The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

The Dragonguard WIP
68 Comments
BntyHntrKelborn  [author] Oct 17, 2015 @ 1:27pm 
@domii77 This mod is still in prgress i haven't had time to work on it as i'm away at training for the Army. My coauthor has been working on it i believe but last i worked on it, no no fort is avalable yet. and @samthevampirecat I apologize for the inconvienience for your imperial characters, but the followers are Stormcloaks and will remain so. I will add more when i get home from training on February 25th 2016
domii77 Sep 26, 2015 @ 12:24pm 
are you still working on this mod? And is there allready a fortress you can live in?
thevampirecat Aug 27, 2015 @ 8:27pm 
Well i was going to subscribe untill i read that the followers don't like imperials, i usually play as an imperial or a sith lord and i always join the legion maybe i'll subscribe when you add more to it
A boi named Sue Feb 2, 2015 @ 3:43am 
yo, chill, im just freaking out. like i said, it was creepy as fuowk, and i didnt know it would be right where the shit saver was. damn.
BntyHntrKelborn  [author] Feb 1, 2015 @ 3:58pm 
@deeznuts470 If you didn't know it was there that's your fault, it's plainly stated and screenshoted in the description and previews.... not my problem and i've got issues trying to deal with other portions of the mod and trying to fix my uploader so that i can get the final of Part 1 up... so no can do.
A boi named Sue Jan 31, 2015 @ 1:09pm 
yo, you gotta move the haunted catacombs, didnt know it was there, tried to go into the shit saver,(another mod) said haunted catacombs of ender, went in, thinking it was just an update, creeped the shit outta me
Hexidian  [author] Dec 29, 2014 @ 11:15am 
@emiliano.donofrio20 you picked a good time to find interest in this mod. I have been working on this with Ghost of Onyx for a while, and we are within a week or two of getting out the first quest section.
AntiMinter:RoadToSilver1 Dec 29, 2014 @ 2:28am 
sounds so cool.
BntyHntrKelborn  [author] Dec 27, 2014 @ 6:23pm 
@emiliano.donofrio20 and everyone else continued: Finally, will be Stros M'kai and the added realm, as that is no doubt the hardest thing to put in, besides a twist i'm going to add with Vargas Long-blade the leader of the follower group. After i get this mod's stuff done i'll look into compatabilities and getting it to do things from the mods i suggested above, the armor and weapon set will be reskinned and altered for the dragonguard armor, i'll try to add in the no follower limnit thing from AFT and possibly the make camp option, as well as getting them to mount horses, i'm going to try and get the mod's creator to help me on that. and finally i'm going to ask the creator of "Immortal Dragonborn" to help me add that feature and a few others. The mod still has LOTS of work to do before it's complete.... and unfortunately i don't have a lot of time to devote, so to EVERYONE reading please have patience and bear with me.
BntyHntrKelborn  [author] Dec 27, 2014 @ 6:23pm 
@emiliano.donofrio20 and everyone else: I'll try but that part of the mod is far in the future, i'm really only just getting time to work on it between school, sports, military, and family obligations. I will endeavor to finish as much of the mod as i can when i can, currently in progress is the journal, the questline, a few bosses, and the second dungeon. The custom weapons and armor will need to wait until i can get my friend who does 3D modelling to help me, The Fort, and possibly the surrounding city if i figure out how to do that.... Will be after that, because that also includes a degree of 3D modelling, as well as custom coding, the following peice will be a new species of dragon thats faster and tougher, but i won't increase the power of normal dragons, just their frequency of appearing...
AntiMinter:RoadToSilver1 Dec 24, 2014 @ 2:25pm 
its super cool. i think u should make it so that u can build a city around ur fort like become a jarl of a new city or something, with trade routes and taxes, populance and cool stuff.
Hexidian  [author] Oct 26, 2014 @ 10:14am 
thank you Level Headed Ninja for checking out the mod, not many people have been playing it, but me and Ghost of Onyx are working on finally getting the quest up! please like so that more people can see the mod :)
Level Headed Ninja Oct 26, 2014 @ 6:04am 
its kinda cool :)
BntyHntrKelborn  [author] Oct 21, 2014 @ 1:28pm 
Dungeon is up!
