The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Stones of Barenziah DROPPABLE + Quest Markers
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81 σχόλια
삿갓이 7 Ιουλ στις 0:51 
DOES NOT WORK
MetalDon 11 Απρ στις 12:36 
doesn't work overhere
Turn_on_a_Dime  [Δημιουργός] 5 Ιαν 2016 στις 14:43 
The big green "Subscribe" button
Winter is Coming 5 Ιαν 2016 στις 5:56 
how to download ?
T-T

fishert2208901 21 Οκτ 2015 στις 8:05 
Didn't know you had to join the THieves Guild and do several missions before these stones could be appraised by Brynjolf. This mod sure as hell will make things a little easier.
Turn_on_a_Dime  [Δημιουργός] 1 Σεπ 2015 στις 18:45 
Yeah, that's normal. The stones you collect before you talk to Vex stack. The ones after don't.
-V- 1 Σεπ 2015 στις 18:04 
Turn_on_a_Dime  [Δημιουργός] 1 Σεπ 2015 στις 17:06 
How can you find a stone twice?
-V- 1 Σεπ 2015 στις 7:21 
I have a couple stacked stones, but I'm pretty sure that they are the same stone that I might have just found twice.
reverendsholiday 16 Ιουν 2015 στις 21:57 
Thank you for combing these mod options!
Ash 9 Μαϊ 2015 στις 9:34 
out of my 2,000+ mods I've play-tested / walked through, this one and the dragon mask markers have always been installed and not once caused an issue. Infact, I've had those two mods since they were first made, and not once have they caused me any sort of conflict
Turn_on_a_Dime  [Δημιουργός] 20 Μαρ 2015 στις 20:08 
This mod is pretty much incapable of making the game mess up. It simply doesn't do enough things.
rad cactus 20 Μαρ 2015 στις 18:47 
@Turn_on_a_Dime i know it was the mod because I was playing skyrim before that, then i remembered this mod, so i subscribed to it then played again and it didn't work.
Turn_on_a_Dime  [Δημιουργός] 19 Μαρ 2015 στις 20:15 
If I were you I would reinstall Skyrim (keep your saved games) and then use something like the Nexus Mod Manager. The Launcher is pretty bad at managing mods anyway.
Turn_on_a_Dime  [Δημιουργός] 19 Μαρ 2015 στις 20:15 
@luciahroar: I don't think it's this mod doing it, rather the launcher. There was an update to the launcher and game recently, maybe it's that?
rad cactus 19 Μαρ 2015 στις 14:45 
susbsribing to this made my game completely mess up. I'm not able to play it because it disabled all of my other nods, then when i unsubscribed, none of my mods would load! every time i try to play, my skyrim crashes. I can't play skyrim anymore!
Meeseeks 20 Φεβ 2015 στις 11:32 
this mod makes it that much easier to find these damn little stones.
Turn_on_a_Dime  [Δημιουργός] 29 Δεκ 2014 στις 15:46 
@Thang_Zerzer:
Have you talked to Vex? Have you tried moving the mod to the bottom of your load order?
Thang_Zerzer 29 Δεκ 2014 στις 6:25 
i'm installed mod but i can't see any marker in my nevigation
Mayonnaise 19 Οκτ 2014 στις 2:29 
I want a mod that has droppable quest items
neilbert1 4 Ιουλ 2014 στις 12:44 
This needed to be done. I always try to avoid picking these suckers up, but every once in a while I grab one by mistake.
TDWP 13 Μαϊ 2014 στις 16:22 
This is such a useful mod thank you. :D
Turn_on_a_Dime  [Δημιουργός] 8 Μαρ 2014 στις 13:12 
Ooh I'm not sure, but there's a good chance it is - depends on what that mod does with this quest.
bigwhitehound 8 Μαρ 2014 στις 12:12 
Is this compatible with Destroy the Thieves guild?
NA.PA.NA 28 Ιαν 2014 στις 13:54 
Is there a mod were you can drop ANY quest items
Turn_on_a_Dime  [Δημιουργός] 22 Ιαν 2014 στις 1:09 
Yeah it's an artifact of the script used to rename them - they stop stacking.
Mr. Shaggnificent 21 Ιαν 2014 στις 22:41 
I like being able to drop them because for some reason they don't stack properly in my inventory. i'll have a stack of three or four, but the rest are individualy listed.
Turn_on_a_Dime  [Δημιουργός] 23 Νοε 2013 στις 20:58 
@spandexsquattingdog: lol, I didn't think of that ... :)
You can probably delete them with console commands. Or use them as decoration.
spandexsquattingdog 23 Νοε 2013 στις 16:49 
Well I turned in the crown before picking them all back up, so I got 23 sitting in a drawer...
Turn_on_a_Dime  [Δημιουργός] 4 Νοε 2013 στις 2:27 
@Cheese sandvich:
When the stones are quest items they do not contribute to your weight limit (despite the value you see in the menu). Installing this mod makes them droppable but also gives them weight they didn't previously have.
Cheese sandvich 3 Νοε 2013 στις 20:42 
yes! now I can drop about 5 weight worth of these stupid stones!
Zathmi 3 Νοε 2013 στις 17:28 
Works as advertised.
Timmis 10 Σεπ 2013 στις 5:28 
worked without a glitch, nice!!

