Stones of Barenziah DROPPABLE + Quest Markers
66 件のコメント
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zoomheadshot2025 10月19日 2時29分 
I want a mod that has droppable quest items
Meatwad 8月21日 11時32分 
nvm its in pinewatch
Meatwad 8月21日 11時27分 
i finished the darkbrotherhood main quests but i cant find the stone?!!??!?!?!
neilbert1 7月4日 12時44分 
This needed to be done. I always try to avoid picking these suckers up, but every once in a while I grab one by mistake.
TDWP 5月13日 16時22分 
This is such a useful mod thank you. :D
Turn_on_a_Dime  [作成者] 3月8日 13時12分 
Ooh I'm not sure, but there's a good chance it is - depends on what that mod does with this quest.
bigwhitehound 3月8日 12時12分 
Is this compatible with Destroy the Thieves guild?
WoodenArrow 1月28日 13時54分 
Is there a mod were you can drop ANY quest items
Turn_on_a_Dime  [作成者] 1月22日 1時09分 
Yeah it's an artifact of the script used to rename them - they stop stacking.
Mr.Shaggnificent 1月21日 22時41分 
I like being able to drop them because for some reason they don't stack properly in my inventory. i'll have a stack of three or four, but the rest are individualy listed.
Turn_on_a_Dime  [作成者] 2013年11月23日 20時58分 
@spandexsquattingdog: lol, I didn't think of that ... :)
You can probably delete them with console commands. Or use them as decoration.
spandexsquattingdog 2013年11月23日 16時49分 
Well I turned in the crown before picking them all back up, so I got 23 sitting in a drawer...
Turn_on_a_Dime  [作成者] 2013年11月4日 2時27分 
@Cheese sandvich:
When the stones are quest items they do not contribute to your weight limit (despite the value you see in the menu). Installing this mod makes them droppable but also gives them weight they didn't previously have.
Cheese sandvich 2013年11月3日 20時42分 
yes! now I can drop about 5 weight worth of these stupid stones!
Zathmi 2013年11月3日 17時28分 
Works as advertised.
timmis75 2013年9月10日 5時28分 
worked without a glitch, nice!!

Thanks:)
AlexanderRM 2013年6月19日 14時12分 
For some reason the other (non-droppable) quest markers mod didn't work for me, but this did. I just wanted to say how helpful this was. I was at 12 stones and had given up hope at ever not having that huge list of stones clutting my inventory. Thank you. :)
martymartman59 2013年4月12日 15時35分 
FINALLY! Thanks!!!
Bonder 2013年3月10日 23時28分 
thanks :)
Turn_on_a_Dime  [作成者] 2013年3月10日 23時10分 
For that you will need Sean5861's original mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=11530
Bonder 2013年3月10日 20時22分 
really all i want to do, is be able to drop the 5 or so unusual gems i have into a chest, forever, and never have to deal with them again. I'm not going to join thieves guild this time around.
Would this let me simply let me do just that? i dont need quest markers. All i have is 'take to an appriaser' quest, and since i havent done that pickpocketing thing for Brynhoff either, Maul doesnt even say anything to me.
robert.martel 2013年2月17日 11時16分 
oh yeah dragonborn items oke if u ever geth dragonborn could u make it :D
Turn_on_a_Dime  [作成者] 2013年2月17日 11時15分 
What's a black book? If it's something from dragonborn - I don't have dragonborn, sorry.
robert.martel 2013年2月17日 5時12分 
could u make a black book dropabel mod?
Merik Lobo 2012年12月20日 15時14分 
just making minor edits to breezehome with hearthfire installed has been known to cause CTD. http://www.reddit.com/r/skyrim/comments/11qcds/help_with_proudspire_manor_please/c75mps0
Turn_on_a_Dime  [作成者] 2012年12月20日 11時41分 
Really? I would be very surprised if that were the case, since the only thing it changes are the quest markers for the No Stone Unturned quest, and their "quest object" flag.
Merik Lobo 2012年12月20日 2時27分 
apprently your mod causes issues with some of the objects in proudspire and conflicts with Hearthfire.
Turn_on_a_Dime  [作成者] 2012年11月18日 12時11分 
I don't even remember what (if anything ...) was the problem with Dovahkiin Hideout
Wolfe Bane 2012年11月17日 12時48分 
is the Dovakhin Hideout conflict still an issue with this mod. Also I stopped updating the Dovahkin Hideout mod at 0.6.5 does that matter with the conflict issue?
Turn_on_a_Dime  [作成者] 2012年10月27日 17時39分 
Click the green "Subscribe" button, and the mod will be downloaded and activated next time you open the Skyrim launcher.
Choochera 2012年10月27日 15時53分 
How do I download this?