BntyHntrKelborn  [author] Oct 11, 2014 @ 9:09am 
@Whovianminecrafter Yea... my apologies i've been meaning to upload it but my connection has been very spotty recently, and seeing as i've had a concert and finals that week i've been busy. I will post it as soon as i am able but it is mostly done a few touch ups is all it needs. Whenever i can block out a time to control a good connection i'll post it.... It might not be until the 14th
Hexidian  [author] Oct 8, 2014 @ 3:07pm 
You said you would have it out by the end of last week... I am checking everyday for updates!
BntyHntrKelborn  [author] Oct 6, 2014 @ 1:14pm 
@Whovianmincrafter ha ha ha yes i did thank you
Hexidian  [author] Oct 5, 2014 @ 11:11am 
do you mean dungeon not dunfeon?
BntyHntrKelborn  [author] Oct 5, 2014 @ 9:30am 
Getting close to the dunfeon, not able to put a dragon in i don't think, still working on that but i have a quest giver (haven't tested if he works yet) and the location good to go, working on all the details and mobs now
Hexidian  [author] Oct 1, 2014 @ 1:19pm 
I am counting the days until the end of the week so I can finally see the first major developement in this mod :)
Hexidian  [author] Sep 28, 2014 @ 4:18pm 
ooh, I can't wait for the dungeon :)
BntyHntrKelborn  [author] Sep 28, 2014 @ 3:21pm 
@Whovianminecrafter The armor and weapons won't be ready for a while yet, but it will come with a set of modified Unique dragon armor, as i plan to have you fight a dragon in the dungeon
Hexidian  [author] Sep 28, 2014 @ 12:40pm 
will the update with the new dungeon come with the new armour clases? or will they be seperate?
BntyHntrKelborn  [author] Sep 27, 2014 @ 7:06pm 
@Lonely ODST Please read the description and look at the screenshots >< NO This is in DEAD MAN'S DRINK IN FALKREATH as stated ABOVE in the DESCRIPTION and SHOWN in the SCREENSHOTS
♡ Torgeir Liv♠ Sep 27, 2014 @ 5:33pm 
is this in riverwood
Hexidian  [author] Sep 27, 2014 @ 8:53am 
can't wait for there to finally be a new dungeon :)
BntyHntrKelborn  [author] Sep 27, 2014 @ 8:27am 
@Whovianmincrafter I can't figure out how to get them to follow you together, thats why i suggest Amazing Follower Tweaks, even if you don't use the tweak system (which is awesome by the way) it allows you to have multiple followers at a time. Hence it will easily amplify the experience, HOWEVER it may conflict further down the line when i get the dialouge etc. in place so keep that in mind. And as for the dungeon, YES it is hard BUT currently much easier than other things i'm planning to do. I'm doing my best to keep my promise and finish this explorable dungeon (and possibly a related quest) by the end of next week.
Hexidian  [author] Sep 27, 2014 @ 5:45am 
I finally went and checked out the group, I was dissapointed that they are all close friends but follow you seperately, also as soon as you can can you add a dialouge tree, or something before they are your close friend
Hexidian  [author] Sep 27, 2014 @ 5:09am 
I can't wait for the dungeon, I have recently gotten into modding and I see how hard it is to put together a really good dungeon and have a quest for it (I have been working on a dungeon for over a week but creation kit keeps crashing)
BntyHntrKelborn  [author] Sep 26, 2014 @ 8:32am 
@yourfavcomedion lol ok Well as i've been sick i haven't had the energy to devote time to making it BUT good news for everyone here: A dungeon NOT Stors M'kai but A Dungeon and a quest (maybe) will be available by the end of next week
TheMagicKeg Sep 25, 2014 @ 7:52pm 
@Ghost of Onyx, oh that makes sense. And I wouldn't trust myself to read the description very often.
BntyHntrKelborn  [author] Sep 24, 2014 @ 9:53pm 
@yourfavcomedion Yes, if you'd read the description it said the only currently functional aspects of the mod is the followers themselves, the armor sets weapon sets and the rest of the mod are not yet operational and in progress.
TheMagicKeg Sep 24, 2014 @ 7:14pm 
Isn't this just blade armor? Not insulting just asking.
BntyHntrKelborn  [author] Sep 24, 2014 @ 6:15pm 
@whovianminecrafter :) Thank you i'm working on it lol. I've been out of work too long lol.
Hexidian  [author] Sep 24, 2014 @ 6:13pm 
good, I can't wait for the plot. also, feel better soon :)
BntyHntrKelborn  [author] Sep 24, 2014 @ 6:12pm 
@Whovianminecrafter I Haven't gotten that far yet, but it won't be anything too crazy like 5 stahlrim 3 gold 4 ebony and 14leather strips for each peice lol.
