Portal 2
A La Tag [Part 1]
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Komentarzy: 160
D YellowMadness 2 listopada o 3:03 
The last jump didn't work. It just killed me instead. Also, the gun was annoying to control, the grated floor was offputting because it constantly looked like I should be falling through it, & the grating on one wall made it really annoying to try to bounce.

Also, with no puzzles or challenges, the concept quickly became tedious to me.
dvdbillen 26 lutego o 9:34 
That was fun! I hated the fuck out of aperature tag, but this was good. I caught on that the gun dribbled not shot (lol) and made it work fine.
GabeTYJ 19 maja 2016 o 6:00 
you gotta fix that aiming
danne11man 7 marca 2015 o 22:03 
Buggy paint gun, the Aim is so fk buggy.
Tyr Anasazi 26 lutego 2015 o 11:40 
nice map, funky gun looks like crap but it works (though a bit tough to aim at times)
Motanum  [autor] 15 stycznia 2015 o 7:13 
Gun aiming is greatly imrpoved in Aperture Tag
40ozKilla 14 stycznia 2015 o 17:59 
I liked it but the gun doesnt aim properly. It was a little annoying and almost made me gave a thumbs down. But I like unique test elements so I'll give you a thums up! Fix the gun aiming though because it's not very good.
Petutski 13 września 2014 o 8:31 
Very unique and fun!
Wirey 12 sierpnia 2014 o 22:26 
?
Sandvich | trade.tf 25 lipca 2014 o 9:03 
I like trains
Motanum  [autor] 18 maja 2014 o 21:55 
Awesome! Be sure to check out the greenlight Page for Aperture Tag!
TonToE 18 maja 2014 o 20:30 
Only Apperature Science could make a beanie the fires gel. I did enjoy these 5 levels thus so far.
skeletalcheshirekitten 4 marca 2014 o 14:24 
Ah, alright then. I really did enjoy the level, btw. It's a great idea and I'm glad you made it.
Motanum  [autor] 3 marca 2014 o 18:00 
Yes it's normal, this is a super old version
skeletalcheshirekitten 3 marca 2014 o 16:28 
My paint gun was the companion cube beanie, is that normal? Thought maybe someone should know that happens.
wildgoosespeeder 5 lutego 2014 o 20:22 
@ƦɅƉ∑LIƬE
It was before PeTI. I can say that the gel gun has gotten better since this map. BEEMOD2 has helped.
SuperFluffyShmoopy 5 sierpnia 2013 o 21:00 
you should post it at TWP.com
SuperFluffyShmoopy 5 sierpnia 2013 o 20:59 
cool
guy612006 1 czerwca 2013 o 17:40 
very good map, awesome idea. There are some cursor issues though, made it hard to get gel where you want it.
ovb1c 19 maja 2013 o 8:23 
Would be fun if the gun was easer to use and target !
Motanum  [autor] 16 kwietnia 2013 o 14:58 
Cogitation 16 kwietnia 2013 o 12:31 
A very good map, but the gel gun doesn't seem to aim *quite* where I point, even when I try to take ballistic trajectories into account. The gel sometimes shoots off to the left or right of where I aim.
dj3 25 lutego 2013 o 3:49 
I like it very much, I hope to see more of this sort maps with a different apporoce. Very refreshing.
Spooky 2 stycznia 2013 o 8:38 
Boing! Good chamber. Good introduction to the Handheld Gel Delivery Device.
mikael.nyberg 1 grudnia 2012 o 2:09 
There is abug I get a hat with a companion cube that blots out 1/3 of the line of sigth ?
aJediBoy 23 listopada 2012 o 9:13 
the gun only shoots repulsion gel
(IC) Greedo 2 2 listopada 2012 o 7:17 
That was a lot of fun an innovative. The gun was sometimes hard to aim, but still a great concept. Thumbs up!
Yavie 20 października 2012 o 22:36 
Wow that was weird!! But really fun and original! Had a hard time aiming the gel in a few spots, but I learned to compensate.
ManOfColours868 4 września 2012 o 3:55 
Good idea but the gel gun has limitations
Stric_Matic 4 września 2012 o 3:28 
seems to be a bug that's present even in SP chambers that use these textures
Stric_Matic 4 września 2012 o 3:06 
Anybody else getting strange, glossy textures on rock walls all of a sudden? Almost looks like the rock cliffs in HL2: Lost Coast and it's happening on several other custom maps that use the same textures.

Also, Motanum hasn't changed/re-uploaded the map since May so it can't be a deliberate change on the author's part.

Here's a screenshot

http://steamcommunity.com/sharedfiles/filedetails/?id=93971255
machmanx 25 lipca 2012 o 22:55 
The Gel Gun is definitely different from the usual test chamber. I love the singleplayer feel that it has. Great job!
mikemoody 24 lipca 2012 o 20:14 
Motanum; that was a very good map and different. I did use the "E" button my first try (lol). But I learn quick, and had a great time after that. Hell I'm a Blue Gel Painter.
2B or not 2B 24 lipca 2012 o 18:33 
nice map..but the glue gun could not be pointed correctly to a place..
Cad 13 lipca 2012 o 11:00 
Nice screen. :)
Warbear 8 lipca 2012 o 23:11 
Wow! That was really cool. Whoda thunk, a repulsion gel gun! Good job.

Try mine?
http://steamcommunity.com/profiles/76561198040980447/myworkshopfiles/
SirPent [UA] 7 lipca 2012 o 11:16 
Good job!
uniq 5 lipca 2012 o 10:57 
Brilliant idea!
AEon 4 lipca 2012 o 3:44 
Beautiful map, I really like the retro design, good use of novelty feature for puzzles. Interesting idea to drop the portal gun and instead add a goo gun. It would be nice if the goo gun could be turned off via "r_drawviewmodel", much the same way this is normally possible for the portal gun. I turn the latter off all the time, helps concentrate and appreciate the maps more to *not* have any gun in your face.
TBJ 28 czerwca 2012 o 12:11 
Nice concept. Good puzzle. The gun design was a bit bad though. No idea of aiming; a bit ugly and in your face.
Grent [AFEG] 25 czerwca 2012 o 2:47 
It was a quick, fun little level, but the paint gun seemed to be constrained to angles in increments of 45 degrees. Needless to say, this made coating surfaces in paint a little harder than it should have been. Other than that, it was an interesting diversion.
LPChip 23 czerwca 2012 o 14:24 
This is really awesome. I'd love to see one where you can also use the speed gel. I think it'd be even more epic to fire speedgel with your right mousebutton and blue gel with your left mousebutton.
Stellafera 23 czerwca 2012 o 10:29 
Are you supposed to only be able to shoot repulsion gel?
Bensenhaver 22 czerwca 2012 o 4:49 
The aim of the paint gun needs some adjustment. Other than that, funny experiment.
Wild Billy D 1 czerwca 2012 o 12:43 
Way too cool. Really enjoyed this one. Thanks.
JimseytheMurph 29 maja 2012 o 12:22 
It's a lot of fun, but it's wonky. I feel like the paint gun is blocking my view often. And aiming is not as fluid as hoped. But a great start on a great mod.
Rulamia 28 maja 2012 o 11:16 
Work on getting the gell to go where the cross-hairs are aiming. That was the only annoying thing in the entire level. Other than that, great mod!
st9ler 28 maja 2012 o 6:33 
Great idea for a mod!
Roland il Rosicone 27 maja 2012 o 15:13 
Very nice :)
ChloeIsHere 24 maja 2012 o 7:39 
how do i play thin damn test