A La Tag [Part 1]
152 commentaires
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borre Il y a 21 heures 
I like trains
Motanum  [créateur] 18 mai à 21h55 
Awesome! Be sure to check out the greenlight Page for Aperture Tag!
TonToE 18 mai à 20h30 
Only Apperature Science could make a beanie the fires gel. I did enjoy these 5 levels thus so far.
skeletalcheshirekitten 4 mar à 14h24 
Ah, alright then. I really did enjoy the level, btw. It's a great idea and I'm glad you made it.
Motanum  [créateur] 3 mar à 18h00 
Yes it's normal, this is a super old version
skeletalcheshirekitten 3 mar à 16h28 
My paint gun was the companion cube beanie, is that normal? Thought maybe someone should know that happens.
wildgoosespeeder 5 fév à 20h22 
@ƦɅƉ∑LIƬE
It was before PeTI. I can say that the gel gun has gotten better since this map. BEEMOD2 has helped.
ƦɅƉ∑LIƬE(Gone for a week) 5 août 2013 à 21h00 
you should post it at TWP.com
ƦɅƉ∑LIƬE(Gone for a week) 5 août 2013 à 20h59 
cool
guy612006 1 juin 2013 à 17h40 
very good map, awesome idea. There are some cursor issues though, made it hard to get gel where you want it.
ovb1c 19 mai 2013 à 8h23 
Would be fun if the gun was easer to use and target !
Motanum  [créateur] 16 avr 2013 à 14h58 
Cogitation 16 avr 2013 à 12h31 
A very good map, but the gel gun doesn't seem to aim *quite* where I point, even when I try to take ballistic trajectories into account. The gel sometimes shoots off to the left or right of where I aim.
huppel 25 fév 2013 à 3h49 
I like it very much, I hope to see more of this sort maps with a different apporoce. Very refreshing.
Spooky 2 jan 2013 à 8h38 
Boing! Good chamber. Good introduction to the Handheld Gel Delivery Device.
mikael.nyberg 1 déc 2012 à 2h09 
There is abug I get a hat with a companion cube that blots out 1/3 of the line of sigth ?
aJediBoy 23 nov 2012 à 9h13 
the gun only shoots repulsion gel
(IC) Greedo 2 2 nov 2012 à 7h17 
That was a lot of fun an innovative. The gun was sometimes hard to aim, but still a great concept. Thumbs up!
Yavie 20 oct 2012 à 22h36 
Wow that was weird!! But really fun and original! Had a hard time aiming the gel in a few spots, but I learned to compensate.
ManOfColours868 4 sept 2012 à 3h55 
Good idea but the gel gun has limitations
Stric_Matic 4 sept 2012 à 3h28 
seems to be a bug that's present even in SP chambers that use these textures
Stric_Matic 4 sept 2012 à 3h06 
Anybody else getting strange, glossy textures on rock walls all of a sudden? Almost looks like the rock cliffs in HL2: Lost Coast and it's happening on several other custom maps that use the same textures.

Also, Motanum hasn't changed/re-uploaded the map since May so it can't be a deliberate change on the author's part.

Here's a screenshot

http://steamcommunity.com/sharedfiles/filedetails/?id=93971255
machmanx 25 juil 2012 à 22h55 
The Gel Gun is definitely different from the usual test chamber. I love the singleplayer feel that it has. Great job!
mikemoody 24 juil 2012 à 20h14 
Motanum; that was a very good map and different. I did use the "E" button my first try (lol). But I learn quick, and had a great time after that. Hell I'm a Blue Gel Painter.
The Lightsaber 24 juil 2012 à 18h33 
nice map..but the glue gun could not be pointed correctly to a place..
Cad 13 juil 2012 à 11h00 
Nice screen. :)
Warbear 8 juil 2012 à 23h11 
Wow! That was really cool. Whoda thunk, a repulsion gel gun! Good job.

Try mine?
http://steamcommunity.com/profiles/76561198040980447/myworkshopfiles/
SirPent 7 juil 2012 à 11h16 
Good job!
uniq 5 juil 2012 à 10h57 
Brilliant idea!
AEon 4 juil 2012 à 3h44 
Beautiful map, I really like the retro design, good use of novelty feature for puzzles. Interesting idea to drop the portal gun and instead add a goo gun. It would be nice if the goo gun could be turned off via "r_drawviewmodel", much the same way this is normally possible for the portal gun. I turn the latter off all the time, helps concentrate and appreciate the maps more to *not* have any gun in your face.
TBJ 28 juin 2012 à 12h11 
Nice concept. Good puzzle. The gun design was a bit bad though. No idea of aiming; a bit ugly and in your face.
Grent [AFEG] 25 juin 2012 à 2h47 
It was a quick, fun little level, but the paint gun seemed to be constrained to angles in increments of 45 degrees. Needless to say, this made coating surfaces in paint a little harder than it should have been. Other than that, it was an interesting diversion.
LPChip 23 juin 2012 à 14h24 
This is really awesome. I'd love to see one where you can also use the speed gel. I think it'd be even more epic to fire speedgel with your right mousebutton and blue gel with your left mousebutton.
Crystalline 23 juin 2012 à 10h29 
Are you supposed to only be able to shoot repulsion gel?
Bensenhaver 22 juin 2012 à 4h49 
The aim of the paint gun needs some adjustment. Other than that, funny experiment.
Wild Billy D 1 juin 2012 à 12h43 
Way too cool. Really enjoyed this one. Thanks.
JimseytheMurph 29 mai 2012 à 12h22 
It's a lot of fun, but it's wonky. I feel like the paint gun is blocking my view often. And aiming is not as fluid as hoped. But a great start on a great mod.
Rulamia 28 mai 2012 à 11h16 
Work on getting the gell to go where the cross-hairs are aiming. That was the only annoying thing in the entire level. Other than that, great mod!
st9ler 28 mai 2012 à 6h33 
Great idea for a mod!
Roland il Rosicone 27 mai 2012 à 15h13 
Very nice :)
BloodMoon 24 mai 2012 à 7h39 
how do i play thin damn test
o+= 24 mai 2012 à 4h22 
Difficulty 6/10
Fun 9/10

Great use of paint gun which I was not aware existed. Who doesn't like bouncing around? So much fun.
Xcom Reborn 22 mai 2012 à 17h17 
Good concept, poorly executed.
breno 21 mai 2012 à 23h11 
Great idea using the gel as a gun, cool design well done mate. Could do with a little tweaking tho :0)
Saint Jhaos 20 mai 2012 à 10h48 
I enjoyed these maps a lot. However, I wish you would just use the portal gun model instead of the hat, it just looks bad. Looking forward to more maps from you!!
Primy_Fritzellz 19 mai 2012 à 20h16 
make puzzles with the fucking portal 2 editor and not hammer ,,,
BAMFington 19 mai 2012 à 11h15 
Nice idea. The puzzles were good too. The aim for the gun needs some work, but overall a pleasant experience. Keep up the good work. ENCOURAGEMENT!
Blaze 19 mai 2012 à 7h48 
AMAZING!!!
KiraNoFutago 19 mai 2012 à 6h03 
[Obligatory aim issues comment.] Really, though, it wasn't so bad. Definitely loved the idea, and had a blast once I'd gotten used to it.
Blu and Jewel (Okami) 18 mai 2012 à 16h00 
I was at frist thinking of a glich but then i was plown away!NICE GOOB:D