Scale Tipper
36 則回應
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Black13 01 月 13 日 @ 上午 9 時 57 分 
works great. Thanks for the mod!
Sassy 2013 年 10 月 10 日 @ 上午 3 時 39 分 
For some reason I keep getting an error when I have this installed. The message is something like "This mod needs SKSE to work. SKSE not found." Something along those lines anyway. Which is totally odd cuz I have SKSE installed and use it to play my game. BUT, and this is goofy, it reweighed everything the first time it opened. It was when I tried to play my game after a little break that the error came up. My potions are still adjusted as are my ingredients. Silly mod! LOL Thanks for this though, I love that someone took the time to "fix" this little detail. You and the mod are appreciated! Nicely done! Ciao! *HUGS* ♥
Shanodin 2013 年 08 月 18 日 @ 上午 3 時 56 分 
Thanks for going to the effort of making this conflict free version. I use better sorting mods so can't use the regular light weight pots.
bukkakegeddon 2013 年 03 月 14 日 @ 下午 6 時 57 分 
nice idea. I like it.
cartman-2000 2013 年 01 月 30 日 @ 下午 6 時 33 分 
The hotkey is what ever you set your use/activate key to in the games controls screen.
Nexus 2013 年 01 月 7 日 @ 上午 12 時 35 分 
@Justin, I don't have any hotkey selected
JustinOther  [作者] 2013 年 01 月 6 日 @ 下午 6 時 23 分 
Nexus [BR]: Press and hold the hotkey you had selected when loading a save and the options menu will show again.
Nexus 2013 年 01 月 6 日 @ 上午 9 時 13 分 
So how i make the Popup show again?
JustinOther  [作者] 2013 年 01 月 6 日 @ 上午 8 時 20 分 
Nexus [BR]: Which items aren't reweighed? There are some that shouldn't be, but it might just be that reweighing everything takes a moment (depending on your rig). The binding prompt should only happen the first time, necessarily, the mod loads and not everyone uses the same keyboard (US/AZERTY/etc.) so showing the hotkey would not always be correct unless merely displaying the DxScanCode which is Greek to most.
Nexus 2013 年 01 月 5 日 @ 上午 4 時 11 分 
It are not working right some potions are 0.5 others are 0.1, can you fix that? and please put a hotkey to show the menu and please make to not show on every skyrim 1st load.
JustinOther  [作者] 2012 年 11 月 21 日 @ 上午 2 時 53 分 
Try the new version (11-21)? Not sure how the old one wasn't working if SKSE was installed and loaded...
Samurai Sam 2012 年 10 月 19 日 @ 下午 9 時 12 分 
I'm also getting the SKSE is not installed error message and SKSE is definietly installed and I have mods that use it and they work just fine like SkyUI. SkyUI is not complaining that SKSE is not working for example.
JustinOther  [作者] 2012 年 09 月 27 日 @ 下午 7 時 04 分 
Cluted: Oooh. Danke :) I'll add that to the description.
Culted 2012 年 09 月 27 日 @ 下午 1 時 20 分 
for german keyboard press #
The Small Spoon 2012 年 07 月 29 日 @ 上午 2 時 56 分 
K thx :)
JustinOther  [作者] 2012 年 07 月 28 日 @ 下午 6 時 54 分 
Cyb3rfr3ak: Yeah, currently it won't work with some keyboards. Next update will be set up a bit differently and ask the user which key they want to use when the mod initializes.

sammyg1998: That's the plan. Ingredients/Food will be kinda tricky as their weights aren't consistent, but I've got a plan.
The Small Spoon 2012 年 07 月 28 日 @ 上午 11 時 26 分 
Can you make it work for books and food? Please? Be very usefull.
Cyb3rfr3ak 2012 年 07 月 28 日 @ 上午 4 時 53 分 
Doesn't work with german keyboard?
JustinOther  [作者] 2012 年 06 月 10 日 @ 下午 7 時 52 分 
Not sure about this. I downloaded this from WS and all worked as intended and, of course, playtested before release. This pack DOES work, so perhaps you're not holding the '|' key long enough or your SKSE version is < 1.5.4?
Mkvenner 2012 年 06 月 10 日 @ 下午 7 時 30 分 
Hello, thanks for the mod but I'm getting the same error as traced518. I use the SkyUI also and I have no troubles with that. I even went and installed the SKSE again. Any other possible tips to fix this?
Ingward 2012 年 06 月 8 日 @ 下午 6 時 31 分 
Thanks again ;)
JustinOther  [作者] 2012 年 06 月 8 日 @ 下午 6 時 27 分 
Skyrm Script Extender:

It adds new functionality to the game's scripting language, Papyrus, and allows it to do thing it otherwise cannot.

Ingward 2012 年 06 月 8 日 @ 下午 1 時 37 分 
What exactly is SKSE? :\
JustinOther  [作者] 2012 年 06 月 8 日 @ 下午 1 時 19 分 
No prob :)
Ingward 2012 年 06 月 8 日 @ 下午 1 時 19 分 
JustinOther  [作者] 2012 年 06 月 8 日 @ 下午 1 時 18 分 
The '|' key will work on your keyboard even if using a controller.
Ingward 2012 年 06 月 8 日 @ 下午 1 時 16 分 
I play with a controler, so is there any other way to access the menu besides the hotkey?
JustinOther  [作者] 2012 年 06 月 8 日 @ 下午 1 時 16 分 
Spaltazar/traced518: This version does work. Just tested and everything is in the BSA, so something IS off on your end.
JustinOther  [作者] 2012 年 06 月 8 日 @ 下午 1 時 06 分 
It should be compatible, but you'd only really need one or the other, although tis also optionally reweighs scrolls.
Ingward 2012 年 06 月 7 日 @ 下午 2 時 13 分 
is this compatible with ur lightwheight potions and poisons mod, or is it one or the other?
Spaltazar 2012 年 05 月 25 日 @ 上午 12 時 20 分 
Thanks for the feedback. Still subscribed, so looking forward to your update! Cheers :)
JustinOther  [作者] 2012 年 05 月 24 日 @ 下午 12 時 10 分 
Hmmm... something must have gone wrong with the packing of the BSA or something. I've recently decided to forego adding ingredient reweighing, so I'll update this sooner than later.
Spaltazar 2012 年 05 月 23 日 @ 下午 8 時 19 分 
Unfortunately I've got exactly the same issue as traced518.
traced 2012 年 05 月 12 日 @ 下午 6 時 28 分 
Nope, I get a proper version (1.5.6) when I use GetSKSERelease on the console. Like I said, other mods that use SKSE like SkyUI work just fine for me, but I cannot get this one to work.
JustinOther  [作者] 2012 年 05 月 12 日 @ 下午 5 時 41 分 
Then SKSE is not installed properly. Open your console and, ~GetSKSERelease. I'll bet it returns an error rather than 1.5.6 or whatever. All the SKSE files must be in Skyrim\, right next to TESV.exe.
traced 2012 年 05 月 11 日 @ 下午 9 時 30 分 
Sounds awesome, but I can't get it to load. Every time I start up, I get a message telling me SKSE is not installed. I have installed SKSE, however, and SkyUI works just fine for me, so I wonder if the problem is with the mod and not on my end? Not sure, but I'll definitely be following this mod if it pans out.