The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Stones of Barenziah DROPPABLE + Quest Markers
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79 коментара
Turn_on_a_Dime  [автор] 5 януари в 2:43 следобед 
The big green "Subscribe" button
Loss Control 5 януари в 5:56 сутринта 
how to download ?

fishert2208901 21 октомври 2015 в 8:05 сутринта 
Didn't know you had to join the THieves Guild and do several missions before these stones could be appraised by Brynjolf. This mod sure as hell will make things a little easier.
Turn_on_a_Dime  [автор] 1 септември 2015 в 6:45 следобед 
Yeah, that's normal. The stones you collect before you talk to Vex stack. The ones after don't.
-V- 1 септември 2015 в 6:04 следобед 
Turn_on_a_Dime  [автор] 1 септември 2015 в 5:06 следобед 
How can you find a stone twice?
-V- 1 септември 2015 в 7:21 сутринта 
I have a couple stacked stones, but I'm pretty sure that they are the same stone that I might have just found twice.
reverendsholiday 16 юни 2015 в 9:57 следобед 
Thank you for combing these mod options!
Ash 9 май 2015 в 9:34 сутринта 
out of my 2,000+ mods I've play-tested / walked through, this one and the dragon mask markers have always been installed and not once caused an issue. Infact, I've had those two mods since they were first made, and not once have they caused me any sort of conflict
Turn_on_a_Dime  [автор] 20 март 2015 в 8:08 следобед 
This mod is pretty much incapable of making the game mess up. It simply doesn't do enough things.
they call me salty rice 20 март 2015 в 6:47 следобед 
@Turn_on_a_Dime i know it was the mod because I was playing skyrim before that, then i remembered this mod, so i subscribed to it then played again and it didn't work.
Turn_on_a_Dime  [автор] 19 март 2015 в 8:15 следобед 
If I were you I would reinstall Skyrim (keep your saved games) and then use something like the Nexus Mod Manager. The Launcher is pretty bad at managing mods anyway.
Turn_on_a_Dime  [автор] 19 март 2015 в 8:15 следобед 
@luciahroar: I don't think it's this mod doing it, rather the launcher. There was an update to the launcher and game recently, maybe it's that?
they call me salty rice 19 март 2015 в 2:45 следобед 
susbsribing to this made my game completely mess up. I'm not able to play it because it disabled all of my other nods, then when i unsubscribed, none of my mods would load! every time i try to play, my skyrim crashes. I can't play skyrim anymore!
Lelouch - WAAANNNN PANNNCH! 20 февруари 2015 в 11:32 сутринта 
this mod makes it that much easier to find these damn little stones.
Turn_on_a_Dime  [автор] 29 декември 2014 в 3:46 следобед 
Have you talked to Vex? Have you tried moving the mod to the bottom of your load order?
Thang_Zerzer 29 декември 2014 в 6:25 сутринта 
i'm installed mod but i can't see any marker in my nevigation
Mayonnaise 19 октомври 2014 в 2:29 сутринта 
I want a mod that has droppable quest items
neilbert1 4 юли 2014 в 12:44 следобед 
This needed to be done. I always try to avoid picking these suckers up, but every once in a while I grab one by mistake.
TDWP 13 май 2014 в 4:22 следобед 
This is such a useful mod thank you. :D
Turn_on_a_Dime  [автор] 8 март 2014 в 1:12 следобед 
Ooh I'm not sure, but there's a good chance it is - depends on what that mod does with this quest.
bigwhitehound 8 март 2014 в 12:12 следобед 
Is this compatible with Destroy the Thieves guild?
NA.PA.NA 28 януари 2014 в 1:54 следобед 
Is there a mod were you can drop ANY quest items
Turn_on_a_Dime  [автор] 22 януари 2014 в 1:09 сутринта 
Yeah it's an artifact of the script used to rename them - they stop stacking.
Mr. Shaggnificent 21 януари 2014 в 10:41 следобед 
I like being able to drop them because for some reason they don't stack properly in my inventory. i'll have a stack of three or four, but the rest are individualy listed.
Turn_on_a_Dime  [автор] 23 ноември 2013 в 8:58 следобед 
@spandexsquattingdog: lol, I didn't think of that ... :)
You can probably delete them with console commands. Or use them as decoration.
spandexsquattingdog 23 ноември 2013 в 4:49 следобед 
Well I turned in the crown before picking them all back up, so I got 23 sitting in a drawer...
Turn_on_a_Dime  [автор] 4 ноември 2013 в 2:27 сутринта 
@Cheese sandvich:
When the stones are quest items they do not contribute to your weight limit (despite the value you see in the menu). Installing this mod makes them droppable but also gives them weight they didn't previously have.
Cheese sandvich 3 ноември 2013 в 8:42 следобед 
yes! now I can drop about 5 weight worth of these stupid stones!
Zathmi 3 ноември 2013 в 5:28 следобед 
Works as advertised.
Timmis 10 септември 2013 в 5:28 сутринта 
worked without a glitch, nice!!