Hexidian  [author] Sep 24, 2014 @ 6:07pm 
also, another question about the armour, what is the crafting recipe going to be? and what will the improvmet item be?
BntyHntrKelborn  [author] Sep 24, 2014 @ 6:04pm 
@darko.gojsic the weapons and armor won't look like anything in game currently and will all have same stats @Whovianminecrafter I've no clue my friend is the modeler and i don't know what he uses lol
Hexidian  [author] Sep 24, 2014 @ 6:01pm 
what 3-d modeling program will/are you using for the new weapons and armour?
Trusty_Cakes Sep 24, 2014 @ 5:23pm 
This sounds like a great mod. I will definatley subscribe when it is complete. Maybe you could also add some weapons like dragonborn weapons as well as different kinds of steel, iron... etc weapons, so they could look different or have the slightest performance changes. Thanks for creating a mod like this. good luck
BntyHntrKelborn  [author] Sep 24, 2014 @ 4:06pm 
@Shadow dragonfury I'll see if i can do that, too no promises though.
Shadybait Sep 24, 2014 @ 12:23pm 
that, sorry, spelled incorrectally
Shadybait Sep 24, 2014 @ 12:22pm 
What your doing sounds great, and I think thar one thing that you could add is more words of power. If you could do that, that would be amazing!
BntyHntrKelborn  [author] Sep 23, 2014 @ 5:22pm 
@Whovianminecrafter I plan to make the main questline 2 quests that will be ongoing for the entire time you have the followers, periodically updating stages and unlocking new dialouge and backstory to the group. HOWEVER there will be many side-quests as you say that give you objective like hunting down particularly nasty dragons, finding items lost to the group during their travels etc. etc. etc. and this will be the element that i will be constantly updating so as with skyrim with the "never-ending" play of side-quests i plan to keep the misc quests coming for a while..... again though for now at least most work has stopped on this mod as i am very ill and unable to think collectively enough to work on it very long. I am still writing down ideas and trying to do somethings but right now i'm just trying to rest.
Hexidian  [author] Sep 23, 2014 @ 3:06pm 
I can't wait for the quest line to be added, I check this page before and after everytime I play skyrim. but a big question I have had is 'will there be sidequests?'. and if there is not then how long will the maine quest line be?
Thord Sep 23, 2014 @ 11:12am 
The top page thing. It is just sort order, most subscriptions or newest. Can be a couple of days on page one for a new mod then if not enough downloads it slides down to ...
BntyHntrKelborn  [author] Sep 23, 2014 @ 10:25am 
@juniper5334 you're welcome :) @Thord thank you for the comments i'll see about working on those, thing is another reason i haven't been directly working on anything recently is i've actually been terribly ill so i've been relaxing and gaming myself, but i'll see about putting in some place-holders as a small update. I didn't realize mods dropped of the top page when they aren't changing.
Comicsans32 Sep 23, 2014 @ 8:35am 
@ghost of onyx thanks i was wondering why i couldent find anything of the mod
Thord Sep 23, 2014 @ 3:14am 
What I hope are a few helpful comments. Just trying to think how you can keep people interested. Mods quickly drop down the pages of other mods if nothing is changing.

If you use the Blade's gear ie duplicate, rename, change numbers etc we could have the armour stats even if it doesn't yet look any different. Same for weapons.

Quests. Some of the most popular quest/npc mods out there have only text but no speech. Go ahead with the Quests as text only, most will still be happy and when your mic is fixed you can edit the Quests. I think you want to do a lot with the Quests but maybe some radiant quests in the meantime?

Stros M'kail. Great idea, I hope you have many many hours of free time to do it. Maybe in the meantime an outpost in Skyrim, somewhere for people to use as a player home in the meantime.
BntyHntrKelborn  [author] Sep 22, 2014 @ 2:44pm 
@zhero691 Yes the armor and weapons will entriely new sets with unique looks and stats, there will be a forging option for a "enchanted" type that comes with a default "Does more damage..." perk as well as un-enchanted types that can be smithed and enchanted. The armor and weapons will all require steel smithing HOWEVER the quality is significantly better, (at legendary it should be higher than dragon legendary) AND they will have a unique category in the smithing menu. @juniper5334 Currently the only part of the mod functional is the followers in Dead Man's Drink in Falkreath. They are in blades armor with steel weapons. Screenshots above and names in description.