Dungeons of Dredmor
Monstrous Megapack
Коментарів: 90
davidb11 25 берез. 2023 о 12:15 
I can see if this mod is combined with others, it could start breaking things. The game is a bit fragile, and the more mods you add, the more chance or things exploding. This is why I always made a back up save after every floor. Best way to keep playing.

Not to mention as you get down to floor 10, things really start to get laggy and what not.
DirtyD 25 берез. 2023 о 12:12 
So I was getting could not find the compleat skills mod error after trying to reload a save after downloading a bunch of mods and after a bit of trial and error I narrowed the issue down to this mod right here. removed it and it no longer gives me that error. Figured I'd leave a message to let people know I've had issues with this one so download it at your own risk of losing save files. Cheers
davidb11 27 лип. 2022 о 19:19 
I'm not sure why you think I'm wrong, when it's been well documented for over 8 years that this game will corrupt saves. :P
It makes no sense to ever claim someone who has been playing this game since it first came out, to be wrong.
This information is well documented and well known.
THere are other mods out there that also cause the same corruption issue.
I've run into this corruption issue with lots of mods, not this one.

You cannot get mad because of this one mod pushing the game over the limit.
That's not how it works.
geniusthemaster 27 лип. 2022 о 18:52 
david your information is corrupt. ive played throug hseveral times even on normal. its literally this pack thats causing it. ive posted before.
davidb11 18 лип. 2022 о 8:18 
AGHH. THe game itself has save game corruption issues.
You need to constantly make back up saves after every floor in this game with mods.
Otherwise, it will corrupt or break at a certain point.

Mods just make it easier to reach the point where corruption happens.
There's no real way to stop it.
That's why backups are needed.
Icedfate 18 лип. 2022 о 7:46 
there was a thing calle dthe "mega pack of mega mods" a list of 20 mods and this one was included in that pack and i just yolo'ed it and installed all the mods on that list at once. so i don't know wich ones exactly are causing problems but some of them have comments on them claiming they are problematic and so i am unsubcribing one by one from them, unfortunately, this one also has people claiming it's a problem , but then you as the author are saying it should not be causing a problem, so i dunno
Icedfate 18 лип. 2022 о 7:42 
anyway, i installed a bunch of mods , like 20 mods from some "megapack" , including this one.

and as others have warned, my saves started getting corrupted and now i have to uninstall these things one by one trying to figure out which one is causing the problem.

I still don't understand how to do a backup and i saw a link to a guide and i read the guide and it left me even more confused than before.
I thought it would be as simple as finding your save file and copy pasting it to the desktop and then just copy pasting it back in to the game files to restore it but apparently, the game does not like when you do that . . .
Icedfate 18 лип. 2022 о 7:33 
I deleted the thread actually, because i ended up going off on a tnagent about how i just wanted to learn how to backup the save to protect my data and not because i wanted to cheat and the only person who responded just said some wiseacre comment like "yeah sure, i believe you.. . "
davidb11 15 лип. 2022 о 5:27 
I didn't see your topic on this forum at all. Not sure where it is,
No one would mock you for backing up saves in this game.
Icedfate 15 лип. 2022 о 4:34 
I don't understand how to backup my saves. when i asked in the forum, i just got mocked. .
davidb11 20 черв. 2022 о 7:25 
Icedfate, mods increase the chance for corrupted saves. That's why you should always. ALWAYS. Back up your save game.
This game has always had save issues in it.
Icedfate 20 черв. 2022 о 2:22 
not for nothing, but i have almost 300 hours on the vanilla and still have not had a corrupted save ever. so, i'm a bit hesitant to try this mod. . .
davidb11 29 верес. 2021 о 14:28 
Did you not read any information posted here before your message?
It's not this mod.
It's the game itself that is so buggy that you will lose your saves.
That's why you must backup your saves every single floor you progress.
Canadaboy 29 верес. 2021 о 14:25 
DO NOT USE MOD. This particular mod (when active) will corrupt your save. You will not be able to reload the character.
davidb11 16 квіт. 2021 о 10:10 
This game is amazingly buggy and will corrupt your saves in the base vanilla with no mods. :P
As much fun as this game is, I recommend backing up your save every single floor you complete.
It will prevent a lot of problems later on if the game decides to eat your save.

