map.
PoopyBrown 30. kvě. 2012 v 4.49 dop. 
Lesbillionaire 27. kvě. 2012 v 2.04 odp. 
omg i loled so hard, that i made a handstand and shat myself in da face
The Best 25. kvě. 2012 v 2.46 odp. 
Cooper Burtonburger 25. kvě. 2012 v 11.33 dop. 
Very good.
Justus954 - The dark pope  [autor] 25. kvě. 2012 v 3.20 dop. 
@william.clark This level has been done in hammer editor. Not in simple level editor.
The Best 24. kvě. 2012 v 10.48 odp. 
that was my favourite level how do you get the sucking funnel in creater level?
turntechGhostalgic 24. kvě. 2012 v 6.39 odp. 
I think the orange portal should have been the permanent portal at the beginning. Just a nitpick.
Justus954 - The dark pope  [autor] 24. kvě. 2012 v 10.36 dop. 
@Supreme Gamer YAY!
FutureGameDev 24. kvě. 2012 v 10.34 dop. 
I look forward to your future additions to "Clean Aperture"
Justus954 - The dark pope  [autor] 24. kvě. 2012 v 10.16 dop. 
@Supreme Gamer Answer: You ride tube in portal 1 to another test chamber. You cannot explain that.jpg. My theory is that it's tube that should go to dropper but it's cut because it was getting connected to other tube or something :I
FutureGameDev 24. kvě. 2012 v 7.49 dop. 
Question: What did I ride in from the neuro-toxin chamber to GLaDOS's chamber? That was not a dropper.
Justus954 - The dark pope  [autor] 24. kvě. 2012 v 7.38 dop. 
@Supreme Gamer They are not pneumatic diversity vents then. They are part of droppers. So not repurposed. Just ordinary tubes like in portal 1.
FutureGameDev 24. kvě. 2012 v 6.29 dop. 
I guess in some aspects...they did use it. Just not in testing. Those tubes are the way things are transported in Aperture, I guess they just repurposed it. But you made it feel like part of the test! 8D
Justus954 - The dark pope  [autor] 24. kvě. 2012 v 6.12 dop. 
@Supreme Gamer Aspect was removed cause it did not make any good tests and they could not explain WHY chell did not get sucked in it. The first line was not used. It was planned to be used in turret assembly line.
FutureGameDev 23. kvě. 2012 v 10.29 dop. 
Very nice. I like that you brought back the Pneumatic Diversity Vent. I still wonder why VALVe didn't but that aspect into the game as promised...and did I hear script that was not in the game?
Portalized 21. kvě. 2012 v 6.50 odp. 
Make it longer - let's see where it goes!
♥ Yuki Amaine™ ♥ 20. kvě. 2012 v 4.49 dop. 
Wow. Very clever.It took me one hour to figure out were the exit was!
Bad Dr. Naz 20. kvě. 2012 v 2.24 dop. 
That was extremely fun. :D
Vico [FR] 19. kvě. 2012 v 2.13 odp. 
C'est bien mais le principe n'est pas éxploité, c'est trop facile
A_Squirrel 17. kvě. 2012 v 8.02 odp. 
Woah, that was awesome.