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19 Comments
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mikemoody Sep 15 @ 2:15pm 
easy enough but I did have trouble jumping up on the ledges. Nice map and puzzle. Thanks...
big red foot Aug 12 @ 1:31pm 
Fun
lord_dhaf Mar 16 @ 2:59pm 
Well done! Easy but fun!
Would you like to try my latest? I could use some help to find any remaining shortcuts and bugs.
http://steamcommunity.com/sharedfiles/filedetails/?id=238796604
Repelsteeltje Feb 19 @ 3:35pm 
Nicely done. You shouldn't worry if your chambers are too direct. You overall keep atleast me thinking =) I like that.
Malfaction Jan 16 @ 12:31pm 
I enjoyed it. Thumbs up!
@wildgoosespeeder - I really value your opinion and evaluations; could you evaluate my map as I am getting very little traction on it and I fear it may be to difficult; Thanks.

http://steamcommunity.com/sharedfiles/filedetails/?id=213969431
Donderbus Jan 9 @ 8:53am 
Easy parts and little thinking parts. I like it!
wildgoosespeeder  [author] Jan 7 @ 3:37pm 
With each new map, there had to be something else existing previously to influence the new, big or small.
DeathWish808 Jan 7 @ 3:12pm 
Well, despite what my opinion is, I say allow it. Not an issue and won't affect the outcome either way. ;-)
Prototype Jan 7 @ 3:10pm 
It's a fairly basic puzzle but doesn't have any design issues I can see, so I don't have any problems with it. It's up to the group leaders to decide if this map is allowed.
DeathWish808 Jan 7 @ 2:39pm 
@Stagger Lee - We'll have to agree to disagree then. Not only was this a super basic map, but it's almost an exact copy of "1st Map Milo", so it's not even original. Yes, I read the description that reads "Based on "1st Map Milo" but with improvements and my own twist to it:". Not enough difference to justify a contest map, imo.
Stagger Lee Jan 2 @ 11:55am 
Don't misunderstand me, I appreciate difficult maps if they are made well but I would rather play a easy map that is well designed than a hard map that looks like ass. I like to think our group will continue to make varying degrees of difficulty maps but they will be creative and well designed.
wildgoosespeeder  [author] Jan 2 @ 10:41am 
@Stagger Lee
That kind of map would be a Mevious, Azorae, Lawliet, or Near map. :P

I want to create a chamber like that but I think it requires an extensive knowledge of how the game works which I don't possess. I always feel like my chambers are too direct. :(
Stagger Lee Jan 2 @ 8:30am 
Good effort. I disagree with DeathWish808 as far as being "too basic for the players in the contest." I wouldn't want our group to get a elitest mentality where people think every map must push the boundaries or be very difficult to solve or it isn't good.

It is precisely why I rebelled and made a very simple map a couple of comps ago.

This is a fun and well made map and those are my main criteria for judging a chamber, not "did I stand around scratching my head for a sufficient amount of time?"
wildgoosespeeder  [author] Jan 1 @ 10:30am 
@ZAEROS
There isn't much of that here. I don't know what you were doing.The fling maneuver used in this chamber is pretty standard when it comes to portal techniques. If you played Portal 1, the "double fling" is harder to perform than other flings maneuvers. I say it is the hardest.

http://www.theportalwiki.com/wiki/Portal_Test_Chamber_15

I don't use that fling at all. Try Azorae's Momentum Control:
http://www.steamcommunity.com/sharedfiles/filedetails?id=73941756

More advanced fling maneuvers.
ZAEROS Jan 1 @ 3:30am 
OK 3 or 4 difficult? tedious? jumps and little else, Prefermaps where thinking and fun are more important than dexterity. Thank you.
wildgoosespeeder  [author] Dec 31, 2013 @ 7:19pm 
@DeathWish808
It was more just to, for the first time, try one of those competitions in the P2LC group. I've been a member and haven't really participated.
DeathWish808 Dec 31, 2013 @ 7:17pm 
Not bad. Nice quick map using basic Portal methods, but I think it's a little bit too basic for the players in the contest. Good map for the "casuals" though. Cheers!

Spoiler video: http://youtu.be/ghC5mg33lY0
stormsend Dec 31, 2013 @ 5:31pm 
Just my speed. No high flying, no gel dropping everywhere (just the one preplaced spot), and there's turrets to kill (from afar). Not too difficult but very satisfying. Good job.
My house has some new toys to play with.
dnlaie Dec 31, 2013 @ 4:59pm 
nice done ty fore playing my map