Thanks:)
AlexanderRM 19 Ιουν 2013 στις 14:12 
For some reason the other (non-droppable) quest markers mod didn't work for me, but this did. I just wanted to say how helpful this was. I was at 12 stones and had given up hope at ever not having that huge list of stones clutting my inventory. Thank you. :)
martymartman59 12 Απρ 2013 στις 15:35 
FINALLY! Thanks!!!
Turn_on_a_Dime  [Δημιουργός] 10 Μαρ 2013 στις 23:10 
For that you will need Sean5861's original mod:
http://steamcommunity.com/sharedfiles/filedetails/?id=11530
robert.martel 17 Φεβ 2013 στις 11:16 
oh yeah dragonborn items oke if u ever geth dragonborn could u make it :D
Turn_on_a_Dime  [Δημιουργός] 17 Φεβ 2013 στις 11:15 
What's a black book? If it's something from dragonborn - I don't have dragonborn, sorry.
robert.martel 17 Φεβ 2013 στις 5:12 
could u make a black book dropabel mod?
Merik Lobo 20 Δεκ 2012 στις 15:14 
just making minor edits to breezehome with hearthfire installed has been known to cause CTD. http://www.reddit.com/r/skyrim/comments/11qcds/help_with_proudspire_manor_please/c75mps0
Turn_on_a_Dime  [Δημιουργός] 20 Δεκ 2012 στις 11:41 
Really? I would be very surprised if that were the case, since the only thing it changes are the quest markers for the No Stone Unturned quest, and their "quest object" flag.
Merik Lobo 20 Δεκ 2012 στις 2:27 
apprently your mod causes issues with some of the objects in proudspire and conflicts with Hearthfire.
Turn_on_a_Dime  [Δημιουργός] 18 Νοε 2012 στις 12:11 
I don't even remember what (if anything ...) was the problem with Dovahkiin Hideout
Wolfe Bane 17 Νοε 2012 στις 12:48 
is the Dovakhin Hideout conflict still an issue with this mod. Also I stopped updating the Dovahkin Hideout mod at 0.6.5 does that matter with the conflict issue?
Turn_on_a_Dime  [Δημιουργός] 27 Οκτ 2012 στις 17:39 
Click the green "Subscribe" button, and the mod will be downloaded and activated next time you open the Skyrim launcher.
Alcoholic Doctor 27 Οκτ 2012 στις 15:53 
How do I download this?

ShadowKitty42 11 Σεπ 2012 στις 17:37 
Hm, ok then. I mean it's not much of a problem to unmark it in the journal, just sorta annoying lol
Turn_on_a_Dime  [Δημιουργός] 11 Σεπ 2012 στις 17:36 
@ShadowDragon42: The game's quest markers are known to be glitchy anyway. They are probably conflicting in some unexpected and stupid way.
ShadowKitty42 11 Σεπ 2012 στις 15:01 
I love this mod, but I've noticed a big problem with it. Some in-game quest markers are broken when the Stones of Barenziah markers are active in the Journal. When I disable it, the missing markers show up. For example, I have a Bedlam job for the Thieves guild right now and I'm standing in front of the door for where it is. With the Stones quest active, my bedlam job doesn't show the marker. If I disable it, my bedlam job's marker shows up.

Is there any way to fix this? Or is there a limitation to the number of active markers?
Turn_on_a_Dime  [Δημιουργός] 10 Σεπ 2012 στις 13:53 
When they are quest itmes, their weight is not counted - try dropping everything you are carrying but them. The same goes for all quest items.
With this mod, however, they ACTUALLY WILL have 0.5 weight each.