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GamerzFanz21 Apr 2 @ 11:52am 
For a Mevious map, this one was quite easy to figure out. hmmm.. Suspecious!
Freeman|TR Oct 2, 2014 @ 1:38am 
too easy, too "aha" ^^
Chelliste Sep 7, 2014 @ 9:58am 
Another request to fix the Piston load error.
colin-java Sep 1, 2014 @ 3:47pm 
Smashing, not overcomplicated to make you bang your head against the wall, but theres a nice logical solution. I like these types of puzzles!
joe Jun 8, 2014 @ 2:01am 
Mevious there is an error when I try to load 'Piston'. Can you have a look at it for me.
joe Jun 8, 2014 @ 2:00am 
Nice and Elegant Just cube manipulation with the tractor beam
lfairban May 31, 2014 @ 6:09pm 
Kind of easy. Fun to figure out, fun to exicute.
BUG May 3, 2014 @ 12:14pm 
Nice map,not too hard.Thanks.
Kbeam Feb 2, 2014 @ 1:57am 
On the easy side, but still enjoy immensely the "secret" hidden behind every chamber that you make.
stormsend Jan 23, 2014 @ 2:32am 
I really like the logic behind your maps. I enjoy playing all of them.
Here's mine if you care to sample.
psn_markm1978 Dec 14, 2013 @ 5:57am 
Only took a couple iterations to get right. A nice light one for the King of Portals.

My Collection: http://steamcommunity.com/id/psn_markm1978/myworkshopfiles/
wrathofwally Dec 3, 2013 @ 10:43pm 
lol i threw the cube
Mitch McWiggins Dec 1, 2013 @ 1:17pm 
Awesome, thanks.
EvilHeavy™ Oct 16, 2013 @ 1:23am 
Holy sh*t! I beat a Mevious chamber!
Bayram Apr 18, 2013 @ 5:24am 
Thumbs up, but the easiest Mevious chamber I've played by far.
Finchy Apr 4, 2013 @ 8:17am 
looks fun ill give it a try
please play my test at http://steamcommunity.com/sharedfiles/filedetails/?id=136517697
kimist108 Mar 12, 2013 @ 8:07pm 
Yea me!
AgentFire Dec 1, 2012 @ 10:29am 
Solved in 3 minutes.
len Nov 18, 2012 @ 8:37am 
That's the third one of yours in a row that I solved without any hints , either your slipping or I'm getting better!
SKIR! | JESUS Nov 4, 2012 @ 6:49pm 
way too easy
Almisuifre Oct 16, 2012 @ 6:53pm 
Wow, 2 minutes for this one... Perhaps your easiest.
Metzger Ben | GER Sep 29, 2012 @ 10:27am 
Nice chamber. I like the clean style very much. Solution: http://youtu.be/wpEbFs14oQg
BossSmiley Sep 14, 2012 @ 4:06pm 
Enjoyable map - similar conceptually to 'loaded'.
AD_79 Sep 11, 2012 @ 5:21pm 
Yes, solved it. Clever map, short and fairly easy to understand.
Joshua Raposa Sep 7, 2012 @ 5:58pm 
One of your easiest chambers. Good map though.
mandydax Aug 29, 2012 @ 2:44am 
I love how when I figure out how to solve your chambers, it's a lovely eureka moment.
Mathey2009 Aug 28, 2012 @ 5:01pm 
Awesome map here, keep it up!
Thanks for this map, I enjoyed it very much!
Want to try out the hardest map in the worshop?
For all of those who were waiting for my newest map (and for all of those who are new to my maps),here's a link to my newest map called "Cubelessness 2":
- Testing: Fizzlers/Cubes/Buttons/Funnels and their applications in the field of science.
- Difficulty: Hard-Very Hard
- Estimated time to complete: between 5 minutes and 1 hour.
If you know the first part of this map ("Cubelessness": http://steamcommunity.com/sharedfiles/filedetails/?id=78146075) then you will find this second part even better, it is harder and more elegant, with no fancy tricks or unconventional methods here.
