Portal 2

Portal 2

Vertigo
< >
393 kommentarer
þЯ⌠ῆҀӬ waⱤԊer0 2. jul kl. 8:49pm 
Easy but very fun to play :) like the way you interconnected so many things meaningfully :)
PortalFan 20. jun kl. 8:13am 
Very good easy map ! Fun to play. It's a game, not a complexity contest.
BorniWolf 4. jun kl. 11:35am 
5 starts??? why? because it is huge? why do people bother building huge very easy chambers?
I am sorry but i am annoyed because it is very difficult to find really good(=challenging puzzle) chambers. I spend hours of playing with maps rated with 5 starts and most of them are ridiculously easy. I dont feel like a ``test subject'', I feel like an idiot who has to go from A to B on a direct path without thinking even a little bit.
Sokar 8. mar kl. 10:16am 
Yea, I have no words for how great this map is.
fsi2k 16. jan kl. 11:27pm 
This map is so amazing. Love it!
Zeder 22. dec 2014 kl. 5:12am 
Amazing! Have not seen one of these in a while, Brilliant work. This test really is refreshing!
Nokorom 16. apr 2014 kl. 9:14am 
Nice ! you have to keep your loved cube with you, sometimes you let him but you have to go back , it's tour loved cube !

Excellent, il faut pour ouvrir la porte finale emmener son cube bien aimé partout et de temsp en temps le laisser derrière soit pour mieux le retrouver ensuite. Ah l'amour !
Petutski 11. mar 2014 kl. 2:45pm 
I loved this map! I don't care if a map is hard or easy, just so it captivates me and I have fun! Great Work!
幸運な 17. jan 2014 kl. 9:52am 
There was extra buttons rooms and stuff, btw this was too easy ( i hate easy chambers)
if you want i can take a video and show you extra stuff.
Intense [] Last III 21. dec 2013 kl. 3:19pm 
This is a HUGE map.
PsychoBR 8. nov 2013 kl. 5:12am 
Awesome puzzle. Very funny. Thanks.
I recorded my gameplay (valve DEM file format): Download [dl.dropboxusercontent.com]. Comments inside video.

Turrets highly explosive. Handle with care
psn_markm1978 2. nov 2013 kl. 3:58am 
Also, I just finished my third map today! I'm looking for honest feedback on each of the three I've developed so far. They are designed to be fun, investigative maps. Typically, no antlines or signs to aide in what controls what, you observe and move forward. They aren't too hard.

iX's First Map: http://steamcommunity.com/sharedfiles/filedetails/?id=190119837
iX's Tunnel Vision: http://steamcommunity.com/sharedfiles/filedetails/?id=190453846
iX's More Than Meets The Eye: http://steamcommunity.com/sharedfiles/filedetails/?id=191319956
psn_markm1978 1. nov 2013 kl. 12:28am 
Way, way too easy. You shouldn't have made the shortcuts back to get your cube if you should neglect it, or forget to leave a portal by it. Neat looking level, but no challenge.
gotredonyou 28. sep 2013 kl. 6:48am 
Interesting test. Well done.
Intense [] Last III 12. aug 2013 kl. 8:07am 
Can you add BEEMOD how it goes in this test?
Foshar 27. jun 2013 kl. 8:45pm 
Loved how many rooms this one had. Good work
The Inquisitor 16. jun 2013 kl. 5:15pm 
this is a nice map but with such a devistating place to get stuck in it I am suprised you got such good ratings. It is otherwise a well designed map although I did not finish it. I cant rate it untill I finish it or with that stuck point in it.
Donke 7. jun 2013 kl. 12:31pm 
Very, very good map
Lambda 29. maj 2013 kl. 11:50am 
Some of the escape routes designed for the Companion Cube were useless since you do still hold the Handheld Portal Device and can use it to aid the cube through these situations. The chamber itself had some faults but nothing too noticable or worth mention, in an aesthetic form. I personally enjoyed the Excursion Funnel Puzzle behind the glass.

