Portal 2
<6
Komentarzy: 27
vallibus 5 września 2020 o 13:51 
"Intristin" and fun.
Ped Moses 15 maja 2020 o 14:05 
I'm still struggling to get onto that ledge.
jandlml 21 maja 2017 o 15:26 
nice little map
Petutski 15 lutego 2017 o 6:15 
Nice map. But I like it when the flings are higher!
Zuntak 13 marca 2016 o 13:15 
I was surprised by the difficoultness and I though I must have done it some harder way, but then I watched the video and found out, I was doing it right! :steamhappy: :spirallove: :p2turret:
amQel 12 września 2015 o 8:18 
i've found it little bit annoying, cause i don't like that kind of jumps, but still it was preety easy to find the sulution.
TS_Mind_Swept 5 grudnia 2014 o 19:56 
I especially liked the angled panel over the faith plate thing, that was neato.
TS_Mind_Swept 5 grudnia 2014 o 19:55 
nice fun simple-ish puzzle, I definately liked it, one of your best so far. 8/10
mikemoody 15 września 2014 o 14:15 
easy enough but I did have trouble jumping up on the ledges. Nice map and puzzle. Thanks...
big red foot 12 sierpnia 2014 o 13:31 
Fun
Lord Dhaf 16 marca 2014 o 14:59 
Well done! Easy but fun!
Would you like to try my latest? I could use some help to find any remaining shortcuts and bugs.
http://steamcommunity.com/sharedfiles/filedetails/?id=238796604
Blue 19 lutego 2014 o 15:35 
Nicely done. You shouldn't worry if your chambers are too direct. You overall keep atleast me thinking =) I like that.
Malfaction 16 stycznia 2014 o 12:31 
I enjoyed it. Thumbs up!
@wildgoosespeeder - I really value your opinion and evaluations; could you evaluate my map as I am getting very little traction on it and I fear it may be to difficult; Thanks.

http://steamcommunity.com/sharedfiles/filedetails/?id=213969431
Donderbus 9 stycznia 2014 o 8:53 
Easy parts and little thinking parts. I like it!
wildgoosespeeder  [autor] 7 stycznia 2014 o 15:37 
With each new map, there had to be something else existing previously to influence the new, big or small.
DeathWish808 7 stycznia 2014 o 15:12 
Well, despite what my opinion is, I say allow it. Not an issue and won't affect the outcome either way. ;-)
Prototype 7 stycznia 2014 o 15:10 
It's a fairly basic puzzle but doesn't have any design issues I can see, so I don't have any problems with it. It's up to the group leaders to decide if this map is allowed.
DeathWish808 7 stycznia 2014 o 14:39 
@Stagger Lee - We'll have to agree to disagree then. Not only was this a super basic map, but it's almost an exact copy of "1st Map Milo", so it's not even original. Yes, I read the description that reads "Based on "1st Map Milo" but with improvements and my own twist to it:". Not enough difference to justify a contest map, imo.
Stagger Lee 2 stycznia 2014 o 11:55 
Don't misunderstand me, I appreciate difficult maps if they are made well but I would rather play a easy map that is well designed than a hard map that looks like ass. I like to think our group will continue to make varying degrees of difficulty maps but they will be creative and well designed.
wildgoosespeeder  [autor] 2 stycznia 2014 o 10:41 
@Stagger Lee
That kind of map would be a Mevious, Azorae, Lawliet, or Near map. :P

I want to create a chamber like that but I think it requires an extensive knowledge of how the game works which I don't possess. I always feel like my chambers are too direct. :(
Stagger Lee 2 stycznia 2014 o 8:30 
Good effort. I disagree with DeathWish808 as far as being "too basic for the players in the contest." I wouldn't want our group to get a elitest mentality where people think every map must push the boundaries or be very difficult to solve or it isn't good.

It is precisely why I rebelled and made a very simple map a couple of comps ago.

This is a fun and well made map and those are my main criteria for judging a chamber, not "did I stand around scratching my head for a sufficient amount of time?"
wildgoosespeeder  [autor] 1 stycznia 2014 o 10:30 
@ZAEROS
There isn't much of that here. I don't know what you were doing. The fling maneuver used in this chamber is pretty standard when it comes to portal techniques. If you played Portal 1, the "double fling" is harder to perform than other flings maneuvers. I say it is the hardest.

http://www.theportalwiki.com/wiki/Portal_Test_Chamber_15

I don't use that fling at all. Try Azorae's Momentum Control:
http://www.steamcommunity.com/sharedfiles/filedetails?id=73941756

More advanced fling maneuvers.
ZAEROS 1 stycznia 2014 o 3:30 
OK 3 or 4 difficult? tedious? jumps and little else, Prefermaps where thinking and fun are more important than dexterity. Thank you.
wildgoosespeeder  [autor] 31 grudnia 2013 o 19:19 
@DeathWish808
It was more just to, for the first time, try one of those competitions in the P2LC group. I've been a member and haven't really participated.
DeathWish808 31 grudnia 2013 o 19:17 
Not bad. Nice quick map using basic Portal methods, but I think it's a little bit too basic for the players in the contest. Good map for the "casuals" though. Cheers!

Spoiler video: http://youtu.be/ghC5mg33lY0
stormsend 31 grudnia 2013 o 17:31 
Just my speed. No high flying, no gel dropping everywhere (just the one preplaced spot), and there's turrets to kill (from afar). Not too difficult but very satisfying. Good job.
My house has some new toys to play with.
dnlaie 31 grudnia 2013 o 16:59 
nice done ty fore playing my map