Arma 3
CQB Training Facility
41 Comments
who dares wins Mar 16 @ 10:17am 
bro this is hard as fuck
quandavious pringleton Jun 14, 2021 @ 2:38am 
I can't find the mission file anywhere
Patroclo Jun 13, 2021 @ 10:16am 
very good house
Some Cossack Fetus Jul 27, 2020 @ 1:06pm 
It is not downloading
Quinlet Mar 11, 2018 @ 11:15pm 
why is it when i subscribe to it it isnt downloading on arma 3?
Miogushi Jul 12, 2017 @ 7:15am 
Thank you !
MrPiipe  [author] Jul 12, 2017 @ 7:09am 
Yeah, no problem
Miogushi Jul 12, 2017 @ 6:34am 
Hi mrpiipe , can i use some parts of your training facility on my public server ?
Hamez Aug 25, 2016 @ 4:27am 
Is there anyway I can easily edit this to give it a virtual arsenal?
Thanks great mod,
James
MrPiipe  [author] Jul 24, 2016 @ 10:05am 
Sure
Streblo Jul 23, 2016 @ 8:12am 
Hi! I've made a mission for Arma 3 and I've borrowed a few scripts from this mission. If I credit you as the original creator of them would you mind if I publish my mission on steam workshop? Thanks.
LTsnowman88 Jun 17, 2016 @ 9:17am 
i like it but is thire a way for me to make some small changes like a virtual arsenal
niemehr Sep 19, 2014 @ 4:39pm 
Thats a really great Traning map! I had a lot of fun using it in my clan for traning but since the newest Arma Patch the paving is missing... Could you fix that please? :NATO:
DJPrendo Jun 25, 2014 @ 3:05pm 
Really helpful. Needs some work with the collisions of objects and faces but for a training map its about perfect. Thanks for taking the time to create for us!:sr4sunglasses:
Cogsed Feb 20, 2014 @ 11:53am 
Its good But some Idiot keeps Exploting it and turning the sky green!
Vibes Feb 6, 2014 @ 9:29am 
popup*
Vibes Feb 6, 2014 @ 9:29am 
how the heck do i make the script for the targets to NOT popoup?
Shirster Jan 30, 2014 @ 5:29am 
It's a really sweet mock village, I use it with friends and clanmembers alike, thank you very much for this, I love the features in the control panel and the realistic squads, in short, definietly the best CQC training course I've seen.
xXx Nov 25, 2013 @ 10:35am 
Do the same ground for battles. Please)
PingWing Nov 19, 2013 @ 7:32am 
"NOTE: Due to the amount of items it might drop some frames when looking in a particular direction. Also, placement of items isn't perfect (My OCD hates it) but Arma 3 doesn't have a 3D editor" - What you could do is the following:

Make a Trigger (Radio Alpha, Repeat) and set the following text in it: copyToClipboard(str(getPosATL Player));

Now go stand on the place where you want to be and now press 001 (Radio Alpha).
Go back to the editor and typ in the unit you want to place at that location the following in the init field: "this setposATL(CTRL+V);" - CTRL+V of course standing for the pasted location.
[CEF] the_boy7 Nov 15, 2013 @ 12:05pm 
This was a really useful training facility. As a new player to the game I found it really helpful. Keep up the good work.
Wally Nov 13, 2013 @ 11:05am 
The is a 3D editor hidden away in the game files and it's possible to access it (see for example http://www.youtube.com/watch?v=Vss4rtxsI-c) but there's not much info about how to use it and apparently you can't turn 3D editor files into 2D editor files (or vice versa, I forget) but there is software that allows you to go the other way. If you can use the 3D editor exclusively it may be helpful for making a mission like this.
MrPiipe  [author] Nov 13, 2013 @ 9:59am 
@MoranM Mmm, gotta check that out, thanks for letting me know.
@TGxAltair Yeah, I'll add the ability to skip 1 hour for specific times, I'll do it when I release the next update.
MRN Nov 13, 2013 @ 6:33am 
two story complex on the farside has a room where the door way is to small besides that great job guys
DEVAZZOR Nov 13, 2013 @ 5:57am 
No seriusly this is awesome, going to contact my clan leader about this
DEVAZZOR Nov 13, 2013 @ 5:57am 
tits
Beer Nov 13, 2013 @ 4:20am 
HUEUHEUEHUEHUEHUEUHUHEUHE FGSFDS
TGxAltair Nov 12, 2013 @ 5:01am 
Add an action to the player to add an hour or lose an hour on the time zone using the module (:
MrPiipe  [author] Nov 11, 2013 @ 8:23am 
Cartman, thanks for the suggestion, I forgot about that. Gonna try to make a parameter were you can change the time.
Cartman Nov 11, 2013 @ 8:04am 
i would love to have the option to change the time settings. i'd love it to train on your trainingcamp during night time. good job so far though
Panzerfaust Nov 11, 2013 @ 3:27am 
good jop
Sulaco Nov 10, 2013 @ 6:24pm 
Looks great, I'll give it a shot and let ya know what we think!
ThomaHawk Nov 10, 2013 @ 2:12pm 
I agree with you for the 3D éditor ! ;(
Fire Fyfe Nov 10, 2013 @ 9:22am 
Mr pipe this is exactly what i needed, the more we sweat in training, the less we bleed in combat
MrPiipe  [author] Nov 10, 2013 @ 6:56am 
What I meant by player controlled is that is a slot in a multiplayer session, meaning someone has to get in that slot to get play as that character.
MrPiipe  [author] Nov 10, 2013 @ 6:54am 
The ammoboxes use the VAS script, you have to scroll wheel to access the virtual ammobox and choose your weapons there.
The squad is player controlled, this is intended for multiplayer, not singleplayer. The AI in Arma won't shoot the targets and won't move through the buildings fluidly because this is user made content.
Týr Nov 10, 2013 @ 6:30am 
with the risk of appearing as a complete idiot, where´s the guns at? Ammo box just has ammo, no weapons.
Also the squad, it´s not AI controlled, only PC controlled?
Fire Fyfe Nov 9, 2013 @ 5:40pm 
This is exactly what my unit needed!!!
NightWarp Nov 9, 2013 @ 10:24am 
Thats a pretty cool setup and idea, hats off !
MrPiipe  [author] Nov 7, 2013 @ 1:00pm 
Yeah, too many items will do that. I'm trying to clean it up a bit and hopefully reduce some FPS. If not I might just release a new one with a smaller amount of buildings but separated by a long distance so that there won't be FPS issues.
TWiG [SPOG] Nov 7, 2013 @ 12:52pm 
Unfortunately the FPS gets pretty dang low for me on this one.. but my machine isn't the best. Seems like it would be quite fun though.