Portal 2
Advanced Chamber - 1
10 条留言
Sandles 2012 年 6 月 13 日 上午 10:41 
Very very well designed. Not too crazy yet challenging and rewarding. 4/5
V8_Ninja 2012 年 6 月 9 日 下午 4:23 
This is actually a really good map! While I'm most likely seeing the final version, this chamber is a good hard-difficulty chamber and doesn't use any bizarre leaps of logic. Well done, good sir!
-|V|- Endgamer31 [Ћ] 2012 年 6 月 8 日 下午 10:54 
iI completed it without pointing the cube up either. its actually a much more satifying solve since you have to keep pressing buttons and respawning cubes. A very good test sir
Netsky  [作者] 2012 年 6 月 8 日 下午 3:56 
nice one! Actually I added those buttons to respawn the cubes only later (as you can see they are not in my video) and I guess it wouldn't have worked without it, however that was ONE reason why I added them.
expendablejim 2012 年 6 月 8 日 下午 12:39 
Actually, you can solve the puzzle without pointing the cube upwards.

http://www.youtube.com/watch?v=f8fWhkPrnl0
dkihdmml 2012 年 6 月 6 日 下午 1:39 
How about google up "glitch" and compare it to the situation in the map Lord_Ascendant. I solved this map without any problems. You should have played costum maps before PeTI. Flipping the Lasercube over an Edge/Wall is used in every third map.
Level ∞ Bob Ross 2012 年 6 月 6 日 上午 11:45 
I would never have known that the box could feasibly be pointed into the up position without being told, and other playrs wont either. It's extreemly frustrating when the rest of this test is actually very good. I love the procedural nature of it but I did not know to throw the cube at the wall and flip it facing up. It's impossible to complete without that knowledge, something the game never explains to you and without your help I would not have known.

I need people to keep to things one can learn by playing Portal or Portal 2 or any Portal mod. If the information is there, it's legal but if this is something only you know I can't allow it. It isn't fair on he players.
Netsky  [作者] 2012 年 6 月 6 日 上午 10:51 
To be honest, I don't consider it as a glitch as you call it. In what universe is having a cube facing upwards a glitch? Point taken - you can't turn the cube by simply holding it - however it should be fairly obvious you need to face it upwards in order it hit the reciever without portals - there are plenty of ways to do it.
By this reasoning you would consider following scenario as glitch as well?
You have a hole in the wall and you need to put it right in by facing to left/right - however you can't enter that spot. So you need to place it outside facing the right way and pushing it inside right? That's not a glitch in my eyes, it's using your brains and the methods given by the game.
Same in my case - look out for any possibilty to turn it round.
However you call - and no I don't care about any achieve / publishing - I just would like to state my point on the "glitch" case.
Level ∞ Bob Ross 2012 年 6 月 5 日 下午 7:21 
Your little "glitch the laser cube so it points straight up" is not an acceptable testing apparatus. Nobody knows that unless they start throwing their cube at the wall. Realign the laser catcher to accept the beam when using normal portals or I will not be putting your map into the archive. I only accept maps that don't use glitches, cheats or exploits.
dkihdmml 2012 年 5 月 10 日 上午 4:20 
Cubeception. You have 4 cubes, 2 portals. You need to activate like 25 Buttons. Nice one!