This game has been Greenlit by the Community!

The community has shown their interest in this game. Valve has reached out to this developer to start moving things toward release on Steam.

Brunelleschi: Age of Architects
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107 Comments
Discordian  [author] 6 Sep, 2015 @ 10:16pm 
Hi treverslyfox! There are a lot of ways to play the game, and that particular line is a bit of a joke. ;)

In terms of gameplay, New Characters and lower-Rank settlements have a variety of protections against exploitation by higher-level characters. Wars cost considerably more when waged against lower-Ranked enemies, and there's a definite 'Defender Bias' which should hopefully counterbalance tendencies for the Existing Players to prey on New Players.

Defensive Pacts allow a lot of flexibility for smaller settlements to band together, and while the game does contain full PvP, there is a fairly long 'warning period' between initiation of a war and actual combat, providing a structural defense against 'Ganking' by more powerful players. I hope this allays some of your concerns, if you'd like to know more please visit us on the forums at BruneGame.com , and thanks for commenting!
treverslyfox 31 Aug, 2015 @ 7:01pm 
You almost had me until I saw this in your description: "Raise a Grand Army with Which to Pwn the N00bs"

I am so sick of starting out a game and building something and someone comes along who has been playing longer and destroys everything.

NO THANKS, Been there, Done that.
♔indominus rex♔ NASA 18 Aug, 2015 @ 8:06pm 
i would love to help
Discordian  [author] 27 Jul, 2015 @ 1:41pm 
Thanks alfreESP, we're also very excited for the progress of the game, and look forward to having you playing once it's fully operational.
alfreESP 10 Jun, 2015 @ 12:01pm 
i'm really happy about the good ending of this project i begin taht the game will no be never but you did.
I would like to pay money to us for the game in kickstarter but i'm 14 year's old I spect to have a really good time playing the game.
Discordian  [author] 27 May, 2015 @ 10:46am 
Thanks Kar4ever! We're going to do our absolute best to make a great game! ^_^
Kar4ever 27 May, 2015 @ 10:38am 
Congratz on the Greenlighting. Well deserved. Now the hard part. Not dissapointing ;)
Discordian  [author] 25 May, 2015 @ 2:44pm 
Thanks for the upvote banjofoxlover! We'll work to improve those combat animations before release. ^_^
banjofoxlover 25 May, 2015 @ 6:13am 
Excluding the terrible combat system shown in the video, this game looks awesome! /Upvote
martindnroberts 20 May, 2015 @ 10:51am 
Looks like it has a lot of potential, can't wait to see it when it gets released :)
mertje333 20 May, 2015 @ 10:34am 
YesYesYes!!
Rika 20 May, 2015 @ 8:28am 
Voted on it.
Discordian  [author] 17 May, 2015 @ 7:04pm 
Thanks for the upvote darkover! We're committed to making the best game we can, and appreciate all the feedback we've received. The graphics are a WIP, and our weakest skillset at the moment, but we're working hard to improve them and will continue to upgrade as time goes on.

The time investment needed for Brune is variable, we're attempting to create an environment in which players with less time for play can be beneficial to their Settlements. Working at Buildings as well as Research take place while offline, and the AP system makes it possible to fully participate with only 15-30 minutes!

We don't want to bind anyone into a time-consuming experience if they're looking for a bit of easy fun! Currently all the settlements are seeking casual players, many are offering 'signing bonuses' for new players regardless of their time commitment! Our goal is to make 'Casual' play beneficial and to encourage 'Hardcore' players to help out with the more time-consuming aspects of the game.
darkover 17 May, 2015 @ 12:03pm 
Voted yes. At least it's a serious attempt and not one of those god awful joke games, clones or blatant cash-ins by people who can't even write a proper sentence. I'm with the rest though. You should stylize the graphics if you really can't afford realism. Being an older player, I've pretty much lost the patience for longer games like yours, but I voted yes anyway. Good luck.
Discordian  [author] 13 May, 2015 @ 5:00pm 
Thanks for the Vote ZedClampet! We're putting in graphics improvements even as we speak. The Brune PC Client's still in development, we definitely intend to upgrade the graphics with all the resources at our disposal. Please check out this new gameplay video and let us know if we're moving in the right direction, thanks for the feedback! ^_^

BruneClient a0.0.1.7 Video
Zed Clampet 13 May, 2015 @ 2:19pm 
Seriously, listen to the folks who say the graphics need improving. They don't have to be realistic. Cartoon quality would be fine. But right now they are just hard to look at and scream "amateur". I'm voting yes, but you won't sell this game enough to get a good player base without some changes to the presentation.
Discordian  [author] 13 May, 2015 @ 3:36am 
Thanks for the feedback! We have detailed discussions of exactly the issues you've brought up on our In-Game Forums [forum.brunegame.com] which can be accessed without an account. We'd love to hear more from you, so please consider dropping in and joining the discussion! Thanks again for the suggestions, we'll take them onboard! ^_^
Legacy Southpaw 12 May, 2015 @ 8:29pm 
cont...