ShadowKitty 2012年9月11日 17時37分 
Hm, ok then. I mean it's not much of a problem to unmark it in the journal, just sorta annoying lol
Turn_on_a_Dime  [作成者] 2012年9月11日 17時36分 
@ShadowDragon42: The game's quest markers are known to be glitchy anyway. They are probably conflicting in some unexpected and stupid way.
ShadowKitty 2012年9月11日 15時01分 
I love this mod, but I've noticed a big problem with it. Some in-game quest markers are broken when the Stones of Barenziah markers are active in the Journal. When I disable it, the missing markers show up. For example, I have a Bedlam job for the Thieves guild right now and I'm standing in front of the door for where it is. With the Stones quest active, my bedlam job doesn't show the marker. If I disable it, my bedlam job's marker shows up.

Is there any way to fix this? Or is there a limitation to the number of active markers?
Turn_on_a_Dime  [作成者] 2012年9月10日 13時53分 
When they are quest itmes, their weight is not counted - try dropping everything you are carrying but them. The same goes for all quest items.
With this mod, however, they ACTUALLY WILL have 0.5 weight each.
AmaDraque 2012年9月10日 11時42分 
In my game version the stones have always had weight - 0,5 each. I checked your previous version of the mod to see if there was a reference to their weight there, but found none. Anyway, I'm looking forward to trying it out.
Gol Zin 2012年8月29日 10時19分 
Thar one stone is in the Troll cave at the end.
formorian5 2012年8月19日 22時04分 
I actually liked this iteration of the Thieves guild better. Oblivion was Robin Hood and was basically just offered fences and a questline. A kick-ass questline, true, but after you were done, that was it. This Thieves guild is very mob, organized crime. It's not just thievery, it's extortion, bribery, so many aspects of making illegal coin.
AxOn 2012年7月18日 17時07分 
Thanks man!
cabalion13 2012年7月17日 11時04分 
great mod! i searched every the stones and than now have found the Mod.
cabalion13 2012年7月17日 11時01分 
oh! the Stone was in the cave under the trapdoor. That's new.
Turn_on_a_Dime  [作成者] 2012年7月15日 14時43分 
@cabalion13: Do you have all the updates for the game installed? One of the updates moved the embassy stone - you can look up its location if the marker doesn't lead you there correctly.
cabalion13 2012年7月15日 8時09分 
the marker for the Thalmoric embassy is not correct. and in the embassy isn't a stone at me
Rayvinth 2012年7月3日 8時04分 
Thanks a lot!
Eduard Laser 2012年6月19日 6時49分 
oh ok,it sounded like they will stack now cause you said: its been fixed
Turn_on_a_Dime  [作成者] 2012年6月19日 2時09分 
Stack? I don't think they stack - the not-stacking is because the quest RENAMES them from "Unusual Gem" to "Stone of Barenziah" - that process breaks the stacking. This mod just allows you to unload them elsewhere so they clutter up some container instead of your inventory.
Eduard Laser 2012年6月18日 11時09分 
so it's fixed that they will stack now? :O
Turn_on_a_Dime  [作成者] 2012年6月12日 0時47分 
Yeah. The thieves guild in Oblivion was actualy kinda virtuous and interesting ... I didn't like this iteration.
corrigan1313 2012年6月10日 18時31分 
Will do! I mean seriously, who does those quests?? I have no prob killing bandits and necromancers in the wild, but extorting money from decent, hard working, folk by threatening their children and breaking their prized vase... not cool. :-\
Turn_on_a_Dime  [作成者] 2012年6月10日 16時15分 
@brian.taylor: There might be a mod for that somewhere. I'm not aware of one, but there might be one. Actually, if you find it, can you drop me a link? I hate the thieves guild too! :-)