Portal 2
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394 commentaires
Triad 7 jan à 20h03 
This was far too easy. This map can only serve as a walking part before a test chamber.
The White Wolf 2 juil 2015 à 20h49 
Easy but very fun to play :) like the way you interconnected so many things meaningfully :)
PortalFan 20 juin 2015 à 8h13 
Very good easy map ! Fun to play. It's a game, not a complexity contest.
BorniWolf 4 juin 2015 à 11h35 
5 starts??? why? because it is huge? why do people bother building huge very easy chambers?
I am sorry but i am annoyed because it is very difficult to find really good(=challenging puzzle) chambers. I spend hours of playing with maps rated with 5 starts and most of them are ridiculously easy. I dont feel like a ``test subject'', I feel like an idiot who has to go from A to B on a direct path without thinking even a little bit.
Sokar 8 mar 2015 à 10h16 
Yea, I have no words for how great this map is.
Jeff_Fang 16 jan 2015 à 23h27 
This map is so amazing. Love it!
Zeder 22 déc 2014 à 5h12 
Amazing! Have not seen one of these in a while, Brilliant work. This test really is refreshing!
Nokorom 16 avr 2014 à 9h14 
Nice ! you have to keep your loved cube with you, sometimes you let him but you have to go back , it's tour loved cube !

Excellent, il faut pour ouvrir la porte finale emmener son cube bien aimé partout et de temsp en temps le laisser derrière soit pour mieux le retrouver ensuite. Ah l'amour !
Petutski 11 mar 2014 à 14h45 
I loved this map! I don't care if a map is hard or easy, just so it captivates me and I have fun! Great Work!
ika 17 jan 2014 à 9h52 
There was extra buttons rooms and stuff, btw this was too easy ( i hate easy chambers)
if you want i can take a video and show you extra stuff.
Intense [] Last 21 déc 2013 à 15h19 
This is a HUGE map.
PsychoBR 8 nov 2013 à 5h12 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
psn_markm1978 2 nov 2013 à 3h58 
Also, I just finished my third map today! I'm looking for honest feedback on each of the three I've developed so far. They are designed to be fun, investigative maps. Typically, no antlines or signs to aide in what controls what, you observe and move forward. They aren't too hard.

iX's First Map: http://steamcommunity.com/sharedfiles/filedetails/?id=190119837
iX's Tunnel Vision: http://steamcommunity.com/sharedfiles/filedetails/?id=190453846
iX's More Than Meets The Eye: http://steamcommunity.com/sharedfiles/filedetails/?id=191319956
psn_markm1978 1 nov 2013 à 0h28 
Way, way too easy. You shouldn't have made the shortcuts back to get your cube if you should neglect it, or forget to leave a portal by it. Neat looking level, but no challenge.
gotredonyou 28 sept 2013 à 6h48 
Interesting test. Well done.
Intense [] Last 12 août 2013 à 8h07 
Can you add BEEMOD how it goes in this test?
Foshar 27 juin 2013 à 20h45 
Loved how many rooms this one had. Good work
The Inquisitor 16 juin 2013 à 17h15 
this is a nice map but with such a devistating place to get stuck in it I am suprised you got such good ratings. It is otherwise a well designed map although I did not finish it. I cant rate it untill I finish it or with that stuck point in it.
Donke 7 juin 2013 à 12h31 
Very, very good map
Lambda 29 mai 2013 à 11h50 
Some of the escape routes designed for the Companion Cube were useless since you do still hold the Handheld Portal Device and can use it to aid the cube through these situations. The chamber itself had some faults but nothing too noticable or worth mention, in an aesthetic form. I personally enjoyed the Excursion Funnel Puzzle behind the glass.