Sincerely: Prtalist
Holmes 26. maj 2013 kl. 7:48am 
Really fun level, I enjoyed it a lot.
Lord Hyperion 9. apr 2013 kl. 6:46pm 
I certainly did enjoy it, however it was a little more linear that I would have prefered. There was almost always only one or two things to do at a time, and it lacked those moments where you know the tools are all there, but couldn't figure out how to piece them together. Otherwise, exceptional job!
A Fractal Portal Gun 26. mar 2013 kl. 11:47am 
Ahh cute little chamber! :D
Max van Straaten 23. feb 2013 kl. 3:02pm 
Wonderfull, I loved it!
Thanks!
13 :) 12. feb 2013 kl. 8:26am 
Awesome map. One of the best that I have played. Good work.
Mitch McWiggins 29. jan 2013 kl. 12:08pm 
Fun, thanks.
EvilHeavy™ 10. jan 2013 kl. 9:38pm 
Nice
Spartasaurus Rex 1. jan 2013 kl. 12:56pm 
good job <3
herbusmc 17. dec 2012 kl. 9:23pm 
That was fun. Thank you.
Dr. Mike 14. dec 2012 kl. 7:32pm 
In general a good medium difficulty map. Only thing is that some of the pedistal button + angle pannel combos weren't necessary for advancing the companion cube. A fun map other than that.
Torchiest 18. nov 2012 kl. 10:37am 
Not bad, but I don't think you really need all those pedestal buttons to go back and get the companion cube. I was able to use portals to go back and grab it.
killaskrillaforilla 29. okt 2012 kl. 4:47pm 
this is an example of a map that makes mine feel inadequate. great job.
Clubstep 21. okt 2012 kl. 9:06am 
woohoo
Mathey2009 14. okt 2012 kl. 11:01pm 
Hey loved the map. Thank you fpr this map!
I've got a map of my own I'm trying to get out there a bit, try it and leave a comment :)

Strategy 4: Knockoff
Innocentive 8. okt 2012 kl. 1:58pm 
Very nice concept and a fun map. What I didn't like so much was that there were always doors with buttons leading back ... more elegant would have been to make the companion necessary to move on so that you can't lose it. But apart from that very well done!
Andi 1. okt 2012 kl. 2:05pm 
That was quite the maze to circumvent. Not often we see a map were we must use our trusty friend the companion cube. Nice to see it again.
cyc4015 20. sep 2012 kl. 11:35pm 
This was a really well executed map. good work!
Mr Fraggle (UK) 10. sep 2012 kl. 1:13am 
I enjoyed this map,first favorite of the day. Nice one.
Scirocco 30. aug 2012 kl. 9:08pm 
Nice one!
Mother Gem  [ophavsmand] 28. aug 2012 kl. 7:27pm 
wow shutup you DICK
Fetandrey 23. aug 2012 kl. 6:41am 
Great map! Not hard but very interesting. +1 from me.
PS Added to favorite.
Leopardo777 20. aug 2012 kl. 11:29am 
Very nice map!
The concept is very likely to the mine:
http://steamcommunity.com/sharedfiles/filedetails/?id=89838576
but i think the your is better! :)
mood3rd 14. aug 2012 kl. 1:58pm 
good map
nice ride
the pedestal button after climbing stairs (away from reverse polarity beam)
is not needed, as placing a portal at top of stairs & near cube will do.
fun map
difficulty easy-medium
please tell me what you think of mine:
http://steamcommunity.com/sharedfiles/filedetails/?id=85854122
I have just subscribed to your other map: the hive.
I will rate & comment when played.
Infinite_Data 5. aug 2012 kl. 6:20am 
Nice. I like this kind of tests where you see the exit at the beginning, but to open it you have to solve several puzzles. The best part was the one with the Propulsion Gel :D
awsmness 3. aug 2012 kl. 11:33pm 
great one. !! Thanks Will look out for more
AGC | Quarks 30. jul 2012 kl. 1:16pm 
this map is so awesome "unforseen consequences" would match this map :D
Overwatch Soldier 16. jul 2012 kl. 6:23am 
Good job. Liked the map.
Bamny 15. jul 2012 kl. 10:45am 
Fun run through
SeKi 14. jul 2012 kl. 1:49am 
nice! Had to think pretty much. Are these Walls that open and shut in the PE?
AEon 1. jul 2012 kl. 1:44am 
AFAICT this map was created completely in the Puzzle Editor, and that is quite rare for a good map. Most top-rated maps were built in Hammer. I really respect the ingenuity that went into creating something visually and puzzle-wise interesting with PE. The blue spirals as elevator/transport shafts... giving the player a non-puzzle-related breather are nice too. Using those angled ramps to shut off and open walls, is another thing I have not seen often. The "remote controlled" room is quite nifty. Difficulty was fine, avoided getting stuck unnecessarily.

Over all you really made very clever use of the otherwise quite limited Puzzle Editor.
StIg 30. jun 2012 kl. 8:58am 
Very good. Perfect level of difficulty. Keep it up...