Dwarven Golems
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LAW. Max Beatz Feb 24 @ 2:31am 
they are pretty strong me, lydia, sven, that orc from that fort near markoth, the guy from morthal and sofia took him and most of us fell i still killed him nice job
Professor Wumbo Nov 22, 2014 @ 11:05am 
I think you should put these in all the ruins. It's a great idea.
Daelyx lex Auphydas Mar 14, 2013 @ 6:16pm 
you should get all the dwemer race mods and dwemer rising.
loonboy1996 Sep 8, 2012 @ 5:16am 
great mod, by the way im acumulateing a dwaven mod pack, any sugjestons?
Candlejack131 Jul 11, 2012 @ 11:12pm 
VERy interesting love their sounds very creative however their skeletons don't fit very well with their race try rigging them to a new skeleton like a centurion ye know something more...clunky besides that i love it
SAMBANA Jul 5, 2012 @ 6:55pm 
this definitly isnt mini me.
cryptid hunter May 27, 2012 @ 1:48pm 
Great mod ! I really hate to fight only with the automaticons in the most of the dwarven ruins. Thanks to your modification exploring them may be more interesting.Btw I think it would be better to not loot golems armours. I would make them more mysterious :)
Vorla_Husian May 4, 2012 @ 2:59pm 
Can you make this a playable race
[KNAB] Greulich Apr 20, 2012 @ 4:24am 
can you make a dwarven golem fused with a dwarven spider?
ftb_customer_service Apr 16, 2012 @ 10:50pm 
your mod loaded with my other 125 so I will test it soon
ashleymk99  [author] Apr 15, 2012 @ 8:29am 
That's a good idea! I could make those too. :) Thanks for the idea.
Shay Apr 14, 2012 @ 10:01pm 
Maybe you should give them the "ghost" shader, and make them the Dwarven Spectres from Morrowind.