The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

Levelled Summons Redux - Dragonborn
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댓글 14
Numeriku 2014년 6월 15일 오전 6시 17분 
@TheGreyLight Ok, I will test it out later to see if it's compatible :) hopefully it is!
Munday  [작성자] 2014년 6월 14일 오후 6시 19분 
@Numeriku I have no idea. Never used SkyRe, so your guess is probbably better than mine XD
Munday  [작성자] 2014년 6월 14일 오후 6시 18분 
@Sons Of Korhal Thanks!
Munday  [작성자] 2014년 6월 14일 오후 6시 18분 
@MT Threat Ill have a look at how the unnoficial patch fixed it and see if I can fix it for mine :)
Numeriku 2014년 6월 14일 오전 9시 49분 
Is this compatible with SkyRe? If so this will be the perfect work around for the botched conjuration tree :D
Luke 2014년 3월 29일 오후 6시 47분 
Good MOD! Great MOD! Epic MOD!
MT Threat 2014년 2월 4일 오전 6시 51분 
It seems I may have discovered a conflict. In skyrim there is a bug that causes summons to fail if the player has spell absorption. This was fixed by the unofficial skyrim patch.

Unfortunately it seems to have returned with this mod. I've tested this by disabling the mod, learning a new spell of the same type. (Conjure Dremora Lord) and attempting a summon. With this mod active it can take up to seven attempts to successfully summon the Dremora Lord. Without it summons fine each time.

I would like to continue using this mod and not have summons that become a joke at high level, but this with this problem in place will restrict my use of summons. I could remove the Atronach standing stone bonus, but that still leaves a potential 30% failure rate. (Atronach perk)

The summons, including the DLC extras can summon fine on the first attempt, or take many, many attempts to summon.

Good job otherwise, summons are still viable at high levels thanks to you.
Darksony 2014년 1월 25일 오전 6시 15분 
Thanks. I'll try it again or use a spell-removing mod.
Munday  [작성자] 2014년 1월 25일 오전 2시 49분 
Are you 100% sure you typed it correctly? It should be:

player.removespell xx017782

...and so on. But if that inst working, there are 'spell removing' mods out there that might do the trick. Ive never used them myself so I dont know exactly how they work, but its worth a shot. :)
Darksony 2014년 1월 24일 오전 10시 41분 
Hey Greylight, do you how I can remove the Conjure Ash spawn, Guardian, Seeker (and also wrathman, boneman and mistman) spells? I tryed removing them by using the xx spell ID (e.g. xx017782 (Ash guardian), however it didn't remove it. I really think that this mod is extremely useful and want to use it's full potential. Great work you do btw. :)
kaidedshard 2013년 11월 29일 오후 9시 45분 
This mod would have been a much better mod, if the leveling system was based on the number of kills said sumon makes while its sumoned. Then have said number increase each level up.
hollandprime 2013년 11월 4일 오전 6시 53분 
that is so very awesome! thank you
Munday  [작성자] 2013년 11월 2일 오전 4시 54분 
Thankyou :)
Onion Knight 2013년 11월 2일 오전 3시 53분 
Your the best!