AlexanderRM 19 юни 2013 в 2:12 следобед 
For some reason the other (non-droppable) quest markers mod didn't work for me, but this did. I just wanted to say how helpful this was. I was at 12 stones and had given up hope at ever not having that huge list of stones clutting my inventory. Thank you. :)
martymartman59 12 април 2013 в 3:35 следобед 
FINALLY! Thanks!!!
Turn_on_a_Dime  [автор] 10 март 2013 в 11:10 следобед 
For that you will need Sean5861's original mod:
robert.martel 17 февруари 2013 в 11:16 сутринта 
oh yeah dragonborn items oke if u ever geth dragonborn could u make it :D
Turn_on_a_Dime  [автор] 17 февруари 2013 в 11:15 сутринта 
What's a black book? If it's something from dragonborn - I don't have dragonborn, sorry.
robert.martel 17 февруари 2013 в 5:12 сутринта 
could u make a black book dropabel mod?
Merik Lobo 20 декември 2012 в 3:14 следобед 
just making minor edits to breezehome with hearthfire installed has been known to cause CTD.
Turn_on_a_Dime  [автор] 20 декември 2012 в 11:41 сутринта 
Really? I would be very surprised if that were the case, since the only thing it changes are the quest markers for the No Stone Unturned quest, and their "quest object" flag.
Merik Lobo 20 декември 2012 в 2:27 сутринта 
apprently your mod causes issues with some of the objects in proudspire and conflicts with Hearthfire.
Turn_on_a_Dime  [автор] 18 ноември 2012 в 12:11 следобед 
I don't even remember what (if anything ...) was the problem with Dovahkiin Hideout
Wolfe Bane 17 ноември 2012 в 12:48 следобед 
is the Dovakhin Hideout conflict still an issue with this mod. Also I stopped updating the Dovahkin Hideout mod at 0.6.5 does that matter with the conflict issue?
Turn_on_a_Dime  [автор] 27 октомври 2012 в 5:39 следобед 
Click the green "Subscribe" button, and the mod will be downloaded and activated next time you open the Skyrim launcher.
The Biggest Daddy 27 октомври 2012 в 3:53 следобед 
How do I download this?

ShadowKitty 11 септември 2012 в 5:37 следобед 
Hm, ok then. I mean it's not much of a problem to unmark it in the journal, just sorta annoying lol
Turn_on_a_Dime  [автор] 11 септември 2012 в 5:36 следобед 
@ShadowDragon42: The game's quest markers are known to be glitchy anyway. They are probably conflicting in some unexpected and stupid way.
ShadowKitty 11 септември 2012 в 3:01 следобед 
I love this mod, but I've noticed a big problem with it. Some in-game quest markers are broken when the Stones of Barenziah markers are active in the Journal. When I disable it, the missing markers show up. For example, I have a Bedlam job for the Thieves guild right now and I'm standing in front of the door for where it is. With the Stones quest active, my bedlam job doesn't show the marker. If I disable it, my bedlam job's marker shows up.

Is there any way to fix this? Or is there a limitation to the number of active markers?
Turn_on_a_Dime  [автор] 10 септември 2012 в 1:53 следобед 
When they are quest itmes, their weight is not counted - try dropping everything you are carrying but them. The same goes for all quest items.
With this mod, however, they ACTUALLY WILL have 0.5 weight each.
AmaDraque 10 септември 2012 в 11:42 сутринта 
In my game version the stones have always had weight - 0,5 each. I checked your previous version of the mod to see if there was a reference to their weight there, but found none. Anyway, I'm looking forward to trying it out.
Gol Zin Viing 29 август 2012 в 10:19 сутринта 
Thar one stone is in the Troll cave at the end.