Making this game look a lot more realistic would be a great idea. For example, I have nothing against wizard robes, but when they look so childish, it will be very hard to sell a game which is focused on economics. This is a sad time for video games where people only care for graphics (well maybe not only). You could have the best game ever invented, but with terrible graphics, no one would want to buy it. The standards have been set high, and the concept of this game is quite unique. I wish you the best of luck, but I'm afraid there isn't much to do this late in development. The only bit of advice that I can give right now, is to remodel many of the "unrealistic" looking models, and retexture almost all of the textures. Focus on the details, and I guarantee that this game will be greenlit in no time, and the amount of people purchasing it will be tremendous. Good Luck :D
Legacy Southpaw 12 May, 2015 @ 8:29pm 
I truly enjoy the concept of this game, but I don't think that this game will sell. The ideas are absolutely wonderful, don't get me wrong. There are some factors that I would like to point out. Lets start with the foundation of this game. I believe that with the budget this game has, the better option was to make it 2-dimensional. I can see that this game is meant to be a unique type of mmorpg that focuses on the economy, rather than the original fighting monsters and leveling up. This concept is truly brilliant. The main reason that I believe this game would have been a lot better as a 2-D game is because of the graphics. Now, don't get me wrong, the graphics are nice and all, but if they were focused on more, this game would no doubt have little trouble getting sold, not to mentioned greenlit. With the graphics being shown right now, this game would be a bestseller maybe 5 or 6 years ago.
JIMBLYB 9 May, 2015 @ 8:08am 
Awesome Ideas
jmitchum 5 May, 2015 @ 11:32am 
Looks to be developing nicely. Keep up the good work.
Neowarden 5 May, 2015 @ 9:00am 
Looks promising
ZigZag Games 4 May, 2015 @ 6:05am 
It seems very complex game. It could be a really great if finished. Keep this project on, it's awesome.

------------------------------
ZigZagSoft, developer of game:
* Ferrum's secrets: http://steamcommunity.com/sharedfiles/filedetails/?id=40959438
CosmicMinx 2 May, 2015 @ 8:30pm 
Thumbs up, hope you get the green light.
Discordian  [author] 1 May, 2015 @ 11:43pm 
Thanks, we're confident that the proposed featureset can be achieved with the technologies involved. If you're interested in our progress there's a public document available to keep track: Here

our development board is also publically available on Trello: Here [trello.com]
Jacra 30 Apr, 2015 @ 9:44pm 
Hm looks interesting. Yes from me and following. Let's see if you can pull that off ...
ion_construx 29 Apr, 2015 @ 7:14am 
After looking at the videos over and over again...as well as looking at your twitter feed. I am sold! Have my yes! XD
Fairy Commando 28 Apr, 2015 @ 10:32pm 
Interesting concept, keeping my eye on this1
Agent Cooked Shrimp 28 Apr, 2015 @ 8:13pm 
I've voted up.
It looks interesting.
I just came to check if somebody knows more
but I guess everyone in on the same boat
Discordian  [author] 27 Apr, 2015 @ 2:46pm 
Thanks everyone! Civ + RPG mechanics are very much what we're hoping for. It's a 'Low Fantasy' environment so we're hoping to maintain some realism, while allowing for traditional RPG 'Caster' and 'Healer' roles.
Jayson the Bruce 27 Apr, 2015 @ 12:58pm 
Sounds like a mix of Civ and RPG's. I would love to play this
Kerstboom 27 Apr, 2015 @ 7:52am 
Good luck! Hope this gets the Green light.
MorbidComplex 25 Apr, 2015 @ 1:32pm 
Good luck :) Looks cool.
Wakeskater 25 Apr, 2015 @ 8:32am 
Looks interesting, good luck
Wizlawz 25 Apr, 2015 @ 1:51am 
this looks very interesting
evolution.400 24 Apr, 2015 @ 8:38pm 
Good luck! Hope this gets the Green light.
From: Weasle :)
Discordian  [author] 24 Apr, 2015 @ 4:35pm 
Thanks Tessa, RAW2408, and weetsy! We're trying to make the game enjoyable for a variety of playstyles, hopefully there will be enough to keep people interested! ^_^
weetsy 24 Apr, 2015 @ 4:23pm 
This game looks very cool. The attention that's being paid to things other than combat indicates this will be rich and interesting.
RAW2408 24 Apr, 2015 @ 12:21am 
Voted, wanna see what this could be like! GL!
Tessa 23 Apr, 2015 @ 9:54pm 
I would love to have this game available on my Steam. Knowing how committed and passionate the developers are on this game, I know it's only going to get better over time. And I know for a fact the support will be better than any other game!
Discordian  [author] 23 Apr, 2015 @ 3:39pm 
Thanks for the feedback and consideration!