Sincerely: Prtalist
Holmes 26 mai 2013 à 7h48 
Really fun level, I enjoyed it a lot.
Lord Hyperion 9 avr 2013 à 18h46 
I certainly did enjoy it, however it was a little more linear that I would have prefered. There was almost always only one or two things to do at a time, and it lacked those moments where you know the tools are all there, but couldn't figure out how to piece them together. Otherwise, exceptional job!
International Space Station 26 mar 2013 à 11h47 
Ahh cute little chamber! :D
Max van Straaten 23 fév 2013 à 15h02 
Wonderfull, I loved it!
13 :) 12 fév 2013 à 8h26 
Awesome map. One of the best that I have played. Good work.
Mitch McWiggins 29 jan 2013 à 12h08 
Fun, thanks.
EvilHeavy™ 10 jan 2013 à 21h38 
Lextragon 1 jan 2013 à 12h56 
good job <3
herbusmc 17 déc 2012 à 21h23 
That was fun. Thank you.
Dr. Mike 14 déc 2012 à 19h32 
In general a good medium difficulty map. Only thing is that some of the pedistal button + angle pannel combos weren't necessary for advancing the companion cube. A fun map other than that.
Torchiest 18 nov 2012 à 10h37 
Not bad, but I don't think you really need all those pedestal buttons to go back and get the companion cube. I was able to use portals to go back and grab it.
killaskrillaforilla 29 oct 2012 à 16h47 
this is an example of a map that makes mine feel inadequate. great job.
21 oct 2012 à 9h06 
Mathey2009 14 oct 2012 à 23h01 
Hey loved the map. Thank you fpr this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
Innocentive 8 oct 2012 à 13h58 
Very nice concept and a fun map. What I didn't like so much was that there were always doors with buttons leading back ... more elegant would have been to make the companion necessary to move on so that you can't lose it. But apart from that very well done!
Andi 1 oct 2012 à 14h05 
That was quite the maze to circumvent. Not often we see a map were we must use our trusty friend the companion cube. Nice to see it again.
cyc4015 20 sept 2012 à 23h35 
This was a really well executed map. good work!
Mr Fraggle (UK) 10 sept 2012 à 1h13 
I enjoyed this map,first favorite of the day. Nice one.
Scirocco 30 août 2012 à 21h08 
Nice one!
Mother Gem  [créateur] 28 août 2012 à 19h27 
wow shutup you DICK
Fetandrey 23 août 2012 à 6h41 
Great map! Not hard but very interesting. +1 from me.
PS Added to favorite.
Leopardo777 20 août 2012 à 11h29 
Very nice map!
The concept is very likely to the mine:
but i think the your is better! :)
mood3rd 14 août 2012 à 13h58 
good map
nice ride
the pedestal button after climbing stairs (away from reverse polarity beam)
is not needed, as placing a portal at top of stairs & near cube will do.
fun map
difficulty easy-medium
please tell me what you think of mine:
I have just subscribed to your other map: the hive.
I will rate & comment when played.
Infinite_Data 5 août 2012 à 6h20 
Nice. I like this kind of tests where you see the exit at the beginning, but to open it you have to solve several puzzles. The best part was the one with the Propulsion Gel :D
awsmness 3 août 2012 à 23h33 
great one. !! Thanks Will look out for more
AGC | Quarks Fallout 4 Freu 30 juil 2012 à 13h16 
this map is so awesome "unforseen consequences" would match this map :D
Overwatch Soldier 16 juil 2012 à 6h23 
Good job. Liked the map.
Bamny 15 juil 2012 à 10h45 
Fun run through
SeKi 14 juil 2012 à 1h49 
nice! Had to think pretty much. Are these Walls that open and shut in the PE?
AEon 1 juil 2012 à 1h44 
AFAICT this map was created completely in the Puzzle Editor, and that is quite rare for a good map. Most top-rated maps were built in Hammer. I really respect the ingenuity that went into creating something visually and puzzle-wise interesting with PE. The blue spirals as elevator/transport shafts... giving the player a non-puzzle-related breather are nice too. Using those angled ramps to shut off and open walls, is another thing I have not seen often. The "remote controlled" room is quite nifty. Difficulty was fine, avoided getting stuck unnecessarily.

Over all you really made very clever use of the otherwise quite limited Puzzle Editor.