There are just so many bugs with this game, but it's still a very fun game.
Wašiču Watch 16 квіт. 2021 о 10:08 
I liked the mod although i think it may have been corrupting my saves.
davidb11 10 серп. 2020 о 1:11 
Updates for mods for this game are a low priority since they all still work just fine, since there has been no patch to the base game.
Since this game's devs went out of business.
So, updates to any mods aren't really needed.
Sunshine 9 серп. 2020 о 23:45 
I wish this could get updated. Last update 2014 oof
davidb11 2 берез. 2020 о 11:23 
First time I heard of that error happening. This game has nasty save corruption issues regardless of this mod being active or not.

My suggestion is every floor you complete, you back up your save game.
That being said, I have no clue why you got that error. Did you try downloading this mod again?
Fluttervi 2 берез. 2020 о 11:18 
this game corrupted my game too, it said could not load monsterous megapack after corruption
Rat Girl 11 лип. 2018 о 16:56 
My saves are currupting because of the mod. :/
Wiggler-sempai 30 трав. 2018 о 2:25 
Thirding yet another save corruption. Should we be putting them in game gripes?
Sunshine 8 лют. 2018 о 21:39 
Whenever I use this it happens to corrupt the save regardless of anything, which sucks because it's a great mod.
Silverain 19 серп. 2017 о 9:26 
+1 Corrupted save, Which is a shame as the content is very good.
davidb11 20 черв. 2016 о 0:07 
I'm a bit late to the party, but Dredmor itself has several game crashing and corrupting bugs. Mods just add to the inherent unstability. Always back up your character save file every couple of floors. Even if you play with Rogelike on. JUst delete it if you die.
Strugglenaut 28 жовт. 2015 о 19:18 
This mod corrupts all saves. Do not use it.
Okmer 18 серп. 2015 о 18:03 
My save just corrupted too.
Snarplord XVI 5 серп. 2015 о 12:01 
I've been subscribed to this mod for a year or two, and it just corrupted my save. Sucks, because it was a good run.
Blue Hinter  [автор] 18 трав. 2015 о 20:34 
Because I did *have* a much longer description when I first uploaded the mod and had it cut by the moderators, or some auto-character limit thing. As of this moment, I've named it "Monsters, items and lairs, oh my! v.1.2.2 (6 new species of monsters, 7 optional mini-bosses, 120+ new items, and 120+ new rooms.)" We'll see if it sticks.

If not, Monsters (indicating that there are monsters), Items (indicating there are items), and Lairs (indicating that there are new rooms) is still a fairly descriptive title. If not having detailed numeric information in there somehow prevents you from playing this totally free mod that I created... er... sucks to be you, I guess.
Totensonntag 18 трав. 2015 о 0:11 
So, Blue Hinter, why couldn't you have put that simple synopsis into the description?
\/oron Agrrav 1 трав. 2015 о 9:20 
Blue Hinter, It would be best if you would use the Description to actually Describe things,
[MNI] Mintiness 18 лют. 2015 о 12:20 
Thank you
Blue Hinter  [автор] 16 лют. 2015 о 15:24 
Those descriptions only have a limited number of characters. If you want specifics, go to the mod page on https://community.gaslampgames.com/threads/monstrous-megapack-monsters-items-rooms-1-2-2-released.5896/ but as it says in the first slideshow image, you get 6 new species of monster, 7 optional mini-bosses (not guaranteed to show up every game because rooms are random), 120+ new items, and 120+ new rooms. The rooms incorporate several new features including sinks, ambush sites, monster barracks, stench gardens, bank vaults, the Hall of Monty, shock mazes, and more.
[MNI] Mintiness 16 лют. 2015 о 15:11 
Can you tell me what is actually added? Because Monsters, items and lairs, oh my! v.1.2.2 tells me next to nothing.
Le bonze Eudmo 13 лют. 2015 о 4:12 
Did the poke-ball are included in your mod ? Because i used one on a batty (lvl1) and the game crash, direct to desktop.
Blue Hinter  [автор] 11 лют. 2015 о 19:51 
Also, all of the really special rooms are unique, means that they only have a chance to appear once on one specific level. For example, the Idol room will *only* appear on level 0, so if it isn't generated when that first floor's map gets drawn, you won't see it anywhere else during that play-through.
If you aren't sure if the mod is loading correctly, keep an eye out for the new monsters. They should be common enough that they'll be easy to spot. If you see them, then the mod is definitely running, you may just have to play for 3 or 4 levels until you encounter your first Bank/Wizard Pub/Shock Maze/Miniboss room.
Blue Hinter  [автор] 11 лют. 2015 о 19:49 
Unfortunately, since room creation is 100% random, there is no way to guarantee special rooms will show up on any given level. I wish there was. I created 120+ new rooms for this mod, so as you play through the game, you should encounter at least *something* new per level, though your chances of seeing *everything* is nearly impossible. Some of the new dungeon features like bathrooms, wizard galleries, and the Hall of Monty are designed to have a different variants for every level, meaning that by the time you get to the last level, you should have encountered at least a few of them, through sheer random chance alone.
Toki 11 лют. 2015 о 13:03 
Hey there Blue,