Thanks again
NightHawk8P Aug 26, 2012 @ 12:14pm 
Fairly easy for you, but still a good puzzle map.
☁Rewas☁ Aug 24, 2012 @ 8:56am 
That looked really easy, but it was a little hard for me. Needed a little thinking, but I got it. Nice map :)
AGC | Quarks @ LANGWEILIG Aug 20, 2012 @ 4:35pm 
i think played too much mevious maps, this when needs no thoughts, just pure walking through, the other ones are better :D but even this is hard
machmanx Aug 11, 2012 @ 12:36am 
Finished this one after a bit of thinking. I agree with the others that this was pure puzzle. Although this was enjoyable, it's not Devious! We want Devious, from Mevious, no matter how Furious it makes us ;)
PenguinTD Aug 10, 2012 @ 12:21am 
Yeap, the second try is the "correct answer". No tight timing portal, pure puzzle. Mevious, you might want to make the distance between funnel and portal wall shorter.
PenguinTD Aug 10, 2012 @ 12:09am 
pretty easy, to a point I wonder if I'm doing it right. timeing wise I did it a bit tight, but since I get through the first try, I guess the tight gap is intentional but not difficult. Wonder what the other solution is.
Mr.Johno Aug 5, 2012 @ 5:15am 
Amazing map again!
Atreju Aug 3, 2012 @ 2:22pm 
Was surprised how easy this one was compared to the last one I tried from you... The Mechanism is quite similar to a part of this map of mine: http://steamcommunity.com/sharedfiles/filedetails/?id=85686831
Mestre Shrewd ¹ Jul 29, 2012 @ 2:48pm 
Oh very good map
Guys enjoy my map, dont worry dont is boring xD
Donderbus Jul 26, 2012 @ 2:19pm 
a bit easy ;)
but you need those 2, just to cool you head a little :p
mikemoody Jul 24, 2012 @ 1:58pm 
Good Map. Thanks
Mad Latinist Jul 17, 2012 @ 2:32pm 
Tricky, but by your standards not too hard. I think this may be the fastest I've ever solved one of your levels!
george.gimp Jul 6, 2012 @ 11:00am 
I admire this! This was a real puzzle. There were no triple shot coordinations or distant targets that had to be hit while you were falling, etc. It was a pure puzzle. Great work! Keep it up!
Sesquiplicate Jun 25, 2012 @ 12:34am 
There's an unintended solution I'm sure you're probably aware of, contact me if you'd like a video.
Chazz the Elder Jun 24, 2012 @ 11:36pm 
Pretty straightforward, a bit simpler than I've come to expect from Mevious. But nicely laid out.
mechtakendall Jun 24, 2012 @ 9:49pm 
Nice puzzle, one of your more straightforward ones. Had fun playing it. Difficulty 5/10 Design 10/10
Usak Jun 22, 2012 @ 4:35am 
Very nice chamber. Thanks!
Mathey2009 Jun 21, 2012 @ 4:43pm 
Good, but a little tricky.
Awesome map, keep it up.
Heres a link to my workshop maps you should try them out:
Comment and try my workshop maps!
Thanks for playing!
Bensenhaver Jun 21, 2012 @ 2:11pm 
Yahoo! A Mevious map solved in no time and at the second attempt! Hope it means I'm getting better. Easy yet interesting.
ArgleBargle Jun 18, 2012 @ 11:51am 
I like how you can milk a simple concept for all it's worth in your maps.
Newton Jun 18, 2012 @ 2:52am 
good map as previously said easy to execute once you've understood the method as always thinking outside of the box bravo
O'Brian Jun 18, 2012 @ 2:36am 
Nice and easy ;-)
Beckett Jun 16, 2012 @ 3:52am 
Like some other people mentioned, my solution involved letting the cube roll across the floor, which gave me time to funnel my way across. . I suspect that was not the intended solution.