Portal 2

Portal 2

Penrose 01: Introductory Science
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Joelster21 Jun 27 @ 10:25am 
Sweet mechanic! that's so mind-bending!
UKZz HELLRAISER Apr 23 @ 7:05am 
I LOVE these elevator rooms!
Sp0rK May 1, 2015 @ 9:36am 
very differnt thanks for share!
Old N Bitter Apr 3, 2015 @ 8:26am 
Sokar Feb 16, 2015 @ 9:33am 
Great map. Really fun idea.
bonkrood Aug 30, 2014 @ 6:18pm 
Fun map. :)
Syth82 Aug 5, 2014 @ 5:07am 
mak mor im 6
Syth82 Aug 5, 2014 @ 5:03am 
i love it

ManiaCat Mar 28, 2014 @ 1:11pm 
This map really blew my little tiny mind. I can't wait to play the 2 other parts!
Singh Mar 15, 2014 @ 12:10am 
Great map series. Played and enjoyed all of them. Well balanced difficulty across each map as well.

My newest: Mouse Eats Cat </3

My hardest: Major Lazer - Will Melt Your Brain
ullibus Mar 4, 2014 @ 2:40pm 
psn_markm1978 Dec 23, 2013 @ 1:37am 
It's a grand introduction to portal windows, essentially! Excellent, onto part duece!
GD丿丶AK47灬Snow Nov 16, 2013 @ 2:51pm 
Hadamard YT Aug 23, 2013 @ 2:30pm 
nice custom things but very easy
Stratos  [author] Jul 30, 2013 @ 11:42am 
Heheh. I hope you didn't feel too sick for too long, it's just portals you know? :P
masonery123 Jul 25, 2013 @ 6:00pm 
These are all brilliant. I love them.
BTW, they had me sick at moments! Just incentive to play the 4th one, though!
Stratos  [author] Jul 23, 2013 @ 9:39am 
Thanks :)
Xemanis Jul 18, 2013 @ 7:56pm 
Stratos  [author] Jul 1, 2013 @ 10:47am 
Hah, for that matter, why not just another alternate universe? Works with the workshop story, even. :P
Fake Papa Franku Jun 30, 2013 @ 6:22pm 
Yeah man, You should work for valve. Make a DLC which is basically Aperture Science: Southern District. Maybe they made a teleporter which teleports you to it and back to the normal one?
Stratos  [author] Jun 30, 2013 @ 1:47pm 
Oh, hah thanks. That elevator took a lot of effort to make so I'm glad you like it then. ツ
Fake Papa Franku Jun 29, 2013 @ 7:49pm 
I mean as in, well the start, where the elevator comes to the level.
Stratos  [author] Jun 29, 2013 @ 2:08pm 
I'm not sure what you mean with the intro being chucky. Are you talking about the loading screen? Anyway, thank you both for the feedback. ^^
Fake Papa Franku Jun 26, 2013 @ 10:33pm 
Very smooth intro! Like to see more videos with this intro instead of the normal chunky one.
Foshar Jun 22, 2013 @ 8:49am 
Love this concept! Good job!
If you have a moment, would you mind trying some of my tests? I always appreciate feedback
The Book of Moosepants, Chapter 1: The Journey
Stratos  [author] Jun 21, 2013 @ 5:15pm 
Great to get this feedback, guys. ^.^ I'm sorry to hear about the bugs some of you are apparently having, I didn't hear about that stuff before. You definitely shouldn't have issues with the elevator or lack a portal gun. :O

@x^2/0: Well, I seem to be going at these comments backwards. Seems like by now you've completed the rest too. Awesome! ;)
Divided By Zero² (Sephy Maybe) Jun 10, 2013 @ 1:09am 
I love when people play around with the "thinking with portals" method Valve used when making Portal 2, it leads to a lot of really good brain twisters. I've yet to do the next parts, but the first part is a great early lesson in that.
squirrelandchestnut May 28, 2013 @ 12:56am 
Mind =blown
DanM May 17, 2013 @ 11:56pm 
Paneled observation rooms. Fancy!
Baldwin Kombat May 10, 2013 @ 6:20am 
Love the surprises. Great new mechanic!
COME AT ME BRO May 1, 2013 @ 9:30am 
The elevator remains closed at the beginning.
kwood7 Mar 3, 2013 @ 12:01pm 
could have ben a lot better
Litarvan Feb 8, 2013 @ 12:19pm 
i haven't portal generator at the begining !?
littlefiredragon Jan 28, 2013 @ 3:12pm 
When I'm impressed upon first stepping out of the elevator, that's good aesthetic level design. I also like the stationary on-off portal gate. I'm intrigued.
Stratos  [author] Jan 25, 2013 @ 3:14pm 
Wow, thanks guys, I'm glad to hear you both liked it. And thanks for the stars, DeadlyElectron. ^^
Stefanovic Jan 25, 2013 @ 3:31am 
I just severly love this idea, and element. So confusing yet awesomely simple at the same time, such a shame it wasn't utilized in Portal 2.
[ION] DeadlyElectron Jan 17, 2013 @ 1:44pm 
One of the most awesome puzzle series I've seen in a while. :) to you and one 5 star rating!
Stratos  [author] Jan 2, 2013 @ 4:35am 
Is that a good thing, uncle?
@BUG: Thanks. :)
Fortitudo Multis Dec 31, 2012 @ 2:10pm 
my main thought while playing these was, "wait, what?"
BUG Dec 30, 2012 @ 12:16pm 
WOW! That was cool.
Stratos  [author] Dec 27, 2012 @ 2:20pm 
Thank you all for your comments. :)

@ajar: That's why there are more, of course! :D
@Metzger Ben: Properly done, thanks for th upload!
@Hoorne99: You're right, how could I think not. ;) Carry on.
ajar Dec 23, 2012 @ 11:21am 
excellent (both design, the idea and execution). too short, though.
Bris Dec 1, 2012 @ 5:20pm 
dude i frigin love these test chambers they're awesome :)
mood3rd Nov 1, 2012 @ 2:30pm 
interesting concept map.
I will play more of your maps.
Dowee Oct 20, 2012 @ 2:53pm 
Metzger Ben | GER Oct 12, 2012 @ 2:40pm 
Well, my solution: http://youtu.be/pM2qCs67uz8
[P2M]Hoorne99 Oct 9, 2012 @ 12:02pm 
Why i do that? :) to help you dude.
Stratos  [author] Oct 9, 2012 @ 8:13am 
Hmmm yeah. Not sure why you'd do that, but you're right. Thanks.
[P2M]Hoorne99 Oct 6, 2012 @ 5:41am 
it's possible to trap yourself in the last room with the exit door.
because if you stand on the button you get threw the cube in the exit door.
Stratos  [author] Sep 16, 2012 @ 10:34am 
Uh oh, I'm being pressured for more. :O Glad you like my maps though! ^^