I'm having an issue using this mod, just wanted to test things out and I'm never getting the Pac Man room or the golden idol or the computer room (levels 0, 1, 2) which I'm wondering if any of the special rooms are generating... the only mods I have installed are this one, more Dred, heraldic, and craft n smelt. I believe the only room-making one I have installed is yours. Any hints of how to make it work?
Static10101 8 лют. 2015 о 0:39 
Absolutely amazing work, Blue. I'm definately going to give this a shot next time I play the game. This is better than most developers DLC content. Bravo! :smile:
Blue Hinter  [автор] 20 серп. 2014 о 19:44 
It is friggin' huge compared to most other mods (29MB). I've noticed while running the Steam version that it sometimes takes a minute or so for it to pop up on the list of mods. It may take longer if you have a slower connection but it should still show up eventually though. If you're having trouble, you can try downloading the non-steam version directly from the Monstrous thread over at https://community.gaslampgames.com/forums/mod-releases.27/ Simply unzip into your \Documents\Gaslamp Games\Dungeons of Dredmor\mods\ folder, and that should avoid any issues it has synching with the Steam servers. The only down-side is that you'll have to download any future updates manually, but I'm pretty confident I've got all the bugs worked out, so from now-on the only updates should be content related.
FreeCandyInMyVan 20 серп. 2014 о 15:34 
Errr.... I'm having a slight problem where even though I subscribe to this mod it doesn't show up in the game launcher where you select the mods you want in a certain game. I've tried unsubscribing and resubscribing but it doesn't do the trick. Also, whenever I subscribe to other mods they show up fine, it's just this one in particular.
Blue Hinter  [автор] 18 серп. 2014 о 19:04 
Start with one number for the first digit, double it for the next digit, and so on. You're limited to the numbers 0-9 for each digit of the combination, and there's only one number you can start with that won't spill over into double digits by the time you get to the 4th.
(well, I suppose technically 0-0-0-0 should be a correct answer, since 0x2 will always be zero, but that's what the lock is set to by default when you enter the room, so it's pretty obviously not the correct combination.)
If you *really* get stuck, you can always go into your mods folder, and read the rooms.xml file in the monstrous directory, since the correct combinations are included in the script comments.
Reiko Electric Demon 18 серп. 2014 о 7:44 
Well I've tried 1234, 2345, 1111, 2222... 9999...
I don't really understand if there's some number to start with and I didn't see it?
Blue Hinter  [автор] 17 серп. 2014 о 12:42 
Always make sure you read the 'Note from Management' on the wall. The manager says the combination to this vault has been "doubled." Then think about what that might mean numerically.
Reiko Electric Demon 17 серп. 2014 о 5:12 
I found the Kanadian bank but I can't figure out the combination.
Blue Hinter  [автор] 20 лип. 2014 о 13:53 
v1.2.2 is up, fixing the Dredmor family sprite crash (if you're already in the middle of a game and don't want to start over, just make sure you don't open any strange coffins you find in hidden rooms) and adding some new special rooms including barrel forts (like couch forts, but with barrels), a wizard comedy club, and six different Dredmor banks, each of which has a locked vault with a unique combination lock puzzle.
Blue Hinter  [автор] 13 лип. 2014 о 10:43 
Hey everyone. I have no idea how it slipped through the testing phase, but the error Glazius detected is real, and Dadmor, Dredmom, Dratmor, and Dredmiss all produce game-crashing errors if you attempt to wake them from their coffins. I'm working on v1.2.2 and will have it up shortly, but in the meantime, please don't wake any sleeping Lich lords you may find lurking in hidden rooms.
Meridian 28 черв. 2014 о 4:46 
Is Diggle Hunk the Dredmor version of Hunk Rump Magazine from Problem Sleuth :0
Glokta 19 черв. 2014 о 23:29 
Nice work
Blue Hinter  [автор] 16 черв. 2014 о 19:23 
v 1.2.1 is up. It adds a bunch of stuff I didn't have the energy to complete in the first version. New additions include: The Hall of Monty (a special recurring dungeon room) six different Shock Mazes, and the ancient Diggle Temple. I also added a handful of new items and tweaked the Cursed Idol so it can't be used for experience farming.