Portal 2

Portal 2

Penrose 01: Introductory Science
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NUK3D Dec 18, 2017 @ 5:08pm 
I like the whole Aperture Southern District. People should make more maps with it.
sass Jun 28, 2017 @ 9:10am 
I think you just blew up my fucking mind.
Mesos Apr 26, 2017 @ 4:59pm 
Penrose 04: Beam Disjuction is now available for download!
Mesos Apr 25, 2017 @ 6:29pm 
Nevermind, I got the files myself. Also, in case anyone is wondering, I'll be uploading Penrose 04: Beam Disjunction soon!
Mesos Apr 5, 2017 @ 6:36pm 
Stratos if you see this, I would like you to know that I'm interested in your map idea and would like to make my own penrose maps. I would love to have some of the assets you used in your maps if you are willing.
Petutski Mar 27, 2017 @ 4:25am 
Good map. Understand the rules.
Koitenshin Mar 4, 2017 @ 10:29am 
This is an incredibly awesome mechanic.
Joelster21 Jun 27, 2016 @ 10:25am 
Sweet mechanic! that's so mind-bending!
Hellraiser Apr 23, 2016 @ 7:05am 
I LOVE these elevator rooms!
SVDsniper95 May 1, 2015 @ 9:36am 
very differnt thanks for share!
Old N Bitter Apr 3, 2015 @ 8:26am 
Sokar Feb 16, 2015 @ 9:33am 
Great map. Really fun idea.
bonkrood Aug 30, 2014 @ 6:18pm 
Fun map. :)
Syth82 Aug 5, 2014 @ 5:07am 
mak mor im 6
Syth82 Aug 5, 2014 @ 5:03am 
i love it

Artstronomy Mar 28, 2014 @ 1:11pm 
This map really blew my little tiny mind. I can't wait to play the 2 other parts!
YouVotedTrump&AllYouGotWasAHat Mar 15, 2014 @ 12:10am 
Great map series. Played and enjoyed all of them. Well balanced difficulty across each map as well.

My newest: Mouse Eats Cat </3

My hardest: Major Lazer - Will Melt Your Brain
ullibus Mar 4, 2014 @ 2:40pm 
psn_markm1978 Dec 23, 2013 @ 1:37am 
It's a grand introduction to portal windows, essentially! Excellent, onto part duece!
GD丿丶AK47灬Snow Nov 16, 2013 @ 2:51pm 
Hadamard LP Aug 23, 2013 @ 2:30pm 
nice custom things but very easy
Stratos  [author] Jul 30, 2013 @ 11:42am 
Heheh. I hope you didn't feel too sick for too long, it's just portals you know? :P
masonery123 Jul 25, 2013 @ 6:00pm 
These are all brilliant. I love them.
BTW, they had me sick at moments! Just incentive to play the 4th one, though!
Stratos  [author] Jul 23, 2013 @ 9:39am 
Thanks :)
Xemanis Jul 18, 2013 @ 7:56pm 
Stratos  [author] Jul 1, 2013 @ 10:47am 
Hah, for that matter, why not just another alternate universe? Works with the workshop story, even. :P
sqwyd Jun 30, 2013 @ 6:22pm 
Yeah man, You should work for valve. Make a DLC which is basically Aperture Science: Southern District. Maybe they made a teleporter which teleports you to it and back to the normal one?
Stratos  [author] Jun 30, 2013 @ 1:47pm 
Oh, hah thanks. That elevator took a lot of effort to make so I'm glad you like it then. ツ
sqwyd Jun 29, 2013 @ 7:49pm 
I mean as in, well the start, where the elevator comes to the level.
Stratos  [author] Jun 29, 2013 @ 2:08pm 
I'm not sure what you mean with the intro being chucky. Are you talking about the loading screen? Anyway, thank you both for the feedback. ^^
sqwyd Jun 26, 2013 @ 10:33pm 
Very smooth intro! Like to see more videos with this intro instead of the normal chunky one.
Foshar Jun 22, 2013 @ 8:49am 
Love this concept! Good job!
If you have a moment, would you mind trying some of my tests? I always appreciate feedback
The Book of Moosepants, Chapter 1: The Journey
Stratos  [author] Jun 21, 2013 @ 5:15pm 
Great to get this feedback, guys. ^.^ I'm sorry to hear about the bugs some of you are apparently having, I didn't hear about that stuff before. You definitely shouldn't have issues with the elevator or lack a portal gun. :O

@x^2/0: Well, I seem to be going at these comments backwards. Seems like by now you've completed the rest too. Awesome! ;)
Divided By Zero² Jun 10, 2013 @ 1:09am 
I love when people play around with the "thinking with portals" method Valve used when making Portal 2, it leads to a lot of really good brain twisters. I've yet to do the next parts, but the first part is a great early lesson in that.
solovei May 28, 2013 @ 12:56am 
Mind =blown
DanM May 17, 2013 @ 11:56pm 
Paneled observation rooms. Fancy!
Got a Baldwin in my Pocket May 10, 2013 @ 6:20am 
Love the surprises. Great new mechanic!
want sum fuk? May 1, 2013 @ 9:30am 
The elevator remains closed at the beginning.
kwood7 Mar 3, 2013 @ 12:01pm 
could have ben a lot better
Litarvan Feb 8, 2013 @ 12:19pm 
i haven't portal generator at the begining !?
littlefiredragon Jan 28, 2013 @ 3:12pm 
When I'm impressed upon first stepping out of the elevator, that's good aesthetic level design. I also like the stationary on-off portal gate. I'm intrigued.
Stratos  [author] Jan 25, 2013 @ 3:14pm 
Wow, thanks guys, I'm glad to hear you both liked it. And thanks for the stars, DeadlyElectron. ^^
Stefanovic Jan 25, 2013 @ 3:31am 
I just severly love this idea, and element. So confusing yet awesomely simple at the same time, such a shame it wasn't utilized in Portal 2.
DeadlyElectron Jan 17, 2013 @ 1:44pm 
One of the most awesome puzzle series I've seen in a while. :) to you and one 5 star rating!
Stratos  [author] Jan 2, 2013 @ 4:35am 
Is that a good thing, uncle?
@BUG: Thanks. :)
Fortitudo Multis Dec 31, 2012 @ 2:10pm 
my main thought while playing these was, "wait, what?"
BUG Dec 30, 2012 @ 12:16pm 
WOW! That was cool.
Stratos  [author] Dec 27, 2012 @ 2:20pm 
Thank you all for your comments. :)

@ajar: That's why there are more, of course! :D
@Metzger Ben: Properly done, thanks for th upload!
@Hoorne99: You're right, how could I think not. ;) Carry on.
ajar Dec 23, 2012 @ 11:21am 
excellent (both design, the idea and execution). too short, though.
Bris Dec 1, 2012 @ 5:20pm 
dude i frigin love these test chambers they're awesome :)