@snickerdoodles
Videos about the gameplay / mechanics can be found on our Youtube Channel:

The development blog [brunegame.blogspot.com] also has more in-depth information about gameplay. This Wiki [wiki.brunegame.com] also has details about gameplay. Our next trailer video will include more gameplay also.

@Felius

This Spreadsheet and This Trello Board [trello.com] provide up-to-date information on our features, schedule, and current completion percentages.

Thanks again for taking a look and asking questions about the game. We rely on Players to help us make this MMO an enjoyable experience! ^_^
snickerdoodles 23 Apr, 2015 @ 10:04am 
Looks interesting so far. Do you guys have vids discussing the game mechanics?
Felius 23 Apr, 2015 @ 5:09am 
Looks far too overambitious, but if you do manage to truly deliver it will be an awesome game. I'll shall be paying attention.
Discordian  [author] 22 Apr, 2015 @ 7:51pm 
Thanks Zack, that's exactly what we're hoping to accomplish with this! I hope you'll like the finished product! ^_^
Zack 22 Apr, 2015 @ 7:33pm 
This sounds almost exactly like what I thought MMOs would be when I first heard tell of them. Then I heard how they actually worked and never got interested, so this might change my mind.
woody759 22 Apr, 2015 @ 1:16am 
Good work & good luck getting to greenlit.....Upvoted.
Discordian  [author] 21 Apr, 2015 @ 10:05pm 
The 'Populace' AI can be provoked to Rebellion / Emmigration by cruelty from Governments, as well as agitation and other forms of Espionage. Player Characters have a fairly powerful impact when expressing their 'Opinions' (upvotes/downvotes) so a Popular leader can advance in Rank quickly. OTOH unpopular decisions like the construction or destruction of certain buildings or Diplomatic choices like declaring war might have very strong negative response from other players in the Settlement, resulting in slower advancement for that leader.

The Diplomatic system of the game makes player characters even more powerful in settlement government. Each 'Upvote' or 'Downvote' in the forums (as well as other actions like Dueling, Gifts, Marriages) impacts the Relations between the two Settlements involved. This makes it necessary to build popular support for Wars, or Peace, between two cities.
chazdragoon 21 Apr, 2015 @ 9:32pm 
I'll give the anti-gg people this...they sure know how to draw attention to interesting games i want to play.

Given this seems to be a highly "social" game of sorts...i take it's likely we could see a recreation of what most of us see on the internet/twitter/etc in-game...but would there be actual/possible consequence so such behavior?

I'd imagine villagers getting the hell out of dodge in a settlement run by a dickish ruler(s) and the backlash would be no money/food/etc...and the ire of the impending armies the refugees create. :3c
Discordian  [author] 21 Apr, 2015 @ 9:21pm 
Thanks Poldaran! We're currently working on 3 major access points for the game; Web, PC, and Android Devices. All players co-exist in the same game world. As resources and access to APIs permit we will also attempt to bring this game to Mac, Linux, XBOX, PS4, and iOS.
Poldaran 21 Apr, 2015 @ 8:49pm 
For full disclosure, I came here to look at the game because of GG. But I never hit Greenlight unless I actually see something I'd really consider playing. If the game mechanics are half as fun as what I'm imagining from the first trailer, this could be a really interesting game. Add in my curiosity about the "Cross Platform Multiplayer" tag and now you've got me intrigued. And that's enough for a button click from me. Good luck with your game. Do us proud.