Impound
43 Comments
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Equinox [FR] Nov 17, 2013 @ 11:11am 
Thnks to you ;)
SuperFluffyShmoopy  [author] Nov 17, 2013 @ 11:04am 
thanks added it to discription
Equinox [FR] Nov 17, 2013 @ 10:58am 
Nice map, I've made a playthrough of it : https://www.youtube.com/watch?v=DGireMR2xic
SuperFluffyShmoopy  [author] Nov 13, 2013 @ 10:13am 
thanks :)
Ambitious Animator Nov 13, 2013 @ 10:11am 
This level was pretty cool. Maps with new elements are always interesting :D
danialinthelionsden Nov 11, 2013 @ 1:08pm 
AD_79: PF Dev
If you want one of his harder and more creative maps try this
SuperFluffyShmoopy  [author] Nov 11, 2013 @ 10:24am 
you know what this week I might spend developing a map that should be nice and hard and fun for you guys

it will probable be in peti though still working on another map with a friend of mine in hammer
AD_79 Nov 11, 2013 @ 7:29am 
Well, this map at the very least has an... interesting visual style. I think I've only seen fire used as a test chamber hazard once before (Pit in Portal Pro). However, looking at the visuals is not why I play Portal. I play it for the puzzles, and unfortunately, it seems that this map is too easy, taking me all of two and a half minutes. There was a couple things I didn't use, as well...
But still, decent map, and I'm sure if you put more effort into puzzles instead of gimmicks like you usually do, my comments will get more and more positive.
danialinthelionsden Nov 10, 2013 @ 4:11pm 
xD
SuperFluffyShmoopy  [author] Nov 10, 2013 @ 2:57pm 
thanks I guess :)
lord_dhaf Nov 10, 2013 @ 4:28am 
Beautifully designed chamber but not very challenging. The first room was well done, so thumb up anyway. But the two other rooms just seemed like a prolonged walk to the exit.
danialinthelionsden Nov 9, 2013 @ 5:24pm 
very cool modded chamber

really liked the fire pits
SuperFluffyShmoopy  [author] Nov 6, 2013 @ 6:55pm 
must have been a bee2 bug sorry for that :)
Repelsteeltje Nov 6, 2013 @ 6:24pm 
Nice chamber. Got myself stuck in the 1st chamber once coz the elevator wasn't coming down anymore.
SuperFluffyShmoopy  [author] Nov 4, 2013 @ 4:21pm 
kimist108 Nov 4, 2013 @ 4:21pm 
Fun test chamber
SuperFluffyShmoopy  [author] Nov 3, 2013 @ 10:02am 
Well I have got to now :D
The Hunter Nov 2, 2013 @ 10:34pm 
i injoyed it so much that i told my one friend that he must get portal 2 so we can play if u can make it co op then it would be great
SuperFluffyShmoopy  [author] Oct 31, 2013 @ 5:10pm 
WE HAVE AN APERTURE SCIENCE EMPLOYEE WAHOO
HAPPY HALLOWEEN EVERYONE
BUG Oct 31, 2013 @ 2:17pm 
Nice map, I like the fire and smoke! I have worked in a place like this.
SuperFluffyShmoopy  [author] Oct 31, 2013 @ 9:02am 
wahoo most popular bee2 map this week :)
SuperFluffyShmoopy  [author] Oct 31, 2013 @ 5:57am 
sorry for it being easy only had about ten minutes to build it
Eagleshadow Oct 31, 2013 @ 5:50am 
somehwat fun but a bit too easy.
SuperFluffyShmoopy  [author] Oct 30, 2013 @ 9:37am 
to tell the truth this maps only hammer part was the modding of items
Bayram Oct 30, 2013 @ 9:17am 
Nice Hammer work, but the puzzles are trivially easy. No rating.
SuperFluffyShmoopy  [author] Oct 30, 2013 @ 6:15am 
thanks :)
Turret Cube Oct 30, 2013 @ 6:05am 
Mega cool map!
raycelbelmond Oct 30, 2013 @ 3:27am 
SuperFluffyShmoopy  [author] Oct 29, 2013 @ 5:12am 
wahoo 100 subscribers
wildgoosespeeder Oct 29, 2013 @ 12:40am 
Also the fire really causes graphical lag.
SuperFluffyShmoopy  [author] Oct 28, 2013 @ 7:15pm 
I thought it was to bright XD
wildgoosespeeder Oct 28, 2013 @ 7:05pm 
There is just no rhyme or reason to this map using BEEMOD 2. Too dark.

Try my coop map?
http://www.steamcommunity.com/sharedfiles/filedetails?id=181160432
SuperFluffyShmoopy  [author] Oct 28, 2013 @ 2:59pm 
I created them and added them into bee2 in my bee2 addon mod on twp
c4h12si Oct 28, 2013 @ 2:19pm 
awesome! How did you get the fire pits?
SuperFluffyShmoopy  [author] Oct 28, 2013 @ 12:41pm 
Thanks
you had to say marshmallows now thats on my list of new activators hehe
JAZ Oct 28, 2013 @ 12:25pm 
Good job! I like fire (you know that from my maps). My only suggestions are that I would have liked to have to bounce over the fire pit to reach the exit. Also you could perhaps put one portable spot in the fire pits in case someone falls in. Anybody bring the Marshmallows?
SuperFluffyShmoopy  [author] Oct 28, 2013 @ 7:12am 
oldstyle radio hehe
SuperFluffyShmoopy  [author] Oct 28, 2013 @ 7:12am 
thanks
SuperFluffyShmoopy  [author] Oct 28, 2013 @ 7:11am 
oh I will have to make some changes to the fire pit soon sorry about that
SjorsMaster [NL] (spnk41) Oct 28, 2013 @ 2:33am 
Great map,
Maybe can you make an lemon thats burning! :D
And the entry and the exit door, are new, and make an oldstyle radio! :D
nvm just awesome
post-mortem Oct 27, 2013 @ 11:04pm 
I dropped the Reflector Cube in the fire pit, and it wasn't destroyed! I had to kill myself to continue.